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Night Elf Basics
Topic Started: Sep 28 2008, 02:48 AM (780 Views)
Daflame
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While I play reasonably well with Night Elves, I struggle to master the basics. I think it's just always been apart of my gaming personality. Play like a pro with good micro and fast apm, but just fail when it comes to the basics of the game like unit counters.

So my question is... What strategies and 2nd hero to get against each race using NE? Please explain why also.

Thanks in advance =)
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Sirweedalot

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Night elf vs Night elf - You want to go Naga with frost arrow as that extra bit of slow lets you make this last killing blows. some say panda is good but if your opponent has any brains they would usually just mana burn it constantly meaning you get out no damage.

Night elf vs Orc - Beastmaster is most common as he has a lot of HP to tank those right click hero focus and his summons like quilboar have pierce damage which takes down burrows quickly. KOTG also works well as you just root his BM to stop it from running around and you can just focus it this way.

Night elf vs Human - Panda. The pandas fire is very good against clusters of casters and low hp militia/peasants. The Naga is also popular in this match up to let you do this killing blows and for surrounds especially with huntress.

Night elf vs Undead - Most of the time undeads will go gargoyles so you want a Panda with fire to do a lot of damage to them and the fire is very effective against fiends. Beastmaster is also a possibilty because he cant tank nukes but usualy he is picked first rather then second.

Thats all i can think of at the moment, hope it helps!
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Daflame
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FINALLY SOMEONE POSTED.

Thank you.
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mojo-stormstout
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Well, u asked me to contribute more to the foruming so here goes.....

firstly, GET A THIRD HERO!!!!!!!! (preferably keeper of the grove)

secondly, make your army more diverse! (i.e. USE MOUNTAIN GIANTS AND CHIMERAS!!!!!!!)

i cant really think of any hero counters, though (im not a good counterer myself)


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Lunatick727
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Unit Strats -

Ne v Ne, Start off with 3-4 archers and then tech fast and as your teching get a hunters hall and another couple of archers till you have 7. Once your at t2 get a Naga and tech to t3. while your teching to t3 get 2 AoL and get a couple of druids of the claws and get the upgrade for them. Get master upgrade for the DoC. Also get extra range for your archers so they tear apart any hunts/dryads/DoTs that your oppnent mite have and have the bears tank.

Ne v Orc, Same as Ne v Ne but dont build a hunters hall and get 2 AoW instead and Beastmaster instead of naga. Mass dots and get master training for them fast so they can cyclone. Dots are good against orcs for a couple of reasons - 1. Magic damage Owns grunts and taurens and also Wind riders, also burrows have heavy armour so u can easily do hit and runs just taking down a burrow at a time. 2. Faerie fire lowers the armour of their units making them more vulnerable and stopping the Bm WW 3. Cyclone is very helpful for stopping the bm from taking out all ur dots so repeatdly cast it on him.

Ne v Hu, well agaisnt human hunt rush can work really well because of the lack of units (usually a couple of footmen) at the start because of their fast tech and because most humans start wiv archmage a really weak hero and if u bring 1 or 2 wisps along u can get rid of all his water elementals and also drain his mana making him unable to make anymore also continually manaburning him is a good idea. If u don't want to rush then u can tech fast to bears while harassing with your dh and it helps that most hu go archmage. Id like to thank Sirweedalot for the hunt strat and Liuxiangsux for the other strat for humans.

Ne v Ud, for ud i would just go Bears and dryads and mayb change my units depending on wat my opponent is going if needed.

Hope this helps
AkA Wahotam
Warcraft 3 will never die, dota will though..... XD
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Daflame
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Helped a lot thanks.

