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| This will be a cryptic topic.; For me to remember. | |
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| Tweet Topic Started: Tuesday 10-11-2009, 17:44 (444 Views) | |
| Phazorn | Thursday 12-11-2009, 17:34 Post #21 |
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NOTHING
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Would still pay 180 dollars |
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| Adam | Thursday 12-11-2009, 17:40 Post #22 |
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Proto Fal'Cie
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That's only, like, 10% unique ideas, and 90% impossible under any budget. Which is a shame, and also makes the idea lame. |
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| Phazorn | Thursday 12-11-2009, 17:41 Post #23 |
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NOTHING
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180 dollars Phant |
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| Adam | Thursday 12-11-2009, 18:47 Post #24 |
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Proto Fal'Cie
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Or does anybody even care about this topic? |
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| ages | Thursday 12-11-2009, 19:16 Post #25 |
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Obsessive Enthusiast
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....garm? |
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| Alch | Thursday 12-11-2009, 19:29 Post #26 |
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Santa Saturns
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| Syrue | Thursday 12-11-2009, 19:35 Post #27 |
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Plumber
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Aweome ideas, but not possible. Ah well. |
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| Adam | Thursday 12-11-2009, 22:01 Post #28 |
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Proto Fal'Cie
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I meant, do you care to hear the ones this topic was about in the first place, or is that old one lame enough to warrant me shutting up? |
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| Phazorn | Friday 13-11-2009, 01:46 Post #29 |
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NOTHING
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I care, I just haven't been given any info about the original post to warrant questions yet |
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| Adam | Friday 13-11-2009, 01:48 Post #30 |
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Proto Fal'Cie
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Which one sounds the most interesting to be described? Keeping in mind the last part is just me saying "I'm sure I forgot shit." |
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| Phazorn | Friday 13-11-2009, 01:50 Post #31 |
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NOTHING
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WELL I'D BETTER ASK QUICKLY THEN The Dark Clo(u)d and Freezing Time into the future I love time-related games |
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| Adam | Friday 13-11-2009, 02:12 Post #32 |
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Proto Fal'Cie
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Good, 'cause that one is like Samurai Jack. First off, I'm thinking... first or third person shooter. Point is, you're a non-descript soldier in a modern war. You're fighting a skirmish (I'm thinking to be relevant, you'd start off in the desert). Anyway, for being a battle, everything is fairly normal. Until you get a good look in the sky, and see a dark figure blocking the sun. Suddenly, you notice that the gunfire has stopped. And that's the last thing you notice before passing out. After some time has passed, you awaken. You notice that it doesn't look like there's been a battle at all, and nothing of what you remember is in the area. Except some skeletons. After examining it, you determine it to belong to your commanding officer. Except it's been here for what seems like centuries. So do all the others. Around where you were sleeping, the few scant details you remember are accurate. Everything else is not. Of course, it doesn't take you long to see the large, black towers in the distance. With base camp seemingly gone, and nothing else to go on, you head to what eventually is known to be a city. The thing is, he was frozen in time. What he saw was the Black Clod, before it supposedly obliterated all the combatants. At this point in the future, this thing now rules over the planet unilaterally, and all the civilians give into it's rule without question. Probably because their emotions are locked by the thing. You end up going around the world, unlocking the seven deadly sins to people, and they start being more and more alive, with all the negative shit that comes with it. And then there's a whole good "is this actually good for humanity" plot in there. I wanted to make a shooter that wasn't so far up it's own ass with realism, and didn't rely on being gritty and wartorn. Fucking tired of those. I think I'd want RPG elements in there, too, but I want RPG elements in a lot of games. |
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| Mr Whiskey Dick | Friday 13-11-2009, 02:15 Post #33 |
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Magnificent Bastard
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i still think SimSandwich would be a big seller. |
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| Adam | Friday 13-11-2009, 02:22 Post #34 |
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Proto Fal'Cie
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I think I tried to convince my dad once that Sim Pepper Tree was a real game. Not that it matters; fuck if he cared what I played. |
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| Phazorn | Friday 13-11-2009, 02:25 Post #35 |
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NOTHING
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I like this game idea |
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| Omgarm | Sunday 15-11-2009, 09:49 Post #36 |
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Troetelbeertje
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Now details on the villain that succeeds and then is deceived. |
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| OHJOY90 | Sunday 15-11-2009, 19:13 Post #37 |
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C4 Layer
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I know, Sim Pepper Tree sounds awesome. |
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| Adam | Monday 16-11-2009, 02:04 Post #38 |
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Proto Fal'Cie
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For some reason, I didn't see this one. This is one where you play as the villain. You've gotten the ancient Macguffin that allows you to eliminate mankind. You've gotten a bunch of heroes to band together against you, and now they've managed to get to the ancient demolition grounds where you're going to activate "the device." You slaughter them mercilessly, and mankind is gone. Well, now what? Not content to rely on some ancient machine, you travel around the world, to ensure that mankind has, indeed, been destroyed. And of course, they have. But you're never going to be convinced. Eventually, your character is going to be driven mad by his own loneliness, and by the lingering notion that his work will never be complete. You spend a good deal of the game fighting your own mental demons. Literal demons. Well, literal in the sense that that's how they'll be interpreted, they'll still be within your mind. The game will end with his mind making humans real again, driving him to kill himself when he finally realizes that it's all a sham. |
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| Devil Wolf | Monday 16-11-2009, 02:07 Post #39 |
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LIKE A BOSS
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that topic was posted on my birthday. yay me. |
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| Hypermariox | Monday 16-11-2009, 03:48 Post #40 |
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Arwing
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I always wanted to play a game where you plays as the villain in a story, and pretty much view everything through their eyes and start to relate on how they start wanting the world to change based on the cruel acts they see. Over the course of the game your main character would want to find a way to make the world change but as the game gets further in the idea for a more extreme approach starts to take precedence. Of course these things usually involve the slaughtering of many which will trigger the hero who will rise up to stop the villain. But instead of being the hero you'll be playing as the antagonist who won't understand why the heros trying to stop him and both sides will clash and fight for the world they both want. I just think it'd be fresh if you really started seeing things from the villains point of view for the whole game rather than a stupid backstory. If anything you'll hear the heros stupid backstory and you just won't care for it because you sympathize more with the villains. -------- Either that or I'll just write a story one day, a murder mystery drama novel where the main character is the murderer and he goes through this huge massive plan of murder and then has to fool the detective who's never failed a case before. Kind of turning into a drama of you not knowing which side is going to win. When you read a mystery novel in the end you KNOW the detective will discover the murderer and prove how everything went down. |
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