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| No pre flashing? | |
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| Tweet Topic Started: Jul 17 2009, 12:43 PM (327 Views) | |
| Valhalla | Jul 17 2009, 12:43 PM Post #1 |
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I'm guessing this setting was added by mistake? Basically you can't throw a flash during the first 4 seconds of the round. CT's cannot pre-flash now to prevent T rushes
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| what the phO'?! | Jul 17 2009, 01:28 PM Post #2 |
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BANNED
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i have to say i dont rlly like it ... |
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| MiTtEnS | Jul 17 2009, 02:10 PM Post #3 |
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The CT are not the only ones, the terrorist too, but it would be interesting why that happens.
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| Workin' on the street blowin' up heads is my job! | |
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| The Hamburglar | Jul 17 2009, 03:35 PM Post #4 |
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The Hamburglar
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i kind of agree with it... but maybe 4 seconds is a little longer than it seems (to give an idea, i think it takes 12 seconds for a ct to get up the roof to vent, if im not mistaken... that is, if you already have your shit from the round before, and if not, maybe add 1 or 2 seconds). at the same time, this could just be another one of those things that the admins should start enforcing more strictly. |
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| Ace of Hearts | Jul 17 2009, 06:57 PM Post #5 |
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i'm under the impression that addiction added that by mistake. or didn't realize that 4 seconds is plenty long enough for a terrorist that spawns by the fd to rush out past the boxes. i brought it up to him to have him fix it, but he's as lazy as me and appearantly either forgot or didn't bother. i just attempted reconfiguring the amxx file, but it doesn't feel like compiling and saving right for me, so it'll be fixed whenever addiction or pant get around to it. |
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| MiTtEnS | Jul 17 2009, 09:54 PM Post #6 |
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Sometimes im pretty fast to get into CS spawn zone and kill some of the guys that are still buying their equipment (Why just don't press F1).
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| Workin' on the street blowin' up heads is my job! | |
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| X3||3nT | Jul 17 2009, 11:03 PM Post #7 |
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DA | X3||3nt
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I hope it gets changed... I hate it. I don't understand why it would ever be implemented. |
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| General Addiction | Jul 18 2009, 10:04 AM Post #8 |
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DA | Addiction
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It's been taking care of everything should be normal on map change... so far I have it set to 2 flashes per player 2 nades for ct player 1 nade player for t and 2 smokes per player. You can also buy them right away but if you buy to many it slaps (I like to think of it as a jolt) you with no damage telling you that you can't buy anymore. |
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| Fat-Albert | Jul 18 2009, 01:29 PM Post #9 |
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DA | Fat Albert
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Thanks Add. |
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| Pant | Jul 18 2009, 10:39 PM Post #10 |
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The CSI Guy
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"I'm an asshole!" CSI: Can't Stop Insanity | |
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11:52 AM Jul 13
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11:52 AM Jul 13