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The Spellbook
Topic Started: Feb 8 2009, 10:37:34 PM (399 Views)
Braydon McCallen
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*Liz; s:t | w:d
Charms




=== 1st year weakness
No spells available.


=== 1st year; 2nd year weakness
Alohomora - causes simple locks to unlock
Dissendium - causes a hidden passageway entrance to open
Flagrate - creates thin ribbons of fire used to write in the air with
Locomotor Mortis - locks the victim's legs together, preventing movement
Lumos - causes light to emit from the caster's wand tip
Nox - cancels the effects of Lumos
Point Me - causes the wand to point north
Reparo - repairs a damaged object like new
Tarantallegra - makes the victim's legs dance uncontrollably
Wingardium Leviosa - causes the target to levitate


=== 2nd year; 3rd year weakness; 1st year strength
Aparecium - reveals invisible ink
Descendo - causes something or someone to descend or lower itself
Expelliarmus - knocks the wand out of the victim's hand
Finite - stops the effects of an active spell
Furnunculus - causes the victim to break out in painful boils
Incendio - lights the target object on fire
Langlock - causes the victim's tongue to stick to the roof of their mouth
Orchideous - conjures a bouquet of flowers from the end of the wand
Petrificus Totalus - causes the victim's body to go fully rigid
Rictusempra - causes a tickling sensation on the target
Serpensortia - conjures a large serpent from the wand tip
Waddiwasi - removes a sticky substance from a small area, such as gum


=== 3rd year; 4th year weakness; 2nd year strength
Densaugeo - causes the victim's teeth to rapidly enlarge
Diffindo - a spell that cuts an object, much like scissors
Engorgio - causes the target to rapidly enlarge
Erecto - assembles the target object
Impedimenta - slows down or stops a moving target
Impervius - makes the target object waterproof
Incarcerous - binds the victim or object in thick ropes
Locomotor - causes target object to move; must specify target object
Reducio - cancels effects of Engorgio, returning target to normal size
Repello - repels an object from the caster
Riddikulus - repels a boggart, eventually destroying it


=== 4th year; 5th year weakness; 3rd year strength
Accio - summons an object to the caster; need to specify object
Defodio - digs or gouges out the target; illegal to use on humans
Depulso - sends an item away from the caster; opposite of Accio
Ferula - conjures splinting materials for injuries
Glisseo - converts stairs into a smooth slide
Mobilis - causes target object to move; must specify object
Mobilicorpus - moves a body
Oblittero - erases tracks or other sign of human presence
Pack - causes designated items to neatly assemble themselves in luggage
Quietus - cancels the effects of Sonorus
Scourgify - cleans a target object
Sonorus - magnifies the caster's voice
Tergeo - siphons filth off of the target object


=== 5th year; 6th year weakness; 4th year strength
Deletrius - erases ghost images of spells revealed by Priori Incantato
Deprimo - blasts a hole through the target object
Episkey - minor healing spell; helps stem bleeding as well
Imperturbatus - creates a magical barrier to prevent eavesdropping
Expecto Patronum - produces a patronus to ward off dementors
Levicorpus - dangles the target upside down in mid-air
Liberacorpus - reverses Levicorpus
Protego - simple shield charm to protect the caster
Relashio - releases a jet of sparks; underwater it makes boiling water
Silencio - magically silences the target
Specialis Revelio - reveals potion ingredients or enchantments of the target
Stupify - renders the target unconscious


=== 6th year; 7th year weakness; 5th year strength
Aguamenti - conjures water from the tip of the caster's wand
Avis - conjures a small flock of tiny birds
Colloportus - seals a door against intruders or eavesdroppers
Confringo - a curse which causes the target to explode; illegal on humans
Ennervate - revives an unconscious being
Evanesco - causes the target to completely vanish from existence
Homenum Revelio - reveals human presence in any given area
Muffliato - makes a buzzing for nearby people; used to hold conversation
Obscuro - blackens the target's vision
Sectumsempra - causes numerous painful, bleeding gashes on the target


=== 7th year; 6th year strength
Anapneo - clears the airway of a choking or otherwise non-breathing being
Cave Inimicum - defensive spell to protect a specified area
Confundo - a curse to cause confusion
Duro - turns the target object into stone
Fiendfyre - conjures cursed fire which pursues human targets; highly destructive
Geminio - duplicates the target object, if possible
Meteolojinx Recanto - halts the effects of a raining spell
Piertotum Locomotor - animates inanimate objects for a short time period
Protean - causes an object to change; change may be reflected on duplicates


=== Adult Weakness
Morsmordre - conjures the Dark Mark; illegal
Portus - turns an object into a portkey


=== Adult
Homorphus - forces werewolf into a human shape; wolf does not have human mind
Obliviate - erases portions of memory on the target
Prior Incantato - causes a ghost image of the last spell cast to appear
Repello Muggletum - used to keep muggles away from magical areas


=== Adult Strength
Avada Kedavra - causes instand death to the victim; illegal
Crucio - causes immense pain in the victim; illegal
Fidelis - magically conceals a secret inside another living soul
Imperio - forces the victim to do as the caster wants; illegal

- | profile | | quote | ^^
 
Braydon McCallen
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*Liz; s:t | w:d
Divination




Your divination ability allows you to do three things...

