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| AEE: GRAND CAMPAIGN City Walls; Just walls, gates, towers :) | |
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| Tweet Topic Started: Mar 27 2009, 02:54 PM (2,994 Views) | |
| limes | Apr 13 2012, 02:03 PM Post #41 |
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AEE Censor
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I'm just trying to sort necessary BPI and ITEM files. Having those, you don't need start whole process of wall making from scratch. |
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| limes | Apr 13 2012, 02:19 PM Post #42 |
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AEE Censor
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First, is missing part of wall - WALL EXTERNAL CORNER? |
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| Maurits | Apr 13 2012, 02:51 PM Post #43 |
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AEE Foederatus
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I do see the WOODEN_TALL_EXTERNAL_CORNER, you mean that one? |
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| limes | Apr 13 2012, 03:04 PM Post #44 |
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AEE Censor
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I know what file is missing. I would like you to tell me what part of the wall physically is not present in the battle.
Edited by limes, Apr 13 2012, 03:04 PM.
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| Maurits | Apr 14 2012, 08:01 AM Post #45 |
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AEE Foederatus
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Ok, I made this pic, which shows the missing wall element: |
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| limes | Apr 14 2012, 09:04 AM Post #46 |
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AEE Censor
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I'm happy I asked you for missing wall part. None of files mentioned by you is involved. Wall issue shown on picture was the same problem I fixed not so long ago. I ensure you that you've got all files. Gap in the walls is result of wrong position of wall joiner. It should speed looking for correct files process. I always say that correct issue description is more important than solution itself. Edited by limes, Apr 14 2012, 09:06 AM.
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| limes | Apr 14 2012, 09:29 AM Post #47 |
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AEE Censor
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Ok. I sent you the package. |
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| Maurits | Apr 14 2012, 02:31 PM Post #48 |
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AEE Foederatus
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Thanks a lot Limes! Will those error messages about the missing files also be fixed when we add this, or should we continue this process?
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| Spartacus | Apr 17 2012, 06:27 PM Post #49 |
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AEE Aedilis Plebis
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So what's going on? |
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| Maurits | Apr 18 2012, 01:01 AM Post #50 |
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AEE Foederatus
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I'm still waiting for a team member to add the package Limes sent me to our pak-files
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| limes | Apr 20 2012, 09:14 AM Post #51 |
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AEE Censor
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The game needs proper ITEMS and BPI files. Having those in your packs you may put as INFO files even microwave owen :). |
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| Maurits | Apr 20 2012, 10:56 AM Post #52 |
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AEE Foederatus
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Ok, this is really weird. LestaT added your files to our pack, but the game still says that 'filename doesn't exist' for the four files I mentioned before... |
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| limes | Apr 20 2012, 11:04 AM Post #53 |
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AEE Censor
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1. Did he put the files in the right packs? 2. Have you opened process of auto creation BPI and ITEM files via RTW engine? It means that "ITEMS" folder and "models_building" folder exists amongst your RTW system folders? Edited by limes, Apr 20 2012, 11:07 AM.
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| Maurits | Apr 20 2012, 11:07 AM Post #54 |
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AEE Foederatus
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He added the files to patch_1.pak, I can see the items and models_building folders in my VII directory. |
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| limes | Apr 20 2012, 11:12 AM Post #55 |
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AEE Censor
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Change name of "ITEMS" folder to i.e. "XXXITEMS". It's necessary. RTW engine reads from this folder now. Changing its name RTW will start read from packs. Cheers. |
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| Maurits | Apr 21 2012, 06:45 AM Post #56 |
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AEE Foederatus
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When I do that the game isn't able to find any files at all. Did you add the missing files to the folder you sent me? |
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| limes | Apr 21 2012, 09:22 AM Post #57 |
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AEE Censor
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It means ITEMS and BPI files are in wrong packs. When particular folders are present within RTW folder structure game reads from those folders. It they are not present PACK files are read first. I have all wall files in patch_0.pak. I sent you all newest AEE 1 level walls. |
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| Maurits | Apr 23 2012, 12:28 AM Post #58 |
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AEE Foederatus
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LestaT reassambled our pack files. While the CTD's are no longer there there's still a missing wall particle. The missing thing is a right-angled element used for huge/very large cities. |
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wall_bug.jpg (46.7 KB)

7:02 AM Jul 11