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AEEaddreply2
OFP Patch Coming!; 10 years later!
Topic Started: Jun 22 2011, 09:59 PM (526 Views)
Turkeys
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Quote:
 
Marek Španěl released a new developer blog entry on the bistudio.com website.
In this new entry he gives some background info with regards to OFP, the Arma series and BIS' future in relation the the 10th birthday of OFP!

Additionally BIS released a patch for OFP (yes, you are reading this correctly, after 10 years they released a patch for OFP) to celebrate the 10 year anniversary. The official announcement is due for tomorrow but they wanted to introduce this to the community first.
Introducing - ARMA: Cold War Assault: Update 1.99

Arma: Cold War Assault 1.99 is an update to the original Operation Flashpoint: Cold War Crisis* as developed by us 10 long years ago.
This game was originally sold and known as Operation Flashpoint: Cold War Crisis, Operation Flashpoint: Resistance or Operation Flashpoint: Game of the Year Edition*. Users of Operation Flashpoint: Cold War Crisis and Operation Flashpoint: GOTY are allowed to freely update to Arma: Cold War Assault as long as they agree with the end user license as in the manual and shown during the setup.

http://forums.bistudio.com/showthread.php?t=121123


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Thanks to Limes for the signature!
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Turkeys
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Ah I have a correction. It is actually the full game! It installs to a separate directory and everything
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Praetorian
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Its about friggin time. Does it have the ArmA engine?
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If you see the flash, it is already too late for ArmA! :D :shifty:
Go Strong! ArmA Strong!
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Turkeys
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Sadly no :( Here is the changelog. I think since it is no longer technically OFP they can release more patches for it can't they? Codemasters can't :D since it is ArmA right?

Quote:
 

- Improved: Default gamma and brightness settings
- Fixed: Two cursors appeared in some configurations
- Fixed: Login hack prevention.
- Improved: cheat / spam protection.
- Changed: "missionName" function now returns user friendly name
- Fixed: Preprocessor bugs and crashes
- Changed: createMarker function now works only local
- Added: isServer function
- Fixed: missionStart function on dedicated server
- Added: disableAI option for disable automatic animation selection
- Added: User defined maps in missions
- Added: function: array find item
- Added: function getWorld
- Added: functions getPosASL, setPosASL
- Added: Event handler AnimChanged
- Added: function getMove
Edited by Turkeys, Jun 24 2011, 08:04 AM.
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Praetorian
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Sounds like a joke of a patch to me, but at least they can shake CM now. It would be nice if they would optimize it for multicore processors.
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If you see the flash, it is already too late for ArmA! :D :shifty:
Go Strong! ArmA Strong!
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