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The V5 Read-A-Thon; Lets goooo for it
Topic Started: Apr 2 2017, 10:02 PM (5,576 Views)
Bowser
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Survivor
[ *  * ]
I'll take one
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D/N
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Guy Maddin's favorite A.D.
[ *  *  *  *  * ]
With TIFF over and done with and thank god for another year guess it's time to catch back up!

Unpy - Daniel Whitten - V5 Start
Blast - Joeph Chaplin - V5 Start
Kotari - Michael Mitchellson - V5 Start
Bowser - Amy Bachelor - V5 Start

v6!
G058: Kaitlyn Greene aka Katy Buried - Horse Tranquilizer and Syringe
She Knew She'd Found Freedom - Questions - Fools - Barons - Opportunities - Sideshows - Dawns - Gulches

v5!
G038: Deanna Hull - Replica Freddy Glove - DECEASED
From Sea to Sky -Smoke--Sun--Tiki--Nine--Repeat--Talk--Now--Drift--Hunger--Valley--Fall--Rust--Paper--Heart--Sky-
B023: Jesse Jennings - Riz Action Figure - DECEASED
From Vision to Glory -Vision--Summon--Time--Plan--Length--Sleep--Cause-

v4!
B006: Ricky Fortino - Trowel - DECEASED
B022: Imraan Al-Hariq - Remington 870 - DECEASED
G036: Carly Jean Dooley - VASE D: - DECEASED
G077: Andrea Raymer - Gunpowder - ?????
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Kermit
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i'm the worst
[ *  *  *  * ]
I need someone to help me recover from v2. Gimme one, please. (Maybe I'll even do a coherent writeup!)
Ravioli Marill - Today at 9:49 AM
(Mariavel is Kermit)


Some people that might be in V7 (or not):

Michael Froese: "Is it bad that I hope today's the day Richard finally fucking snaps, brings a gun to school, and shoots me in the head? Because I really can't deal with this shit anymore."

Valerija Bogdanovic: "If we as a society continue using words like "cuck" or "Reagan fetishist" to describe those who's political views differ from our own, we will accomplish nothing. Alienating each other will just lead to further division. If I were to insult you straight to your face, it's not like you'd hold my opinion with any merit."

Maxwell Fenster: "Okay then."


V1 sprites!

mini stuff!?!??!?!?!?!?!?


Wow look here's a big ol' spotify playlist, listen to it (only if u want im not ur boss)!
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Blastinus
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Alrighty! Let's crack this walnut open!

Considering the username of his handler, it was quite appropriate that Joseph Chaplin would be a chainmail addict as well. Aside from his interest in metallurgy, there's really not much else to his profile though. He's quiet, socially awkward, and a bit of a lovable dork (wearing a chainmail vest to school would be really endearing if he'd developed that more). But enough of the profile, how did his game go?

Pregame!

He goes to a fantasy shop, buys some dice, feels like he's on the outs because he doesn't know anyone there, and then the thread ends before he can interact with anyone. Not much to say really.

The Island!

Not a bad start, all things considered. He wakes up, has a bit of a freakout about his weapon (or lack thereof), and immediately gets to the forming of alliances. I like that his social awkwardness is played out as a lot of inner monologuing that doesn't quite manifest itself in clever dialogue. He's a guy who clearly overthinks things and doesn't have the easiest time expressing himself, and I think ChainmailleAddict put that across in a very well thought out manner. He's not very assertive, basically lets himself be ordered around, but he earnestly tries to be useful for the group.

That said, he kinda doesn't do much. The group just hunkers down in a convenience store for several days, then they set up camp in a different area until it becomes a danger zone, then they return to the convenience store. I'm saying "they" in this case because Joseph just follows the group, offering advice that nobody else really cares about in his team. As far as his contribution goes, he's just another voice in a fairly passive squad of characters.

Then we get to his end, and it's...Well, I actually liked the idea of it. Basically, he gets angry at Logan for drawing on his face and he ends up smashing his face into a weight bar while chasing him. It's a different way for a character to "kill" someone and I liked the imaginative nature of it. Speaking as a guy who's whacked into a weight bar while just moving at a casual walk, I can actually believe that you can brain yourself running full-tilt into one. It might stretch the suspension of disbelief a little, but considering all the other weird stuff that happens in this game, I'm willing to give it a pass.

Overall, I wish that Joseph had contributed more. He ended up just being another random casualty of the game, and I feel like he had more potential than that.

