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| Have to write a Game Document for my Final in my Class; Electronic Game Development | |
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| Tweet Topic Started: Monday 17-05-2010, 00:50 (376 Views) | |
| TacoOfTheOpera | Monday 17-05-2010, 00:50 Post #1 |
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The Baby Eater
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If anyone is interested in it after i'm done, i'll post it here for you guys to look at. It's going to be a RPG/Action Game with a Pretty cool Battle system in my opinion |
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| SpeeDDemon13431 | Monday 17-05-2010, 00:54 Post #2 |
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The Demon of Super Speed
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why must you capitalize random words? It distracts me. :( |
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| TacoOfTheOpera | Monday 17-05-2010, 00:55 Post #3 |
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The Baby Eater
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It's just the way i type. I dunno why lol. Habit i guess |
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| Choco | Monday 17-05-2010, 00:58 Post #4 |
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YEE-HAW!
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Hey, this is the stuff I just got a degree for! The Choco wants technical details and whatnot. |
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| TacoOfTheOpera | Monday 17-05-2010, 01:00 Post #5 |
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The Baby Eater
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What do you mean by Technical Details? |
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| ValkyrieRyu | Monday 17-05-2010, 01:04 Post #6 |
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Young Swordsman
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You have an electronic game development class? Wow. The most awesome tech class we have is like.. AI... |
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| TacoOfTheOpera | Monday 17-05-2010, 01:07 Post #7 |
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The Baby Eater
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lol. Next Semester i'm taking a Programming Class, a Level Building Class, a Techincal Math Class and a Visual Concepts for Game Designers Class |
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| ValkyrieRyu | Monday 17-05-2010, 01:09 Post #8 |
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Young Swordsman
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Is your uni a specialty uni? And I'm stuck with half my required courses that are completely useless... |
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| Choco | Monday 17-05-2010, 01:10 Post #9 |
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YEE-HAW!
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It's a GDD, right? Well, probably a psuedo-GDD, since a real GDD is a couple hundred of pages, but still. I just wanna know the technical stuff about the game. Like, I'm guessing it's one of those "make this shit up" papers, but yeah. Programming language, development environment, game engine, that kinda thing. |
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| TacoOfTheOpera | Monday 17-05-2010, 01:12 Post #10 |
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The Baby Eater
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Yea its a Game Design Document, but more about the actual game itself and it's overview than the Programming Aspects(which is what im majoring in), and stuff. |
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| TacoOfTheOpera | Monday 17-05-2010, 01:14 Post #11 |
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The Baby Eater
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So sorry choco, none of that technical stuff will be in here, mostly just what the game is about and stuff. |
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| Adam | Monday 17-05-2010, 01:54 Post #12 |
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Proto Fal'Cie
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Game Design has a specific document with its own acronym, now? When did this happen? |
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| TacoOfTheOpera | Monday 17-05-2010, 02:06 Post #13 |
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The Baby Eater
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It always has. Game Design Documents are used on every single game ever made |
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| Adam | Monday 17-05-2010, 02:31 Post #14 |
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Proto Fal'Cie
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Amazing. You know this because you've read every single document for a game in existence? |
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| TacoOfTheOpera | Monday 17-05-2010, 02:32 Post #15 |
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The Baby Eater
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Obviously |
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| Choco | Monday 17-05-2010, 05:52 Post #16 |
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YEE-HAW!
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Awww yeah, psuedo-GDD. I love those. They're basically "make this shit up and have it sound good", which shouldn't be hard. Also, where do you go to school?
In theory, every game is supposed to have an associated GDD to go with it. Whether or not this happens...I dunno. <_< |
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| Adam | Monday 17-05-2010, 05:58 Post #17 |
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Proto Fal'Cie
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So basically they gave a fancy name to the thing everybody does. Whoopee. |
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| Choco | Monday 17-05-2010, 06:06 Post #18 |
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YEE-HAW!
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Well, yeah. I mean, doesn't everything get that treatment nowadays? Whether it's needed or not is totally irrelevant, also. <_< |
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| Adam | Monday 17-05-2010, 06:09 Post #19 |
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Proto Fal'Cie
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Yes, sadly, everything does. *sigh* |
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| ValkyrieRyu | Monday 17-05-2010, 06:22 Post #20 |
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Young Swordsman
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I think the fancy name is only so they can have a fancy acronym, because programmers are too lazy. :D Because tbh if they didn't have a fancy name and a fancy acronym I think people would just call it "the plans". |
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4:31 PM Jul 13