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| The "Everything you ever wanted to know" Thread | |
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| Tweet Topic Started: Jan 21 2007, 06:35 PM (23,462 Views) | |
| Shuryou | Oct 16 2007, 11:29 PM Post #541 |
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Rogue Navi
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The member Skyrender sprited them all. From left to right they are... American.EXE, Tempoman.EXE, Eon.EXE, Solaria.EXE, Moonlight.EXE, Swing.EXE, 404.EXE, Capuchin.EXE, Druidman.EXE, Dimensionman.EXE. Behind them are their Operators. |
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| SpaceMonkeySteve | Oct 16 2007, 11:41 PM Post #542 |
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Terrestrial Loser
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Actually, some of the sprites (Eon, Moonlight, and American) were made by faidelchaos. And the Druidman sprite was half made by me, Sky just edited my original into a new pose. But the rest was all the Sky-man. |
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| Leon | Oct 17 2007, 12:37 AM Post #543 |
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Resident Old Guy
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I believe that they are... Wooga/American Mebe Suitachi?/Tempoman Ninjas D: Area?/One of Shur's 389210 navis. Mebe Solaria. Zanzo?/Moonlight? Don't remember. Ditto. Aida / (old) Capuchin Steve / Druidman That one guy. Yeah. Okay... I guess I didn't remember as many as I thought T_T |
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| SpaceMonkeySteve | Oct 17 2007, 01:32 AM Post #544 |
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Terrestrial Loser
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Silly newb, the operator's names from left to right are Bo, Suitachi, Dethis, Area, Zanzo, Rigel, Kazu, Adia, Steve, and Don. Hence, the Navis across are American, Tempoman, Eon, Solaria, Moonlight, Swing, 404, Capuchin, Druidman, and Dimensionman, just like Shur said. |
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| Leon | Oct 17 2007, 03:04 AM Post #545 |
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Resident Old Guy
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Sh. I was lazy and didnt check to see if anyone answered. But it is a fun bit of trivia at any rate. ... Too bad I failed it. |
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| CyberPhantom | Oct 17 2007, 01:48 PM Post #546 |
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The insane have the best views on life for they see it many ways
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Very nice indeed. Anyways, thank you. Wicked sprites for cool navis. |
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| Zolem | Oct 17 2007, 10:39 PM Post #547 |
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Normal Navi
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If you are done answering who's that navi-mon. ^ |
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| Phoenix | Oct 18 2007, 11:56 PM Post #548 |
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Unregistered
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Oi, I'm trying to get a Cross registered. Can I activate it once/if its been approved in the middle of battle, or do I have to wait until the battle's over? |
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| RevivedSin | Oct 19 2007, 02:49 AM Post #549 |
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Huge Baka
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Wait till battle ovah. |
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| RevivedSin | Oct 22 2007, 04:01 AM Post #550 |
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Huge Baka
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Why the heck is there and extra "Chapter 1" tacked onto the site name? |
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| commondragon | Oct 22 2007, 12:46 PM Post #551 |
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I just dont feel like RPing, blank it...
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They plan on making an extra forum... Were we have to make our character's kids, and they do sheet from whats-that-game-were-navis-are-no-moar. |
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| Zolem | Oct 22 2007, 04:09 PM Post #552 |
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Normal Navi
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Our charecters kids? But I'm still not sure how Zolem fully develops yet, and if he'll even have kids, or so much as a girlfreind! |
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| Leon | Oct 22 2007, 10:58 PM Post #553 |
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Resident Old Guy
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I believe the chapter 1 is to signify that we are entering the first 'chapter' of the story. So yeah. Have fun with that. |
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| Niax | Oct 22 2007, 10:59 PM Post #554 |
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I am NOT a morning person!
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It better be one of those neverending stories or better yet, a neverending PARTY! |
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| RevivedSin | Oct 23 2007, 01:02 AM Post #555 |
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Huge Baka
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.... I see. Thanks for the clarification. |
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| Zolem | Oct 23 2007, 03:10 AM Post #556 |
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Normal Navi
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Why do I feel like this question is being ignored? |
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| Zanallen | Oct 23 2007, 08:12 PM Post #557 |
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Unregistered
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Yo! This is really a question for the SigEffect Gurus, but here goes. I know that Burst and Empower can only be used on "Active" Attacks, meaning attacks that you have to spend a turn to use. However, what if you had an Active SigAttk that incorporated several Buster Attacks? Would the empower bonus be granted to each buster hit? Would it be granted to the total DMG? Ex: NaviMan.Exe uses Gratuitous Gattling Gun to fire 6 buster shots with one action. If NaviMan had the Empower Effect from his Banal Boost SigAttk, would his gattling dmg be (AttkxRapidX2 + Empower) x6? Or (AttkxRapidx2) x6 + Empower? Or would the empower bonus be negated altogether? |
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| zyborg | Oct 23 2007, 09:47 PM Post #558 |
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Ashura the Hedgehog
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What exactly are the different "chapters" going to be like? I mean, besides the chapter number changing, what defines the start and end of a chapter? |
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| Zanallen | Oct 23 2007, 11:15 PM Post #559 |
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Unregistered
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No one knows. It'll prolly be based on large event endings. |
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| Sohee | Oct 31 2007, 08:19 AM Post #560 |
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Mettool
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Question about Rush/Beat/Tango Support: Hello I was just looking at the different upgrades available, and was wondering what the Rush/Beat/Tango support chips do. I mean, I know generally what they do in various Megaman games, but I'm wondering what they would do in this RP. For example, would Rush support involve rp-ing a "trap" any way I wanted to, or is there a specific way this board imagines it to work? Or for Beat, would I do Beat in one action and then wait for someone to post back to tell me what skills I stole before employing them in the next turn? Is there a post that describes what all the different chips do? Edit: Ok thx to Leon for pointing me to http://z10.invisionfree.com/RockmanChaosNe...p?showtopic=695 Thanks! |
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