Could I do another?
V7 Kids
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Un-Persona
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Mains Shaggy Verde
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I liked Daniel Whitten.

In the very beginning of pre-game/memories, you can kinda tell that Boogie is finding more of Daniel's voice as he goes along, as you can find that a lot of his early posts are carried by boogie trademark sense of humor, something that is also shared by his other character, Michael Mitchellson. I think a valid reason for this is because these two characters are an important part of each other's background, and you could possibly make an argument that it's partly intentional, but Daniel does slowly fade away from his counterpart's explosive narrative later on.

This becomes pretty visible in my favorite pre-game thread of his, where Daniel ascends into a customer service legend. It also serves as a pretty good example of what to expect from Daniel, especially with his love of reading and super formal nature. I will say that I wished I had seen more of Daniel outside of his face in a book, as that is where the majority of his threads find him. Although, with the amount of details referenced in the different books mentioned in Daniel's posts, it is cool to see all of those come from a place of genuine love for reading.

In game, Daniel doesn't do terribly much. As it stands now, the most important criticism I can give Daniel is that I wished he had spread his wings more when he was away from Michael, who he feels pretty overshadowed by even when alive. That said, it is pretty interesting to look back at him and see how much he kicked off for V5 simply by being the first person killed. So I guess there's a little reward here for anyone who reads V5 all the way through, which I think is fitting. And hey, he's in SCDos, so I think Daniel will get that chance.

B-.

I'll take another kid.
V7 relationship thread! Say hi to my kids!
Super Spoiler God Super Spoiler
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D/N
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Guy Maddin's favorite A.D.
[ *  *  *  *  * ]
Kermit - Francis St. Ledger - V5 Start
Blast - Garrett Wilde - V5 Start
Unpy - Ruby Forrester - V5 Start

v6!
G058: Kaitlyn Greene aka Katy Buried - Horse Tranquilizer and Syringe
She Knew She'd Found Freedom - Questions - Fools - Barons - Opportunities - Sideshows - Dawns - Gulches

v5!
G038: Deanna Hull - Replica Freddy Glove - DECEASED
From Sea to Sky -Smoke--Sun--Tiki--Nine--Repeat--Talk--Now--Drift--Hunger--Valley--Fall--Rust--Paper--Heart--Sky-
B023: Jesse Jennings - Riz Action Figure - DECEASED
From Vision to Glory -Vision--Summon--Time--Plan--Length--Sleep--Cause-

v4!
B006: Ricky Fortino - Trowel - DECEASED
B022: Imraan Al-Hariq - Remington 870 - DECEASED
G036: Carly Jean Dooley - VASE D: - DECEASED
G077: Andrea Raymer - Gunpowder - ?????
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D/N
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Guy Maddin's favorite A.D.
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And I finally finished Stacy Ramsey!

So Stacy was pretty good, if not the greatest or most memorable kid out there. Here's what I really liked. Stacy at all times felt like a believable teenage girl. She was popular and a cheerleader and a bit entitled and whiny and always thought she was in the right no matter the situation, and I could see where she was coming from even as stuff happened. Her thing with Miles Strickland always felt real even if it went on too long and didn't have much of a payoff, and Miles' kill of Chuck Soileau via accidental Hunga Munga blind toss was one of the worst things I've read in all v5, but never mind that.

Stacy started the game terrified and a bit of an ass, and calmed down a bit once she was into a group, which was obviously a natural environment with her, although I do wish she could've come across as more than Miles' hanger-on during that period. Seriously, during that whole thing with Miles and Stacy and Rachael and Timothy and Corey and Michael and aaargh Veronica and James outside THAT'S WAY TOO MANY DAMN PEOPLE IN A THREAD and Miles, despite having been stabbed in the stomach, was the only one who was actually trying to drive the scene forward while every other handler let their character stand around and essentially say "duhhhhh, what should we do?"

Sorry, went off on a tangent. But I did like how Stacy and Miles accepted Rachael into their little popular kids group but never really saw her as more than just a loser follower (and really... they were right. Rachael was a big load). But it played into Stacy's personality really good. Throughout her stay on the island she never really loses that bitchy but feeling-she's-right frame of mind, and she comes off as a more heroic character than she probably is only because she keeps getting into confrontations with kids who are even worse assholes than she is (Cooper, Miranda and Kat, Mara). I also liked how Stacy and the others in her topics would actually keep track of time and fill in what happened in between threads and during timeskips, which I guess is more par for the course now but after reading all that v2-v3 stuff by gum it feels like a breath of fresh air.

