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| SM Tactica:; To flame or not to flame | |
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| Tweet Topic Started: Jul 29 2005, 08:42 PM (129 Views) | |
| Ariakas | Jul 29 2005, 08:42 PM Post #1 |
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Unregistered
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this article is from Librarium Online [size=7]To flame or not to flame, but more importantly where to flame[/size] Hello all. Welcome to another one of my tacticas. Today we are going to look at the place of flamers in Space Marine lists. The first thing that everyone needs to know about flamers is that they look much better on paper then they actually perform. The main reason is its extremely short range. The flame template is only 8 long. When considering flamers, you should never think that you would be able to use it more then once in a battle. By thinking this way, you will be less likely to overestimate the effectiveness of these weapons. Flamers on models that move 6 Unfortunately, flamers are the easiest special weapons to get a hold of. They come in the basic weapon sprue of tactical squads. Alas, on these tactical squads, they are next to useless. You see, because the flamer template is so short, a model that moves 6 a turn will have very few if any opportunities to use the flamer. Secondly, a savvy opponent can keep out of flamer range altogether. Consider: 6 move + 8 template = 14. Only the last 4 of witch are of any use. Basically to use the flamer properly on models that move 6 you need to be within 10 at the beginning of your turn. EVERY unit in the game can move 12 in one turn (6 move + 6 assault) and many can move much farther. Because of this, these models almost NEVER get to use the flamers and of course at that point you may as well have a bolter. Many people learn this the hard way by never getting to use their flamers but hopefully, now that you have been advised, you wont have to go through that. The most common reason cited for bringing a flamer is to use against Tyranids. This is absurd. Nearly every Tyranid has leaping (12 movement) or Fleet of Claw (extra d6 move in the shooting phase). This makes it nearly impossible to get ANY hits on them with a flamer as they cross the applicable range and assault you in a single turn. In general, you should keep your flamers off models that move 6. They just arent as effective as a standard bolter. |
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| Fubarbundy | Aug 1 2005, 04:09 AM Post #2 |
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The Custodian Guard
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I think that is not true. If used in a unit in a rhino they are excelent as if you can get close they can damage many models and you do not need to roll t hit. They are also good with assault units that can get up close with the enemy and then assault them. I find them good in imp guard armies as they are more powerful than the standard lasgun or hellgun... but he is probably right in saying they aren't as good on models with a 6" move and no transport |
![]() [size=4]Fubarbundy, the Wolfmaster, Commander of the Custodian Guard[/size] | |
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| Captain Andy | Aug 4 2005, 11:39 PM Post #3 |
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The Arm Of Retribution
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I agree with Fubarbundy ive used flamers to great effect against a number of targets, a lot of people choose to instantly hit by only hitting one model but i find them great TYRANID killers, mind you only after i ran out of raid |
"Should you ever feel agony for the loss of your Brothers due to enemy guns, bear through it with a stern smile and let your enemy know that you will get into combat soon enough. His judgement cannot be avoided! Should your charge falter under heavy resistence, roar your devotion in His name and amount whatever strength you have left at one enemy point and crush it utterly! Let the enemy feel your pain by turning their's into agony! Should you lay beaten and dying on the field, laugh with pride for even in death our enemies will fear us, leave them with a scar that will haunt them till the time of their retribution!" - Chaplain Valorus | |
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| Fubarbundy | Aug 5 2005, 07:29 AM Post #4 |
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The Custodian Guard
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I find them grat anything actually. Its amazing how may guys you can fit under one template and some of them are fail your armour save. they'll kill much more guys than a bolter if you get them close enough. I would go so far to get bolter-flamers for your veteran sergeants in your tactical squads if your thinking about assaulting. |
![]() [size=4]Fubarbundy, the Wolfmaster, Commander of the Custodian Guard[/size] | |
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| Captain Andy | Aug 8 2005, 10:30 PM Post #5 |
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The Arm Of Retribution
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No i think using flamers can indeed be very effective, if you have enough they can have huge effects esspecially against things with bad armour saves, like, eldar, orks, tyranids, space wolves
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"Should you ever feel agony for the loss of your Brothers due to enemy guns, bear through it with a stern smile and let your enemy know that you will get into combat soon enough. His judgement cannot be avoided! Should your charge falter under heavy resistence, roar your devotion in His name and amount whatever strength you have left at one enemy point and crush it utterly! Let the enemy feel your pain by turning their's into agony! Should you lay beaten and dying on the field, laugh with pride for even in death our enemies will fear us, leave them with a scar that will haunt them till the time of their retribution!" - Chaplain Valorus | |
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| Fubarbundy | Aug 15 2005, 05:16 AM Post #6 |
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The Custodian Guard
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Space Wolves only have bad saves when im rolling
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![]() [size=4]Fubarbundy, the Wolfmaster, Commander of the Custodian Guard[/size] | |
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| Captain Andy | Aug 15 2005, 12:50 PM Post #7 |
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The Arm Of Retribution
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thats what you get for having pedigree chum a rmour
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"Should you ever feel agony for the loss of your Brothers due to enemy guns, bear through it with a stern smile and let your enemy know that you will get into combat soon enough. His judgement cannot be avoided! Should your charge falter under heavy resistence, roar your devotion in His name and amount whatever strength you have left at one enemy point and crush it utterly! Let the enemy feel your pain by turning their's into agony! Should you lay beaten and dying on the field, laugh with pride for even in death our enemies will fear us, leave them with a scar that will haunt them till the time of their retribution!" - Chaplain Valorus | |
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rmour
1:32 AM Jul 11