I do now use a 3rd hero now btw. Most of the time KotG. But I still don't see how Mountain Giants are THAT good.
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Sirweedalot

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i think if you vs someone with no micro they will just focus their army on mg
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Daflame
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I really don't see how MG are that great. They are slow and massive and in the way of everything. And besides any ranged unit and a lil' bit of slow completly owns them. I only use them as seieg when opponent is massing a lot of towers and i aint got bears.
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Lunatick727
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Mgs are useless and a waste of food imo. If they mass towers u get chims coz their range is longer than the towers so no dmg is taken.
AkA Wahotam
Warcraft 3 will never die, dota will though..... XD
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Daflame
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Agreed.
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Go.BliZz
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Okay, im gonna go over hero choices/unit choices.

Nightelf vs Nightelf:
Ok, in this matchup you can pretty much do the two basic strats. The first one is going POTM/mass hunts and pretty much just keep harrassing your enemy and continue too push him with hunts, if your struggling a bit or if your winning you should bring some wisps and build 2-3 Ancient of Protectors too continue your push against him. If you do decide too go potm/hunts and you will eventually have to tech i'd advise getting either a naga ( for stronger focus fire ) or a panda for haze/breath. The other strat you can do is go DH/archers and AOW creep. If he does the same thing, then you want too get master bears ASAP as it will be a race too who can get master bears first. In bear wars, i preferably go KOTG 2nd because i love entangle, but if not KOTG i'd adivse too go naga for her arrows/lightning. If you go DH/archers vs POTM/hunts the push will be hard too fight off, but once you're T2 and you have gotten some dryads out you should be fine.

Nightelf vs Orc:
OK, in this matchup theres again just the two basic strats that you can do. The first strat is going DH/archers and AOW creeping your green, and teching too T2. Once you're T2 you get a Beastmater 2nd and ( you would have been before ) keep harrassing the orc with your beastmaster ( go quilbeasts first ) and cancel his T2 buildings, cancel a burrow etc, keep harrassing the orc. While back at your base you're aiming too get T3 and two ancient of winds up, once they're up start massing dotts, and get the first upgrade for them. Ok, now once you're T3 go get a tinker from the tavern. The reason you are getting tinker is too add the further summons you already have with your beastmaster ( orc can't dispel the goblen factory ) so tinker really helps. Now once you have your tinker get all of your talons, and by the time you go too the orcs base you should have Master dotts, and from there you should be able too make a succesful push and win, OR hurt the orc badly. The second strat vs Orc is going DH/1AOW huntz and with this strat you continually harrass the orc, with ur DH/Huntz cancel his shop several times etc. Once you're T2 in my opioion go KOTG for roots, as a Panda is stupid vs orc b/c there units have high hitpoints. Also when you get T2 tech straight too T3 and get your 2 lores up. Then it's pretty much from there the basic dryad/bear but with DH/KOTG.

Nightelf vs Human
In this matchup i'll just give you two things you can do. First thing is something a little different, you can actually go a tavern build and get a Dark Ranger first. Now the purpose of going her first is that archers + skeletons just owns foots hard. And before you tech, you can throw an expo up because the human won't be able too stop it with ur archers and skeles. After awhile once they get defend on there foots, swap too hunts as Darkranger/hunts is also effective. Your aim with DR vs Human is too creep level 3 asap, fast expo, and push at level 3 while u tech too T2 and ur expo goes up. Once you're T2 pretty much just get a Panda 2nd as you always should vs human imo. Go T3 and get 2 Lores and an ancient of wind. The 2 lores are for basic dryad/bear but the wind is for faire dragons. YES FAIRE DRAGONS! Well the reason why you are getting dragons is because, the human will most likely get casters... right? ok. so when faire dragons go into that mana flare thing, everytime the casters use there spells the dragons will deal a ridculous amount of damage too them therefore raping 1/2 his army, while your dryad/bear own everything else. The second option again simply just going the standard DH/1AOW creep archers, going t2 pick up a panda, go T3 and get dryad/bear and then pushing with your level 3 panda once you have master bears.