Stacy's story did have hiccups. She had a good character and it was consistent but I guess I would've liked to have seen Will plumb some deeper depths with her. There were chances, like with however plans might have been to end her and Miles' story, but unfortunately it just dragged on until inactivity killed it off. I did love that one post describing Stacy coming across Naomi's rat-gnawed corpse in the darkened apartments at the worst possible time though. Well done. And I also wish there would've been a bit less stating of the obvious in transcribing Stacy's internal voice. I might add some more stuff later but I guess that's all for now.
v6!
G058: Kaitlyn Greene aka Katy Buried - Horse Tranquilizer and Syringe
She Knew She'd Found Freedom - Questions - Fools - Barons - Opportunities - Sideshows - Dawns - Gulches

v5!
G038: Deanna Hull - Replica Freddy Glove - DECEASED
From Sea to Sky -Smoke--Sun--Tiki--Nine--Repeat--Talk--Now--Drift--Hunger--Valley--Fall--Rust--Paper--Heart--Sky-
B023: Jesse Jennings - Riz Action Figure - DECEASED
From Vision to Glory -Vision--Summon--Time--Plan--Length--Sleep--Cause-

v4!
B006: Ricky Fortino - Trowel - DECEASED
B022: Imraan Al-Hariq - Remington 870 - DECEASED
G036: Carly Jean Dooley - VASE D: - DECEASED
G077: Andrea Raymer - Gunpowder - ?????
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D/N
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Guy Maddin's favorite A.D.
[ *  *  *  *  * ]
D/N - Joey Caputo - V5 Start
v6!
G058: Kaitlyn Greene aka Katy Buried - Horse Tranquilizer and Syringe
She Knew She'd Found Freedom - Questions - Fools - Barons - Opportunities - Sideshows - Dawns - Gulches

v5!
G038: Deanna Hull - Replica Freddy Glove - DECEASED
From Sea to Sky -Smoke--Sun--Tiki--Nine--Repeat--Talk--Now--Drift--Hunger--Valley--Fall--Rust--Paper--Heart--Sky-
B023: Jesse Jennings - Riz Action Figure - DECEASED
From Vision to Glory -Vision--Summon--Time--Plan--Length--Sleep--Cause-

v4!
B006: Ricky Fortino - Trowel - DECEASED
B022: Imraan Al-Hariq - Remington 870 - DECEASED
G036: Carly Jean Dooley - VASE D: - DECEASED
G077: Andrea Raymer - Gunpowder - ?????
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Blastinus
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That's Just Crazy Talk
[ *  *  *  * ]
I think I was sold on Garrett Wilde before he even arrived on the island, though I admit, I had my concerns at first reading through pregame. There was that one somewhat cringeworthy scene in "Walk slow, talk slow, keep your head low" where Garrett becomes an impenetrable wall in his debate with the religious Hansel. His inner monologue, where he decides he has to "save" Hansel from his beliefs, immediately turns me off the guy. Rather than framing him as this skilled intellectual, he seems more like an arrogant self-important douche, which only becomes worse when he effortlessly sees Hansel about to punch him, rolls with it, and then delivers a snide one-liner.

But then I read on, and once I got the bigger picture about him and Mirabella Strong, I started to warm up to the guy. Unlike the conversation with Hansel, Garrett shows some actual vulnerability and becomes a bit more fleshed-out as a guy who puts up a shell of being this super intellectual in order to purposely distance himself from folks. But when he actually lets someone in, he reveals almost a dorky side to himself, acting super gallant and going with some pretty corny romantic lines. There's a sweetness to him in the scenes with Bella that was lacking whenever he hung around with anyone else, and it made me feel a bit better about reading through the rest of it.

Then suddenly, the payoff at prom. What I thought was just a one-off scene to establish Garrett as this intellectual superior suddenly comes slamming back in his face, and he has to deal with the fact that he tore away at someone's beliefs and took that someone's girl. Worse, he lied to her about the confrontation, which eats away at her trust a little. There's a moment where I really thought that the whole thing would fall apart, that in an instant Garrett would suddenly lose the girl he loved, right before the island adventure. But he recovers, and it's back to the corny romance again. I start to wonder at this point if there's ever going to be a time when he says the wrong thing. The guy's flawed, but never in a way that actually seems to have real consequences.

