| Welcome to Ancient Empires Elysium. We hope you enjoy your visit. You're currently viewing our forum as a guest. Guest posting is allowed here. Registering will also give you the option to send private messages and access the shout box. Join our community! If you're already a member please log in to your account to access all of our features: |
| AEE: GRAND CAMPAIGN City Walls; Just walls, gates, towers :) | |
|---|---|
| Tweet Topic Started: Mar 27 2009, 02:54 PM (2,996 Views) | |
| limes | Mar 19 2012, 02:20 AM Post #21 |
|
AEE Censor
|
Hi. First, thanks for compliment about walls. Second. I don't remember exactly how have you imported AEE walls into RTR. Maybe here is a problem, because all wall segments in AEE are ok (besides one segment of barbarian wall that had wrong direction (fixed). So, I need information what (generally) wall files you've got and how they were added to RTR. |
[ German Death Camps | |
![]() |
|
| Maurits | Mar 19 2012, 11:07 AM Post #22 |
|
AEE Foederatus
|
Ok. We use your barbarian wooden walls for our second tier, to make those 'walkable' too. Idk how it was done, the guy who imported them left us. Now there seem to be pieces missing. Would it be better to remove them and add the files again from an AEE download? |
![]() |
|
| limes | Mar 19 2012, 11:30 AM Post #23 |
|
AEE Censor
|
Hi. And I would like to know what you have in that download :). Making walls is very stressing work. It needs preparation very long list of actions. Of course I can help with that, but to be frank it would be never-ending story :). That's why we must precisely figure out what we have, then what's wrong. Edited by limes, Mar 19 2012, 11:38 AM.
|
[ German Death Camps | |
![]() |
|
| Maurits | Mar 22 2012, 11:30 AM Post #24 |
|
AEE Foederatus
|
Ok. I don't really know much about that, but I should be able to make a list with some error messages. Would that be of any help? |
![]() |
|
| limes | Mar 22 2012, 01:10 PM Post #25 |
|
AEE Censor
|
Hi. It may help. We'll see. Nevertheless better way of fixing it would be asking people who had implemented it into RTR what they really did. I don't remember whether I sent you prepared Items (I think so) or sth else. It's important for cure making :). |
[ German Death Camps | |
![]() |
|
| Maurits | Mar 23 2012, 08:12 AM Post #26 |
|
AEE Foederatus
|
Ok, it seems like some files are missing. I hope that adding those would solve the issue ![]() I just played a custom battle using the walls, which resulted in those two error messages. |
![]() |
|
| limes | Mar 23 2012, 12:59 PM Post #27 |
|
AEE Censor
|
Ok. I can send you those files. |
[ German Death Camps | |
![]() |
|
| Maurits | Apr 2 2012, 06:26 AM Post #28 |
|
AEE Foederatus
|
Could you also explain how and where to add them to the mod?
|
![]() |
|
| limes | Apr 5 2012, 12:33 PM Post #29 |
|
AEE Censor
|
I think we'll use simplest and shortest way. I will send Items and Bpi files that must be packed in your pack files with buildings and walls. |
[ German Death Camps | |
![]() |
|
| Maurits | Apr 9 2012, 12:57 PM Post #30 |
|
AEE Foederatus
|
Ok thanks. Until now, I've received reports about those four files missing: data/models_building/info/info_walls/limes_wood_wall_tall_ec_info.CAS data/models_building/info/info_walls/limes_wooden_wall_short_ec_low.CAS data/models_building/info/info_walls/limes_wood_wall_tall_ic_info.CAS data/models_building/info/info_walls/limes_wooden_wall_short_ic_low.CAS When you want, you can mail them to me, my e-mail should be available to you through these forums or TWC. |
![]() |
|
| limes | Apr 9 2012, 05:01 PM Post #31 |
|
AEE Censor
|
Ok. I'll try to sort files ASAP. Btw, I put new movie here ![]() http://s10.zetaboards.com/aeelysium/single/?p=8015578&t=7367679 |
[ German Death Camps | |
![]() |
|
| Maurits | Apr 10 2012, 01:38 PM Post #32 |
|
AEE Foederatus
|
Thanks! That video looks pretty awesome mate ![]() Is that the latest version of your environment? And with the RTW engine? |
![]() |
|
| limes | Apr 10 2012, 01:53 PM Post #33 |
|
AEE Censor
|
Thanks Maurits. I've got more sweet candies (soon) :). Yes. The newest environment I still work on. Few of climates are finished already. Movies was made using BI.exe. Nothing's changed in this matter in AEE :). The fact is I spent much time making AEE climates from scratch (geography, terrain, environment, skies, txt files adjusting visual side of the game). Edited by limes, Apr 10 2012, 01:54 PM.
|
[ German Death Camps | |
![]() |
|
| Maurits | Apr 11 2012, 12:44 AM Post #34 |
|
AEE Foederatus
|
Ok cool. So the climates will be completely new? Even never than the ones we used for FOE? |
![]() |
|
| limes | Apr 11 2012, 08:17 AM Post #35 |
|
AEE Censor
|
That's right. |
[ German Death Camps | |
![]() |
|
| limes | Apr 11 2012, 08:26 AM Post #36 |
|
AEE Censor
|
Btw, I would like to avoid talking about making wall process. It would take too much time. I will prepare BPI and ITEMS for you. It's enough to pack it and walls should work. |
[ German Death Camps | |
![]() |
|
| limes | Apr 11 2012, 08:52 AM Post #37 |
|
AEE Censor
|
It's likely sending files won't be necessary. Check you have following files: limes_wood_wall_tall_ec_watchtower_info.cas limes_wood_wall_tall_ic_watchtower_info.cas Above files are the same as data/models_building/info/info_walls/limes_wood_wall_tall_ec_info.CAS data/models_building/info/info_walls/limes_wood_wall_tall_ic_info.CAS It's enough to change names of files or change proper txt file path. I will check "SHORT" versions soon. Edited by limes, Apr 11 2012, 08:53 AM.
|
[ German Death Camps | |
![]() |
|
| Maurits | Apr 13 2012, 05:35 AM Post #38 |
|
AEE Foederatus
|
This is really weird, but there don't seem to be .cas files at all, just .info ones. Am I doing sth wrong? Wouldn't it be strange if the walls appeared without .cas files? |
![]() |
|
| limes | Apr 13 2012, 08:43 AM Post #39 |
|
AEE Censor
|
Let's start again :). Info files are in cas format. Info files are needed to create BPI files. BPI files must be packed in one of the pack... in MODELS_BUILDING/INFO/INFO_WALLS folder. You don't need half-product (info.cas that are part of complicated process of creating BPI files). You need final product, i.e. ITEMS and BPI. I said that I will find those ITEMS and BPI. But if you need INFO.cas files you surely have necessary files. The only thing is they have other names limes_wood_wall_tall_ec_watchtower_info.cas limes_wood_wall_tall_ic_watchtower_info.cas are the same files as limes_wood_wall_tall_ec_info.CAS limes_wood_wall_tall_ic_info.CAS |
[ German Death Camps | |
![]() |
|
| Maurits | Apr 13 2012, 01:51 PM Post #40 |
|
AEE Foederatus
|
Ok, thanks for your patience. I'm trying to get this, but I'll also ask CC to have a look at this. I have a gut feeling that that might make things much eassier
|
![]() |
|
| 1 user reading this topic (1 Guest and 0 Anonymous) | |
| Go to Next Page | |
| « Previous Topic · Ancient Empires Elysium: Grand Campaign (AEE:GC) · Next Topic » |



[



testing020.jpg (288.3 KB)
7:02 AM Jul 11