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What Could Have Been; Feel free to share your abandoned ideas
Topic Started: Mar 24 2011, 09:49 AM (7,247 Views)
Espi
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Death By Truth
[ *  *  *  *  *  * ]
*Resurrected for V5*

Theo kills himself in his first post:
Yeah, really. Not lying! I was tempted. I was really really really flip-floppy on which kids I liked best, so for a time I was tempted to have Theo, the then-unfavorite, kill himself to secure first death because why not. This was obviously not what I decided to do, abd whileI think it would be interesting to see what happened if he hadn't killed two people on Day 1, I am so glad I decided to not waste a character I have so far been somewhat happy.

Theo decides to play without Hansel involved in any way, tries to be smart:
Okay, so for a little bit I was tempted to have Theo go, "I DUN WANNA BE A STATISTIC" and play so he'd be famous or something. He was going to punt someone off a cliff to hide his ownership of a gun, which might've made sense. I changed my mind when Hansel got involved (which was an example of a plan that worked) and ultimately my ideas had changed and I preferred the idea of a freakout to a calculated killer.

I will update again when other plans fall through or whatever, but for now, feel free to post since presumably some plans/ideas for V5 have already been dropped.
V5: Cut Short


V6: Broken Down


V7: Unprepared
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Espi
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So since Nina is dead, I'mma share some stuff I wanted to do with her.

Nina Clarke, Player-hunter:
I probably made this really obvious in her profile, but this was Nina's purpose at the conceptual stage. She was going to make it to Day 2, realize people were playing, and try and hunt down murderers and bring them to justice and by that I mean kill them. This was eventually dropped, though I sort of regret it; I toyed with it for a while but I never really found a place for her to go, "killers must DIE" though there were hints of it with Mara/Finn, and I nodded to it in her death.

Nina Clarke, Escapee:
This was something I considered for a bit. Nina was going to meet up with a certain escape planner, and they'd have fun-time-escape-fun-times. I ended up deciding I didn't want to do a big escape thing, because I thought it'd be easier for a new writer to just do normal stuff i.e. get killed. But it was in the works for a while.

Nina Clarke, self-defense killer:
This was something I thought it'd be fun to do but never had real plans for it. I wanted Nina to be attacked and, in the process of defending herself, kill her assailant. I never really found an opportunity for this, and it just sort of slipped my mind since I already had a major killer going on.

Nina Clarke, someone with an actual fucking plot:
Nina's issue for me was that she had an awesome start and end and the middle was gooey and malformed. I was constantly looking for someone to pair up with, but I always seemed to find that the groups just didn't really work in-character, so Nina always ran and/or walked away. Her interactions with basically everyone who isn't Maddie ended in more or less the same way; she leaves them behind, and it hurt her in a lot of ways, in my opinion.
V5: Cut Short


V6: Broken Down


V7: Unprepared
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Espi
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So since Theo died I'm going to revive this because I like talking about my ideas that have fallen through.

Theo kills Steven: So initially I offered to Toben for Theo to meet up with and kill Steven, in what would likely have been a similar scene to Steven's actual death. Toben eventually opted to go with KK instead, which I think worked out really well for him anyways.

Theo kills Hansel: Basically ever since Deep Breath Deep Breath AKA Theo and Hansel's start, whoever got rolled first would've been killed by the other. Obviously rolls decided that'd be me.

Theo meets Hansel, fights him and both live: Theo and Hansel's relationship was prettty important as is, but me and Naft really wanted to have them get into multiple confrontations before one died. Sadly we didn't get a chance; I think pre-crash we were going to meet up, but then things came up and we got bogged down and I got rolled.

Theo repents: Yes I know this is a terribly-easy-to-screw-up story arc and I would've probably made a mess of it, but initially after I decided Theo would play, I figured after a bloody Day 1 he'd realize he was a dumbass and try and make up for it. Then Interstice of Time happened and I opted to change his plan back to playing.

Theo watches Alice die: When Alice was rolled, I talked to boogie and we decided that Theo and Alice would meet up, discuss things, then someone (no idea who) would come in and take a shot at Theo but kill her instead. Not sure where this would've led, but it might've been interesting. Then Alice was heroed.

Gwen is fodder and has a camera rant: This was my plan early in pregame when Theo and Nina were my big two and Gwen wasn't established yet and I wasn't sure what I was doing with her yet so she was just there. I was going to have a thread where she went on a long camera rant and jumped off a cliff (this was my plan for so long I wasn't even sure there'd be cliffs to jump from). I even had a rought draft written for it. Then Gwen met Group Nap Time, I realized she was actually my best character and realized I probably shouldn't fodder her.

Gwen throws sharp thing, goes crazy: I initially toyed with the idea of having Gwen get like a knife or axe or something and kill somebody by throwing it at them in terror before snapping and beginning to kill people. Then I decided that would be dumb and threw it out.
V5: Cut Short


V6: Broken Down


V7: Unprepared
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Espi
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Hello friends, since we're past halfway, I thought we could bring this back.

Henry actually finds Jae: So Henry was originally going to have a touching final moment with Jae shortly before dying. It was going to be sad and cute and all sorts of fun things, but unfortunately circumstances meant there wasn't enough time before deadline to finish the scene. So Henry died alone and Jae found his body later. How tragic! (Also this is why Henry's death thread was named as it was)

Henry as a quirky protagonist: Henry was a little messy during his experience in the midgame. My initial plan was for him to find a group to stick to and be the moral support/heart. I was thinking that he'd sort of play on Maria Graham, where he's very silly and out-of-touch, but with a more serious center, which was referenced in his opening denial of the situation. I wasn't sure who I was keeping around at the time, so I thought Henry might make it far this way. Didn't work out because I didn't keep Henry around long enough and was too flighty with him to stick to a group. Ideally, this plan would have led into...

Henry is literally/metaphorically backstabbed: Exactly how it sounds. My hope was that Henry and his last companion would be together, and the friend would kill Henry, leaving him in despair as he is betrayed. Didn't happen because none of his friends ended up in a position to do so.

Alice actually does what her first oneshot said she'd do: So remember how Alice had the first post in the chapel? How she declared she wanted to avoid human contact for as long as possible? That was a fun idea, but for a couple reasons it never worked out and she ended up buddying. I like her current iteration, but I think someday I'd like to do something like that. Maybe.

That's what I've got for now, may update it later on.
V5: Cut Short


V6: Broken Down


V7: Unprepared
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Espi
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A few more!

Blair kills Caedyn: This had been in discussion between me and Paige for a long time, like pre-island time. It ended up going to Alba/Fiyori, though, which was a good scene but made Blair's kill on Matt way more awkward since I felt obligated to reference it quickly and that scene was a bad time for it.

Blair actually dies of pneumonia: Not much, I'd toyed with Blair becoming sick and dying, which shows most midgame where she feels worse than usual. She gets better and it never really ends up as big a deal. I like what happened better.

Alice gets Nicole Husher'd: Basically Alice would be hiding from a killer stalking her and suddenly get ripped from her safe place and murdered. Just a real brutal image I had. Did not play out, but again I like what happened in the end.
V5: Cut Short


V6: Broken Down


V7: Unprepared
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