Yet.

When I start his island posts, I can definitely see the arrogance starting to bleed through. The guy doesn't even flinch when he's held at gunpoint by Eliza Patton, and I find that a little weak, really. This guy has had a rough childhood, yes, but there's no way that he'd have such a harsh upbringing that a gun leveled at his head would be of no concern to him. He's so intent on sticking it to the terrorists that he just dismisses the people who want to play as "perfect slaves". And there's that mention of "saving" people again. Garrett has such a high estimation of his own intelligence that it's starting to become a bit unbearable. When he's accused of murder, he just responds with snark and a grin. When people criticize his plan, he just meets them with indignation and disbelief. Everything about everything he says would make me absolutely loathe the guy if I met him in real life, and I begin to hope that he meets Bella soon so he'll actually show some friggin' humanity.

I will admit though, his escape plan is kind of interesting, albeit doomed to failure from the start. It factors into his arrogance quite nicely, because he thinks that he can poke holes in the terrorists' plot and beat them at their game. Rather than fighting back against them or trying to find a way to escape, it's just a silent defiance, calling their bluff, delaying their wrath while the authorities track them down. Sure, we know by the format of the game that it'll never work, but it's fun to see his thought process behind it and how he tries to put it into action. His intent whenever he finds people is just to pull them into this fold of nonviolence, and he actually thinks that he can find players and turn them back into model citizens. If it wasn't for the fact that he's just doing it to beat the terrorists, not to actually save lives, this would almost qualify as heroic rather than self-serving. But it's nice to have someone try to subvert the game for a selfish reason rather than being a selfless paragon of excellence.

That being said, he really doesn't have anything he can use to convince people rather than sweet words. The constant killing, the paranoia, and the pressure from the terrorists are all really big counter-points to any hope he has of making a difference. And then his big scheme gets the final nail put into it when Michelle Weschler brings up one really huge flaw: the terrorists are probably just taping the show for later. There is no rescue to delay for, so his scheme is entirely pointless. As I said above, we as handlers already knew it wouldn't work, but in-game, this is the last straw for any hopes of "winning". This is what makes Garrett come up with Plan B: hunt down the killers to slow the rate of death due to repeat offenders.

Naturally, there's a flaw in that logic too (wouldn't that make his group appear to be a marauding band of killers themselves?), but it means that he's stopped becoming a passive observer and he's starting to actually do something in the game itself. Even better, he FINALLY runs into Mirabella (Yay!). The amount of affection he shows, coupled with him losing his cocky veneer, brings me back to a time when I actually liked Garrett, even if the scene is incredibly fleeting.

And then we get to the kill, his single, solitary kill, and it's genuinely unsettling. Suddenly we get to see the dark side of his superior attitude, the truly fallible end result of him thinking that he has to "save" people from themselves. The part when he suddenly decides that someone is beyond redemption and it's his moral obligation to remove them from the equation. The killing of Jaquilyn Locke demonstrates where an attitude like his can go very, very wrong, and nobody comes out of it feeling like they did the right thing except for Garrett himself.

Winding down now, we approach Garrett's death scene, but before that, we have an uncharacteristically emotional moment where he actually weeps over the death of a friend. Maybe I just missed it, but I don't know if there was anything really leading up to this sudden breakdown. After everything else, it feels a bit like too little, too late, since in the very next scene, he just pounds towards Hansel, his old enemy, with zero hesitation or mercy. Hansel's obviously no saint himself, having amassed a decent record, but the way Garrett takes the lead on this, even after Hansel offers him mercy, it's clear who's the aggressor here, who's really the deranged psychopath just waiting for a chance to burst forth. Garrett might try to justify it, but if he hadn't taken the knife to the back, he'd have become a colder, more vicious killer than anyone else on that island.

And ultimately, that's why I find Garrett's story fascinating. As much as he bills himself as this guy trying to save everyone, when it really comes down to it, his emotionless, superior attitude means that he was on the cusp of becoming a terrifying player himself while justifying it as some sort of moral end. The guy claimed to be a hero, but he ended up being a villain by the end.

