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UFMC Update
Topic Started: Jul 21 2011, 11:36 AM (207 Views)
VH >:[
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VHRG High Lord
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We have completed the UFMC Registration Form that will allow players to pre-select their tournament teams. It is on the main page. Please do not submit any teams until we agree on a play order.

Here are the remaining items that must be completed:

1) Additional Model & Class changes which will be included in the upcoming FM3CE 1.5 Release.

** Solid, we will need you to make yourself available so we can wrap these items up. We'd like to finish this within 24-48 hrs **

2) UFMC Tournament and Play Rules - We need to come up with an official guide that will list the play rules prior to playing the 1st round. This way everybody knows what the expectations are prior to and during play.

3) We will also create a UFMC webpage that will show upcoming events, player stats, etc.

Twice the pride, double the fall.
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PH >:[
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PHRG Sith Emperor
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The rules should be simple.

1) Party must be selected and turned into the judge before the event.

2) The first party member to spawn must be told to the judge before the match begins (the rest can be decided as the match unfolds to allow for countering.)

3) After the first spawns, players do not move until judge says go.

4) The winner wipes out the other side utterly. This will prevent camping forever once someone has the lead.
Everything that has transpired has done so according to my design.
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VH >:[
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VHRG High Lord
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As part of the UFMC registration form; the last question should require the player to type in the 1st starting player type. This would insure there are no last minute changes or a chance somebody could hold out on their starting choice until they somehow know how you start. The 1st starting choice can really help establish the pace of the fight.

Prior to the event this information would be published on the UFMC page so all can see the lineups (it'll be like how the boxers & fight gets promoted prior to the fight night).

I also think we may give each side the opportunity for 1 emergency time-out if it becomes necessary (phone, etc). It would really be up to the descretion of the judge (you can't call a time-out if you are near death just to get out of a situation).
Twice the pride, double the fall.
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Blackwyrm^Heart >:[
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VHRG Dark Lord
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How do you play? I don't quite understand. Is this team ffa where I have bots as my team mates or what?
The Emperor is not as forgiving as I am...
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PH >:[
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PHRG Sith Emperor
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VH and I did a test run last night. You play your team members one at a time against the other. As they die they cannot be used again. It was a lot of fun because each member is important. It showcased both up close and distance fighting. It also allows for class countering without overshadowing the other orthodox tactics.


This is my team as of now:

Crypt

Wook

Bounty

Hotshot, Commando

Clones x 4
Everything that has transpired has done so according to my design.
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VH >:[
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VHRG High Lord
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Here is the latest so far on upcoming UFMC Tournament:

The following items have been completed

- UFMC Player Registration Page
- UFMC Ingame Player Roster
- FM3CE 1.5 Beta 4 (recently updated NPC Models -Clonetroops and BattleDroids)
- UFMC Official Symbol
- UFMC1 MAP (Mos Eisley) This has tested well last 2 weeks and have added UFMC symbols.

Following Items left to complete

- Start & End dates of UFMC Player registraton.
- Official Play Rules & Judge Selections
- Player Roster lineup & Scores & Status Page
- Official Start Date of UFMC tournament

We are getting closer guys, should be a great game once it kicks off.
Twice the pride, double the fall.
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PH >:[
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PHRG Sith Emperor
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Can't wait.
Everything that has transpired has done so according to my design.
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VH >:[
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VHRG High Lord
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We're almost ready to begin the official UFMC registration.

This evening we will be testing the latest changes to the FMC3CE 1.5 Beta patch. We made some modifications to Juyo form so if its balanced we'll be ready to kick of the registration and use this beta for the competition.
Twice the pride, double the fall.
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