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For the WC3 coaches.
Topic Started: Nov 6 2008, 08:17 PM (241 Views)
Samslice12
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Hey guys and thanks for taking the time to read this.

I play Orc and I have only been playing for a few days now. I'm wondering a few things:

1. How to counter an orc mirror?
2. What Orc units are useful against Archers and Huntresses?
3. What are some units that may help counter undead?

Thanks, would be great if you could help.
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frozenhotdog
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1. bm sh grunt raider walker
2. grunt raider walker
3. grunt raider walker

UNLESS THE UD GOES GOOLS

THEN U BUILD WYVERNSSSSSSSSSSSSSSSSSSSS
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Daflame
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I agree with frozen, but I also need some help with Orc, so I'll probably post a replay of me playing the race, soon.
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frozenhotdog
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by combining my posts like that, are you lowering my post count?
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Daflame
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I am lowering spamming, yes.

There is no reason you have to make 2 different posts in the same topic, one in rapid succession after the other. You can post in one.

Unless of course, you wrote something, forgot to add something new, so you wrote it several hours after the first post in a new post.

:blink:

Better layout of the forums.
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Samslice12
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frozenhotdog
Nov 6 2008, 08:45 PM
1. bm sh grunt raider walker
2. grunt raider walker
3. grunt raider walker

UNLESS THE UD GOES GOOLS

THEN U BUILD WYVERNSSSSSSSSSSSSSSSSSSSS

Why walkers? What do they do that other units do not. Obviously I know what the do differently but how should I use them?
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frozenhotdog
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to spirit link your shit together?

to dispel?

i dunno!
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mojo-stormstout
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Samslice12
Nov 7 2008, 02:48 PM
Why walkers? What do they do that other units do not. Obviously I know what the do differently but how should I use them?

they know spirit link which links 4 (i think) units together so the damaged dealt to one of them is shared (eg, if one unit gets 100 dmg, all 4 units get 25 dmg) its good 4 keepin ur army alive 4 longer
as 4 dispel, its an anti spellcaster move that like it says, gets rid of negative spells/buffs in an area
on top of all of this, they have an ethereal mode that renders them immune to physical dmg but they cant attack when they're ethereal
imo, one of the more powerful antispellcasters in the game
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Samslice12
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I realised where I am going wrong. It seems as soon as they get air. I get owned. What can I use to counter air? Its fucking annoying because I am owning for most of the match and then they get a few gargoyles and I lose. I get wyverns and stuff but they just get raped. What else can I use?
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mojo-stormstout
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RAIDERS!!!!!!!!!
raiders with the ensnare upgrade-completely OWNS air
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frozenhotdog
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how long have you been playing orc? surely at least 5 mins playing orc would make you realise that theres units called bats ...

how does a few gargoyles kill an orc army?? how the fuck can gargoyles kill anything?

and mojo... spirit link doesnt work like that... the unit getting attacked receives most damage.. the rest is shared around

ethereal mode doesnt really do much so its not a big advantage

the best antispellcasters in the game are destroyers and dryads >.>
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Samslice12
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So your saying to use Bat Riders against other air units. Ok, I'll give it a go. Thanks.
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Daflame
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Ensnare is better imo, cause it's free, unlike Bats.

And the Spirt Walkers, Sam, are like a supporting thing that just walks around with you, providing several nice buffs to your units. Spirit Link is VERY GOOD. SWs are not really meant to fight.
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Samslice12
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Oh ok, I wish there was like Auto-Ensnare. Fuck, it gets annoying trying to ensnare 10 gryphon's at the same time.
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Sirweedalot

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if i'm online when you are just ask me and ill give you a few 1v1 orc games
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frozenhotdog
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Samslice12
Nov 9 2008, 06:49 AM
Oh ok, I wish there was like Auto-Ensnare. Fuck, it gets annoying trying to ensnare 10 gryphon's at the same time.

thats what bats are for ... anti air... explosion splash damage ................. -.-

ensnare wasnt made to counter air units, it was made to hero focus
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Samslice12
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Oh alright. I always thought that Bats where for buildings. Thanks.
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