Could I take another?
V7 Kids
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D/N
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Guy Maddin's favorite A.D.
[ *  *  *  *  * ]
Blast - Xavier Contel - V5 Start
v6!
G058: Kaitlyn Greene aka Katy Buried - Horse Tranquilizer and Syringe
She Knew She'd Found Freedom - Questions - Fools - Barons - Opportunities - Sideshows - Dawns - Gulches

v5!
G038: Deanna Hull - Replica Freddy Glove - DECEASED
From Sea to Sky -Smoke--Sun--Tiki--Nine--Repeat--Talk--Now--Drift--Hunger--Valley--Fall--Rust--Paper--Heart--Sky-
B023: Jesse Jennings - Riz Action Figure - DECEASED
From Vision to Glory -Vision--Summon--Time--Plan--Length--Sleep--Cause-

v4!
B006: Ricky Fortino - Trowel - DECEASED
B022: Imraan Al-Hariq - Remington 870 - DECEASED
G036: Carly Jean Dooley - VASE D: - DECEASED
G077: Andrea Raymer - Gunpowder - ?????
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Blastinus
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That's Just Crazy Talk
[ *  *  *  * ]
You know, just reading through Xavier Contel's profile, I'm starting to get the feeling that he likes anime. Not sure where that's coming from

Quote:
 
he owns every single T-shirt and hoodie from the web epic Homestuck, often wears a straw hat modeled after the Monkey D. Luffy wears in One Piece that he thatched himself, and always wears a pendant based on the miniature drill from Gurren Lagann. He also has a rather uncomfortable red coat modeled on that of Edward Elric from Fullmetal Alchemist which he sewed himself.


Right. As one may be able to tell, anime forms a large part of Xavier's self-identity, and so does yelling, apparently. Not sure if the two are related, but in his first thread, he seems to have difficulties with his volume control, and that gimmick goes away after that thread, so eh, whatever. Still, he means well, not even bothering to check his bag for weapons until he notices that someone else has a gun. The guy's every flavor of nerd, referring to his friend Arthur Wells by his internet handle instead of actually using his name, and it's kind of endearing, not gonna lie, though the constant anime references can be a bit distracting at times.

Anyways, just like Garrett, he decides that he's going to become a hero on the island, saving people who think they have no choice but to kill others. But rather than coming at it from an intellectual side, it seems like he's instead bought into the anime shows and wants to emulate their example. Of course, it doesn't work, and instead he starts beating himself up over his inability to follow through on his fantasies. It doesn't last long enough to really make anything substantial of it.

But hey! Who should he come across than Theodore Fletcher, one of V5's notable killers. Just like Garrett, it's time for him to prove that he can tangle with the big dogs. And to his credit, he makes a decent showing of it, wrestling with the guy and laying down some good blows before finally taking a bullet to the chest. And just like a good anime hero, he gets to say some touching last words to Arthur before kicking the bucket, having made a valiant effort, but falling very short.

In truth, I don't think the anime angle really amounted to anything other than a series of sporadic callouts, and even then, if you didn't know the subject matter he was referring to, a lot of his inner monologue wouldn't make any sense. I don't hate the kid's story, but I didn't find any meat to it either. He was just another well-meaning victim with a very specific gimmick.

One more please?
V7 Kids
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D/N
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Guy Maddin's favorite A.D.
[ *  *  *  *  * ]
Blast - Maynard Francis Hurst - V5 Start
v6!
G058: Kaitlyn Greene aka Katy Buried - Horse Tranquilizer and Syringe
She Knew She'd Found Freedom - Questions - Fools - Barons - Opportunities - Sideshows - Dawns - Gulches

v5!
G038: Deanna Hull - Replica Freddy Glove - DECEASED
From Sea to Sky -Smoke--Sun--Tiki--Nine--Repeat--Talk--Now--Drift--Hunger--Valley--Fall--Rust--Paper--Heart--Sky-
B023: Jesse Jennings - Riz Action Figure - DECEASED
From Vision to Glory -Vision--Summon--Time--Plan--Length--Sleep--Cause-

v4!
B006: Ricky Fortino - Trowel - DECEASED
B022: Imraan Al-Hariq - Remington 870 - DECEASED
G036: Carly Jean Dooley - VASE D: - DECEASED
G077: Andrea Raymer - Gunpowder - ?????
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Blastinus
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That's Just Crazy Talk
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I know that Maynard Francis Hurst would take umbrage at this word, but by golly, was this kid adorable when I read through his pregame stuff. A socially-awkward nerd who approached everything with cheerfulness and positivity even though he was riddled with self-doubt just resonated with me, start to finish. It made me a little hesitant to unpack his island experience, because before the game started, he was this innocent guy who just wanted to be accepted and to have the same kinds of social interactions as everyone else. He was apologetic when he thought he was stepping over people's toes and he was hesitant to be forward, and there wasn't a trace of cynicism or spite in anything he did, just a polite sincerity. In particular, him inviting Gwen O'Connor to the prom was a joy to read, and I wished it hadn't ended so soon.