I hope this helped you, ill add in undead some other day when i feel like it.
A real friend will give you an umbrella in the rain... but a true friend will take yours and say RUN BITCH RUN!
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Lunatick727
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OK very nice BlizZ, 1 thing though that i thought i cood add, for the NE v NE if u go potm/hunts u can build a AoW or 2 outside his base hidden though so u can keep pumping out hunts and they dont have to run as far, one thing though u have to keep pushing and u cant do it at the start or else they will just find it, and yer 2 AoW rite outside there base just helps a shit load coz u will have heaps of hunts in no time. ok thats all i have to add

Luna
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Go.BliZz
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Yeah you can doo that if you wish too. If ANYONE has any questions or wants more in-depth information on strats/unit-counters/hero choices etc etc etc. Just whisper me or talk too me in the clan and i'l help you out no worries.
A real friend will give you an umbrella in the rain... but a true friend will take yours and say RUN BITCH RUN!
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Daflame
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Wow, thanks a lot BliZz. Really good advice.

One question though, I sort of realise why you do what you do vs Humans and Night Elf, but WHY is Beastmaster and Dott so good vs Orc?

Thanks again.
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Go.BliZz
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Heh, alot of people don't actually know why this strat works so well vs orc. Well, the reason it works is because it's mass fairefire/cyclone/summons right? And obviously the orc has too counter your strat by dispeling the magic ( getting walkers ) but the thing is, walkers don't have very much mana and they use it up VERY quickly, because they need too use spirit link one everything too survive, then they have too dispel the cyclone/summons/fairefire. And it's just the ineffciency of walkeres dispel that ( if played correctly ) makes the dotts strat pretty imba towards orc.

EDIT**
This is also the reason why getting tinker 3rd is kind of a must. It's a known fact that summons own orc, due too as i said above the ineffciency of walkers. And well... Tinkers goblin factory can't be dispeled, nor can the summons that come from it so thats why tinker really owns them when you go to push with master dotts
A real friend will give you an umbrella in the rain... but a true friend will take yours and say RUN BITCH RUN!
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VeX.HeX.WW.GG

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You can dispel factory summons k thx :) tho dispelling factory summons is a waste of mana cuz they just come back and die in 2 secs anyways... and tinker is used b/c his factory summons own raiders.
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frozenhotdog
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i thought pocket factory goblins dps was from exploding.. and thats just physical damage so itd do same to raiders as other stuff?

i thought tinker was used because his pocket factory was meat wall and summons were free damage
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vapordrops

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VeX.HeX.WW.GG
Nov 5 2008, 11:06 PM
You can dispel factory summons k thx :) tho dispelling factory summons is a waste of mana cuz they just come back and die in 2 secs anyways... and tinker is used b/c his factory summons own raiders.

but you see, most people dont dispel anything. do you have any idea how hard it is to press D and then having to decide WHERE to cast it???
I'M THE CROTCHMASTER, YES I AM
MY SCROTUM ALWAYS SMELLS AS FRESH AS MY JAMS
IF YOU START SHIT I'LL JUST OPEN MY FLY
YOU'LL TREMBLE IN FEAR WHEN MY BEAST MEETS YOUR EYE
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vapordrops

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Daflame
Oct 1 2008, 08:33 PM
I really don't see how MG are that great. They are slow and massive and in the way of everything. And besides any ranged unit and a lil' bit of slow completly owns them. I only use them as seieg when opponent is massing a lot of towers and i aint got bears.

isnt that the point of having MGs? btw, here's something the tutorial taught me, but NO ONE ELSE. if you press T when you're selecting a MG IT USES ITS LIMIT BREAK, forcing every unit in the game (yes the entire goddam map) to attack it rather than your 5hp hunts and dryads, and killer canadian bears!
I'M THE CROTCHMASTER, YES I AM
MY SCROTUM ALWAYS SMELLS AS FRESH AS MY JAMS
IF YOU START SHIT I'LL JUST OPEN MY FLY
YOU'LL TREMBLE IN FEAR WHEN MY BEAST MEETS YOUR EYE
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frozenhotdog
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just aim D in the general direction of anywhere on your screen
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