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4. Epilogue Rules

The following rules apply to the winner of a version. They are designed to be as nonrestrictive as possible, and are pretty much a formality to ensure universe continuity and plot cohesion.

  • No killing non-original characters without staff permission. The basically means you can't kill Greynolds unless the staff says you can. This is because often there are plotlines involving NPCs which span versions. If the character you wish to kill was created by another handler, then you require that handler's permission as well. You're welcome to kill characters of your own creation, including characters you create in the epilogue, as long as the other guidelines are followed. Also, if you have a great idea for killing a non-original character, ask! Staff are really receptive to well thought out ideas.

  • Epilogues should be realistic for the setting. No ascending to godhood, for example. No sudden military intervention spelling the end of the AT. Stuff should be kept reasonable, to the same standard as is expected in-game.

  • Leaping off of the other points, at least one staffer should review the epilogue for continuity purposes prior to publication. This is just to make sure that nothing will contradict the world/story. It's to avoid stuff like a handler showing that Danya's home country is really France or something silly like that. It also lets staff exercise some mild control over the preexisting characters used without crimping creativity.

    All of these things basically boil down to: Communicate with the staff and keep stuff reasonable for the world. As long as you do, there should be no issues whatsoever.
Juliette Sargent drawn by Mimi and Ryuki
Alton Gerow drawn by Mimi
Lavender Ripley drawn by Mimi
Phillip Olivares drawn by Ryuki
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