Naturally, the kid isn't ready for the frightening circumstances of the island, so his first big conflict is with his own bowels, resulting in an uncomfortable and embarrassing start to the game as he pals around with Adam Morgan and Natali Greer. Even worse, he's in no physical shape to be keeping up with the rest of his team, putting friction between him and Adam pretty quickly as it seems like Adam has to take the lead on everything.

And so it goes for the first few threads, with the trio eventually finding a place to bunk down. Things seem to be going okay, and he's build a rapport with Natali...then the first announcement hits, and funtimes are officially over. Maynard is simply not ready to hear that a friend has died, and has a breakdown right there on the spot. The kid is so sensitive and kind, and it's difficult to watch him try to cope with this horrible situation. There's a subtle transformation here as the group continues on. While before, it was Natali trying to comfort Maynard, suddenly Natali's starting to succumb to the stress and it's Maynard who's trying to calm her down instead. While Adam serves as the leader of the group obviously, he tends to stand at a distance from the character interactions, so as far as the group's concerned, it's basically Maynard and Natali, also featuring Adam.

But then, Natali dies, in a subtle way that might be hard to notice if you weren't paying attention. Just skimming through it, I was like "Wait, she's dead? Why?" and I had to read back to see the part where she got a head injury, because she just falls asleep and dies peacefully several posts after the point where she got hurt. This whole scene of Maynard waking up to see Natali dead beside him is just heart-rending. Won't anything go right for this poor guy?

Well, I guess he reunites with Gwen. For all of five seconds. Then it's back to just Adam again. What I do appreciate is that Adam is becoming more a part of the party dynamic rather than just the guy who stood watch and barked orders. He and Maynard are opening up to one another after they've been an inseparable duo basically all game long. So you'd need something pretty drastic to drive them apart, something like, say, Adam trying to get Maynard to give up his weapon after he has another announcement-related breakdown, only to accidentally yank the naginata right into his own belly.

You know, stuff like that.

So at this point, Maynard loses all his lifelines and he has to strike out on his own. You'd expect him to have basically fallen to despair at this point, but Sansa's not through yet. Though for his first thread alone, he's suddenly more confident than when he had people to lean on. Even stranger, back when he had a group, he would always be out of breath or struggling with his bags, but that seems to fall by the wayside as well. If there was a steady progression of him becoming more competent and sure of himself, this would make sense, but instead, it's just there suddenly, and gone just as quickly when he has a chance to drag James Wade into the fold instead. I won't say it diminishes my enjoyment of the character, but it is kind of odd. This episode here is a strange blip in an otherwise consistent progression.

In his last few threads, he discovers that he earned the Best Kill Award, which only makes him feel worse, then James leaves him and never comes back. So as the downward spiral continues, Maynard finally reaches his lowest point when he's confronted by Juhan Levandi and realizes that he has no way to justify his kill (though technically, that was all Adam and he was just refusing to let go). With one last act of kindness towards Ami Flynn, he turns his BKA weapon on himself and fires. But SansaSaver isn't content with him just going out that way, so he just paralyzes himself and Ami has to finish the job, putting one last tragic nail in this kid's miserable coffin.

I have to admit, I didn't have fun reading Maynard's story. It wasn't intended to be fun. It was a story of a lovable, well-meaning, emotional kid having every good thing pulled away from him, and who would enjoy reading that? V5 has been better written in general than V3, so there's less unintentional comedy from campy, bizarre, or nonsensical characters. Instead, we get well-written, believable kids who become steadily unhappier before they die in some miserable way. I left Maynard's story with nothing but a hard lump in my gut, and part of me wishes that I'd never read him at all.
V7 Kids
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D/N
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Guy Maddin's favorite A.D.
[ *  *  *  *  * ]
Blast - Miles Strickland - V5 Start
v6!
G058: Kaitlyn Greene aka Katy Buried - Horse Tranquilizer and Syringe
She Knew She'd Found Freedom - Questions - Fools - Barons - Opportunities - Sideshows - Dawns - Gulches

