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| First Step to Games Playing Themselves | |
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| Tweet Topic Started: Jun 15 2009, 04:49 AM (337 Views) | |
| dl316bh | Jun 15 2009, 04:49 AM Post #1 |
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http://wii.ign.com/articles/994/994640p1.html You have GOT to be kidding me. Fantastic idea Nintendo. Why not just go right ahead and take all the challenge out of video games. Or hell, go the extra nine and just make a non interactive game; I think you can call it a movie! When did Nintendo become such a joke? |
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| darktitan | Jun 15 2009, 01:15 PM Post #2 |
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Commander
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Seriously? The reason it's called a demo is because that kind of technology is supposed to be used to show the gamer what the game looks like and how it works, not for use in PLAYING THE ACTUAL GAME!!! What gamer, casual or hard-core, is seriouisly going to use this feature frequently? I mean yeah, it'd be cool for a little bit and nice to get to see parts of games previously unbeatable, but people are goining to get bored of not playing and even if you do use it, it's the computer beating the game, not you, so what's the point? The only long-term audience who I can see wanting this kind of technology are the elven-year-old n00blets on Xbox live who think the world revolves around the number of achievements you can get per game. Nintendo, oh how the mighty have fallen. |
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| JakMakai | Jun 15 2009, 02:04 PM Post #3 |
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TBRS Radio DJ
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Someone call John Connor, we're screwed. |
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| Lizard-Man | Jun 15 2009, 02:30 PM Post #4 |
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Global Moderator
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Relax Jak, like everyone else is saying this is just technology for lazy people. Why Nintendo thinks this is a good idea is beyond me. You know whats sad, I'm sure IGN is just as befuddled by this as us but they got to be objective towards it or they will lose all their possible advertisements and exclusive hands-on from Nintendo. I can imagine the guy writing this thinking, "God what the hell are they doing? Must refrain from making fun. Good this is so ******* stupid!" Yeesh. |
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| dl316bh | Jun 16 2009, 01:13 AM Post #5 |
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You know, I wonder if Nintendo realizes there's such a thing as going too far. I get that they want to bring in the casual crowd. Honestly, I get it. But this is too much. If there's no challenge or real need of skill, then what's the point of video games? It goes against the very principle of video gaming in general; the interactivity and challenge of using your own skill to progress. If the player can just have the computer finish a difficult section, then there's no real reward. It also makes the kind of games Nintendo makes useless. Honestly, who goes into a Mario game lookin for a great story? We go there for insteresting play experiences, fantastic levels and classic platforming. If someone could just have the computer do any difficult sections, then what's the point of even decent level design? There's simply no point to any of it. Imagine this sort of thing in a Metroid game; as pathetic as this might sound, I think I'd actually cry at something like that. |
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| unfunnyjoke | Jun 16 2009, 02:18 AM Post #6 |
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Knight Champion
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I like the idea of "Crap... I have NO idea what I'm supposed to do here, like, at all. Well, instead of looking it up online, I'll just see what I'm supposed to do, load my last save, and then try and do it myself. That's cool. That's fine. That's GameFAQS without having to go to the crappy website that is GameFAQS. Yeah, people are going to take advantage of it, and it's not really a necessary device, but it's only stupid if you use it stupidly. I won't be, so the news doesn't effect me. Heck, I probably won't much use it at all. |
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| dl316bh | Jun 16 2009, 02:31 AM Post #7 |
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If it were just loading up a video or something showing you what to do next and then going back to the game so you can do that, like you seem to be talking about, I doubt I'd care as much. That's not so bad; sometimes you simply need to know what to do next, half the time because the game never gives you much of a hint as to what to do next. Hell, videos and similar stuff are hardly new. What they appear to be doing is having the computer play a section for you. I can't help objecting to that; it kills much of the point of a game. I'm really deathly afraid that these trends for casual gamers are just going to kill this hobby. Eventually, games are going to get so easy that most people aren't going to want to play them anymore. The game basically playing itself is alarming and stupid. |
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| unfunnyjoke | Jun 16 2009, 02:37 AM Post #8 |
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Knight Champion
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On the bright side, indie games might increase in popularity because it will be the only place to get a challenge. So, sliver lining? |
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| dl316bh | Jun 16 2009, 03:07 AM Post #9 |
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Eh, maybe. The problem is that indie games rarely have the budget of a top shelf release. So it's automatically at a disadvantage. Microsoft, for all the idiotic things they've done since getting in the realm of video games, can be applauded for helping foster the indie game movement through X-Box Live. Hell, some even get the official release treatment if they win contests; themes, achievements and polish included. I know Dishwasher: Dead Samurai is one of those games. |
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| darktitan | Jun 16 2009, 07:06 PM Post #10 |
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Commander
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I understand your fear, but I don't think you need to get too worried about that for quite some time. Yeah, games targeted at the casual audience are becoming more popular and more profitable by the day, but for every casual game being made (or perhaps every two), don't forget that there are new innovations and new challenges being given to us by the companies that still recognize the need of catering to the hard-core audience. The awesome games may be a bit outnumbered by the bad, casual-targeted ones, but that's only because quality takes more time to craft. So long as we keep giving our support to the good games, people will keep making them. |
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7:27 PM Jul 10