  • Sense the emotions of others
  • Sense the future
  • Communicate with the afterlife




=== 1st year weakness
Your ability to sense the future is extremely weak. You might get an adrenaline rush when things get heated but that's about as intense as it gets. Your ability to read emotions is non-existent. Your ability to communicate with the afterlife is non-existent.

=== 1st year; 2nd year weakness
Your ability to sense the future is extremely weak. You might get an adrenaline rush when things get heated but that's about as intense as it gets. Your ability to read emotions is extremely weak. You might be able to sense when someone is holding back from you, but that's it. Your ability to communicate with the afterlife is non-existent.

=== 2nd year; 3rd year weakness; 1st year strength
Your ability to sense the future is extremely weak. You might get an adrenaline rush when things get heated but that's about as intense as it gets. Your ability to read emotions is extremely weak. You might be able to sense when someone is holding back from you, but that's it. Your ability to communicate with the afterlife is extremely weak. Ghosts around the castle are more likely to converse with you but they're the only ones.

=== 3rd year; 4th year weakness; 2nd year strength
Your ability to sense the future is weak. You can sense a little more and the use of a crystal ball aids this. Your ability to read emotions is weak. You can sense when someone is withholding and a vague idea of what. Your ability to communicate with the afterlife is weak. Ghosts are more likely to talk to you and you can vaguely sense other presences.

=== 4th year; 5th year weakness; 3rd year strength
Your ability to sense the future is weak. You can sense a little more and the use of a crystal ball aids this. Your ability to read emotions is fair. You know when someone is upset and can sense emotions fairly well. Your ability to communicate with the afterlife is weak. Ghosts are more likely to talk to you and you can vaguely sense other presences.

=== 5th year; 6th year weakness; 4th year strength
Your ability to sense the future is fair. Your danger sense is pretty well honed and you can use multiple items to predict the future. Your ability to read emotions is fair. You know when someone is upset and can sense emotions fairly well. Your ability to communicate with the afterlife is weak. Ghosts are more likely to talk to you and you can vaguely sense other presences.

=== 6th year; 7th year weakness; 5th year strength
Your ability to sense the future is fair. Your danger sense is pretty well honed and you can use multiple items to predict the future. Your ability to read emotions is fair. You know when someone is upset and can sense emotions fairly well. Your ability to communicate with the afterlife is fair. You can strongly sense other presences and sometimes even the emotions of that presence.

=== 7th year; 6th year strength
Your ability to sense the future is good. Your ability to sense danger and other significant events is impressive. Your ability to read emotions is good. You know when someone is upset and can sense hidden emotions with good accuracy. Your ability to communicate with the afterlife is good. You can strongly sense other presences and often the emotions of that presence. You get occasional messages from the presences.

=== Adult Weakness
Your ability to sense the future is good. Your ability to sense danger and other significant events is impressive. Your ability to read emotions is good. You know when someone is upset and can sense hidden emotions with good accuracy. Your ability to communicate with the afterlife is good. You can strongly sense other presences and often the emotions of that presence. You get occasional messages from the presences.


=== Adult
Your ability to sense the future is great. Your ability to foresee danger and other significant events is impressive. Your ability to read emotions is good. You know when someone is upset and can sense hidden emotions with good accuracy. Your ability to communicate with the afterlife is good. You can strongly sense other presences and often the emotions of that presence. You get occasional messages from the presences.


=== Adult Strength
Your ability to sense the future is flawless. You often get vivid images of future events. Your ability to read emotions is great. You know pretty much exactly what someone is feeling. Your ability to communicate with the afterlife is flawless. You can communicate clearly with all forms of the afterlife.

- | profile | | quote | ^^
 
Braydon McCallen
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*Liz; s:t | w:d
Potions





=== 1st year weakness
Boil-cure Potion - quickly cures simple boils
Wartcap Powder - causes the skin to toughen painfully

=== 1st year; 2nd year weakness
Draught of Living Death - a simple but powerful sleeping potion
Photograph Solution - when used for developing photos, it will produce moving photographs

=== 2nd year; 3rd year weakness; 1st year strength
Hiccuping Solution - relieves hiccups in the drinker
Swelling Solution - causes something to increase in size

=== 3rd year; 4th year weakness; 2nd year strength
Babbling Beverage - causes the drinker to babble nonsensically
Invigoration Draught - gives a temporary energy boost
Murtlap Essence - soothes and aids healing for cuts and abrasions