v5!
G038: Deanna Hull - Replica Freddy Glove - DECEASED
From Sea to Sky -Smoke--Sun--Tiki--Nine--Repeat--Talk--Now--Drift--Hunger--Valley--Fall--Rust--Paper--Heart--Sky-
B023: Jesse Jennings - Riz Action Figure - DECEASED
From Vision to Glory -Vision--Summon--Time--Plan--Length--Sleep--Cause-

v4!
B006: Ricky Fortino - Trowel - DECEASED
B022: Imraan Al-Hariq - Remington 870 - DECEASED
G036: Carly Jean Dooley - VASE D: - DECEASED
G077: Andrea Raymer - Gunpowder - ?????
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Ruggahissy
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i'm not upset
[ *  *  *  *  *  *  * ]
Yeah, I finished, oh yeah, I'm the president, oh yeah

[/Super Milk Chan references]

The profile describes her as arrogant, stubborn, smart, but not as smart as she may think, and someone who thinks she is better than everyone else. She also wants to be a doctor.

I read the pregame which kind of reminded me if like, David Lynch had just had the worst day of his life and then at the end of that day had to do stand-up comedy at a Medieval Times restaurant.

I was in her first pregame thread in which she screams at people to help her find things at a Bed Bath and Beyond. Paris manages to get rid of her through lies and she starts wondering about the weirdly complex names for the scents of the products. She ends up screaming in the store at Darren that something "Smells like freshly cut kitten." I'm not exaggerating on this one, the narrative says she screams it at him. It's so weird that it does kind of make me laugh.

The rest of the comedy doesn't go so far into "What am I watching?" territory so just ends up being a bit uncomfortable.

Next and probably the most relevant to the game, Travis and her get in a fight over space at the gazebo and he's a right douchebag, but she's so unreasonable I'm kind of siding with him. She challenges him to a duel and he's like "I'm not gonna duel you for standing in the gazeebo" which is fair. She tries to intimidate him with her expansive vocabulary

Aileen
 
"Travis, I am informed of the fact that you have a finite awareness of the English vocabulary. Assuredly, you would feel invidiousness. Yet I will be magnanimous and I may contemplate diminishing my speech to your standard. Accord?"
.

He's unimpressed.

Travis
 
...you sound absolutely fucking ridiculous. What kind of a teenager talks like that, seriously!? I mean, I know some stuck up bitches, don't get me wrong. But even Naomi, who is applying to Yale, doesn't talk like that."


Then she goes to the house of some dude she's never met before to ask him to fix her clock (not a euphemism) and while she's there she asks if he'll take her to prom and he says sure and then go to prom.

A lot of her pregame makes you kind of wonder if she hasn't been told by other people that she's behaving erratically and that it's not good for making friends.

GAME

She wakes up and she ends up buddying up with Owen. They come across Lauren and Aileen is hostile so Lauren wants to leave. When she sprints away she commands Owen to stop her but it's too late. Not sure what they'd have done if they caught her anyway. Next they find Naomi and Cammy who allow them to buddy up with them and possibly find escape, but Naomi says they cant waste resources finding people. Cammy thinks Naomi was too harsh in the way she spoke to Owen and departs.

Next morning the three wake up. Owen is crying because the announcements mentioned people he likes, Naomi is shaken, but trying to stay calm. Aileen is like "Good, less competition for me. Also she thinks about how if she had a gun she could boss people around to do what she wanted and if they didn't listen she'd shoot them. Naomi and Owen are unnerved.

Owen
 
"“I... no, I didn’t, I... How th-the hell are you still so c-calm?” Owen sputtered out at Aileen.

Naomi
 
But at the same time, Naomi had to wonder if Aileen was mentally subnormal. She was handling this all a little too easily.


They split up, gang! to search the apartments and when Aileen comes back to find Naomi she instead finds Summer is eating a bowl of Naomi spaghetti. Aileen thinks about how that's bad, but like, she doesn't need to worry does she? Owen walks up, screams, and runs away crying.

Aileen
 
"I swear revengeance upon you, vile villian! ...Later!"


