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| Ghostbusters; The Game | |
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| Tweet Topic Started: Nov 7 2008, 12:20 PM (1,351 Views) | |
| SoniCalvin | Jun 22 2009, 08:07 AM Post #61 |
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Grand Marshal
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One of the hardest parts of the game is in the later parts of the game, when you've gotta slime tether the stone angels into a gate to smash it open. The problem? They're flying around all over the place, shooting flaming arrows at you. It takes like two hits for you to go down for the count. Man, it just goes to show you. Don't %%%% with the stone angels. |
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Adam's Leather Punk Blog Update: I am mighty pissed | |
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| Lizard-Man | Jun 22 2009, 03:44 PM Post #62 |
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Global Moderator
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I got the hang of it eventually, but yes it is pretty damn hard. My advice would be to wait for when they're aiming, hit them with the teter, dodge their attack and finish the teter on the gate. At that point they're screwed. Make no mistake though, you will die a lot. I got lucky. Ray stood back and let me do most of the work so he was always there to pick me up when I fell. At least the other Busters help me when I'm downed. Unlike some people! (Looks at members of Delta Squad from Gears of War) |
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| SoniCalvin | Jun 22 2009, 06:15 PM Post #63 |
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Grand Marshal
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Hey, there were times when I was down, and the Ghostbusters were still alive, so they could revive me. But did they? No. No they didn't. Instead, they decided that blasting proton streams at oncoming swarms of ghosts was more important than bringing my ass back to life. Thanks a lot, guys. Really appreciate your help. And why is Azetlor so fusking impossible on Experienced and Professional?! I don't even want to remember how many tries it took for me to finally beat him in Professional! Speaking of which, I just got back to the firehouse from Shandor Island on Professional. I'm surprised I've made it this far. |
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Adam's Leather Punk Blog Update: I am mighty pissed | |
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| darktitan | Jun 22 2009, 07:35 PM Post #64 |
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Commander
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Yeah, for that part, I kinda ignored the advice and just stuck to using the capture stream to slam them into the gate. Worked pretty well on casual; does it not on the other difficulties? |
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| SoniCalvin | Jun 22 2009, 07:41 PM Post #65 |
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Grand Marshal
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I tried the capture stream on Casual. Didn't work. You can't really control the direction where you slam objects that well. |
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Adam's Leather Punk Blog Update: I am mighty pissed | |
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| darktitan | Jun 26 2009, 12:07 AM Post #66 |
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Commander
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Well, it worked for me. However, once I went through on Experienced, slime tethers proved easier to manage. Random note, if anyone gets bored of the normal gameplay, i ahve discovered a new aspect of play: proton pack artwork. Use your proton stream (or other preferred weapon) and fill the walls with scorch marked graffitti! Try and carve intitials, draw symbols, or even write messages! Just see how long it takes to draw the Bat symbol on the wall (still working on that one). ...Yeah, I have no life. |
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| SoniCalvin | Jun 26 2009, 08:30 AM Post #67 |
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Grand Marshal
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I highly doubt you're gonna get bored of capturing ghosts and killing baddies, Darky. It just never gets old. |
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Adam's Leather Punk Blog Update: I am mighty pissed | |
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| darktitan | Jun 29 2009, 12:29 AM Post #68 |
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Commander
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This is probably true. Just if you want to add another aspect to the game. Also, I'd like to point out a problem I've noticed. It didn't happen on the casual level, and I've yet to see it on experienced, but I've started to see a slowdown in framerate when there's a lot of action going on (i.e., lots of explosions).The level this happened the most for me was the Stay-Puft marshmellow man level. It's not so bad that it really affects the gameplay or gets choppy at all, but it is noticible and a bit annoying. Anybody else had this problem yet? |
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| unfunnyjoke | Jun 29 2009, 12:36 AM Post #69 |
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Knight Champion
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What system are you playing on? |
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| darktitan | Jun 29 2009, 01:51 PM Post #70 |
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Commander
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Xbox 360. |
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| unfunnyjoke | Jun 29 2009, 08:37 PM Post #71 |
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Knight Champion
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Yeah, I've heard of bouts of slowdown on the 360. I've yet to see any myself, but I've not gone far in the harder modes yet. |
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| darktitan | Jun 29 2009, 09:28 PM Post #72 |
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Commander
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Okay. One other thing I've seen is that the voices don't always line up where they're supposed to be. This can get really obvious when you put on the subtitles and they'll start speaking after the subtitles come up and it can feel rushed as they all try to get their lines in before the action starts. One time, I even saw some subtitles they didn't verbalize at all. |
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| unfunnyjoke | Jun 30 2009, 12:23 AM Post #73 |
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Knight Champion
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The voice syncing is mostly good, though there are a few moments where it's not great. I haven't seen the subs yet, but if you want bad subtitles you should play Shadow Harts Covenant (Well, you should play the game either way really, it's great). Half of what's written isn't said. XDXDXD |
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| darktitan | Jul 1 2009, 12:43 AM Post #74 |
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Commander
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I just found another interesting glitch! On my way to fight the chairman (for the third time - Soni, you weren't kidding about how hard "Professional" is!), the Ghostbusters and I started running to the platform where the fight takes place. As we get there, I see the two in front of me fall through the ground, as though they were ghosts themselves. Seconds later, I fell through myself, and it was quite entertaining to see several new levels of the tunnels, but quickly quit being funny when I stopped moving abd couldn't get out. Had to restart. Still, an intereesting glitch. Still haven't had any ghosts spawn on top of me, though, UFJ. |
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| unfunnyjoke | Jul 1 2009, 12:49 AM Post #75 |
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Knight Champion
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It hasn't happened to me again yet either, thankfully. Honestly, I think it's because I was being a big dumbass and letting myself get cornered. |
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7:27 PM Jul 10