=== 4th year; 5th year weakness; 3rd year strength
Draught of Peace - a simple calming potion
Fire Protection Potion - protects the drinker from most magical fire
Shrinking Potion - shrinks objects
Strengthening Solution - strengthens objects

=== 5th year; 6th year weakness; 4th year strength
Bulbadox Powder - causes a person to break out in itchy boils
Cough Potion - treats minor coughs
Forgetfulness Potion - makes the drinker forget things
Memory Potion - temporarily improves the drinker's memory

=== 6th year; 7th year weakness; 5th year strength
Aging Potion - ages the drinker; does not work with age lines
Amortentia - produces a feeling of love; smells differently to each person
Euphoric Elixir - a potion that induces temporary happiness
Polyjuice Potion - when hair of another person is added, the drinker will take on their physical appearance

=== 7th year; 6th year strength
Bruise-Healing Paste - heals most kinds of bruises
Confusing Concoction - causes confusion in the drinker
Hate Potion - reveals the faults of the target person to the drinker
Wound Cleaning Paste - cleans open wounds and cuts

=== Adult Weakness; 7th year strength
Burn Healing Paste - heals most kinds of burns
Calming Draught - calms the drinker instantly and relieves stress
Pepperup Potion - relieves symptoms of the common cold
Wit-Sharpening Potion - aides the drinker in thinking clearly

=== Adult
Deflating Draught - reduces swelling from injuries
Doxycide - stuns doxies so they may be properly disposed of
Mandrake Draught - revives a person who has been severely petrified
Veritaserum - a powerful truth potion
Wolfsbane Potion - lessens the effects of a werewolf's transformation

=== Adult Strength
Beautification Potion - beautifies the drinker; may take several potions over a period of time to produce noticeable changes
Blood Replenishing Potion - aids in replenishing lost blood
Felix Felicis - a potion that makes the drinker very lucky
Skele-gro - regrows the bones of someone who has lost them
- | profile | | quote | ^^
 
Braydon McCallen
Member Avatar
*Liz; s:t | w:d
Transfiguration





=== 1st year weakness
Change primary color of a non-living object

=== 1st year; 2nd year weakness
Change any color of a non-living object

=== 2nd year; 3rd year weakness; 1st year strength
Change the size of a non-living object

=== 3rd year; 4th year weakness; 2nd year strength
Change the shape of a non-living object

=== 4th year; 5th year weakness; 3rd year strength
Change the texture and sound of a non-living object

=== 5th year; 6th year weakness; 4th year strength
Change the color and shape of a living, non-human object

=== 6th year; 7th year weakness; 5th year strength
Change the texture and smell of any living, non-human object

=== 7th year; 6th year strength
Change the color of human traits.
Change the taste of any living, non-human object.

=== Adult Weakness; 7th year strength
Change the size of a human trait.

=== Adult
Can change the shape, color and scent of basic human traits.

=== Adult Strength
Change human traits including the ability to make one's self invisible or appear as another person.






Incantations for Transfiguration....

Basic Incatations
Abeo ---- basic transfiguration command; precedes all transfiguration incantations.
Colo ---- command to change color
Amplitudo ---- command to change size
Vultus ---- command to change shape
Cultum ---- command to change texture
Scaena ---- command to change scent
Sapor ---- command to change taste
Sanus ---- command to change sound


Colors
Rutilus ---- red
Puteu ---- blue
Crocus ---- yellow
Viridis ---- green
Aurant ---- orange
Frons ---- brown
Puniceus ---- purple
Rosae ---- pink
Niveus ---- white
Niger ---- black
Argentum ---- silver
Pyropus ---- bronze


Size
Porro ---- long
Brevus ---- short
Magnus ---- big
Parum ---- little
Vegrandis ---- miniscule
Prolixus ---- wide
Substrictus ---- narrow


Shape
Rotundus ---- round
Quadrutus ---- square/rectangular
Tentatio ---- triangular
Acer ---- sharp
Plumbeus ---- dull/non-sharp


Texture
Teres ---- smooth
Scabros ---- rough
Crispanis ---- wavy
Mollis ---- soft
Ferreus ---- hard
Pretium ---- prickly
Liquidus ---- liquid
Firmus ---- solid
Vaporu ---- gaseous
Purgament ---- rubbery


Scent
Puter ---- rotten
Dulcis ---- sweet
Terra ---- earthy
Victus ---- food-like
Teram ---- floral


Taste
Puter ---- rotten
Dulcis ---- sweet
Acerbus ---- bitter
Acidus ---- sour
Salsus ---- salty
Mitus ---- bland


Sound
Profundus ---- deeper
Vadum ---- shallow
Alveus ---- hollow
Lodus ---- louder
Quietus ---- quieter
Consensio ---- harmonic
Densensio ---- disharmonic
- | profile | | quote | ^^
 
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