Aileen leaves alone. We coming up on the turning point in Aileen's story so I want to talk about her dialogue for a moment. Up until "Things We Lost in the Fire" it's a chore to read. I know it's a choice on the part of both the writer and the character and it's supposed to be absurd but it just makes me cringe and it makes the first half of her story kind of hard to get through. Example:

Aileen
 
"Such copacetic clime! Alas, the state of affairs leaves scads of, er..." She had to think briefly about a synonym for "things". "scads of chattles and conditions to be desired."

"Sooooo...." She clasped her fingers. "I do hope that I have not disrupted a confabulation of significance, but I must catechize the whereabouts of a certain Owen Kay. He has gone astray after we witnessed Summer Simms devouring Naomi Bells."


It really grates after awhile and it doesn't help that she appears to have very little concern about the situation. I know the joke is supposed to be that she thinks she's better and smarter than people so this is how she shows it even though it sounds ridiculous and makes people not take her seriously, but it doesn't land with me. Comedy is subjective and I'm joyless.

She meets Joe and she and Joe travel together for awhile, during which time she starts talking like a normal person and that make it a bit easier of a read. Still difficult to mesh with her as a character because it doesn't feel like she has a lot of vulnerability, but that'll change a little in a minute. They come upon Owen yaaay, and Joe leaves but Hansel walks up with a hostage and says they need to give him their stuff or he'll kill her. Owen freaks out and hands over the stuff, Aileen tries for an attack, which is the first time I have related to her so far. Hansel shoots her in the leg. He's hit in the head by a golf ball by Sharon in the bushes and takes their stuff and leaves.

I don't know if Bik was out of town or what but it takes a long time to find out that Aileen was shot and we learn it from Owen because she doesn't get a post for awhile. In the next thread she's bandaged up and has a walking stick. I'm kind of sad we didn't see her pull a Helen and dig the bullet out herself since she wanted to be a doctor. Her medical knowledge actually never pays off.

Following the Hansel encounter her confidence is shaken and she finally starts treating the island as a legitimate threat. Still not good at socializing though. She comes across Jessica and says if she doesn't give them food, she'll kill her. Jessica sees Aileen's leg is hurt so she runs away. Maybe next time, Aileen.

Owen and Aileen are starving and head to the mall being inhabited by Ben Ward. He agrees to give them food and shelter if they'll barricade the mall for him. That's a really interesting set up and I like it. Aileen and Owen get to work and in no time they have the place barricaded, but seeing how they care for each other starts to drive Ben crazy with jealousy, so he leaves his brand new fortress to find (and kill) Janie, his friend from before. I like that too.

They continue making improvements to the fort when Joe and Travis turn up. Travis and Aileen have beef, but she's willing to let him in for food and shelter, because she likes Joe and recognizes the severity of the situation. Nice character development. They ask for a med kit for Aileen's leg and Travis is like "No" and Aileen is like "That's fine, I don't want your junk anyway" but Owen is angry that he's not willing to help them given the help they are offering and says only Joe can come in. More character development. Owen started island life as a crying jello pile so this is a change. He and Travis fight about his coming in and Travis tries to stab Owen with a scalpel, but Aileen gets in the middle of the fight to try and control the situation and ends up stabbed in the throat on accident.

I know this isn't an Owen write up, but I read the next thread he's in anyway (after a one shot) and in that one Travis kills him immediately. He calls for his new friend, not caring that letting Travis know he has a new companion means he's putting them in danger. He just wants someone to help him. Travis waits and if his new friend had come out to help him, he would have killed her immediately.

I only mention this because Aileen and Owen both have development on island but their development is exactly in the opposite directions. Owen starts as cowardly, sweet and trusting. Aileen starts as abrasive, paranoid and controlling. Aileen ends willing to compromise and she sacrifices herself for Owen's sake. Owen ends hardened, distrusting and willing to throw his new companion under the bus for a shot at survival.

I had this joke about making a cry counter for Owen, but he doesn't shed a tear after Aileen dies, just enters a trance state and buries her. Weirdly, I think he meant more to her than she did to him.

Aileen steadily improves in every thread starting from her truly baffling pregame to a decent character in her last thread. However, I can't recommend her because she's so uneven and it takes a long time to get to the point where she's an enjoyable character. I felt so alienated from Aileen a lot of the time I found myself clinging to Owen and Joe as the point of view characters. I would recommend Owen though and if you read him, you'll get her anyway. It's really commendable that Bik improved the way he did, but he has stronger v5 fare.

Gimmie Gimmie Gimmie
Edited by Ruggahissy, Sep 28 2017, 04:48 PM.
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