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| Genjutsu | |
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| Tweet Topic Started: Oct 12 2008, 11:04 AM (135 Views) | |
| Shaddox | Oct 12 2008, 11:04 AM Post #1 |
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Academy Student
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Genjutsu Sleep Description/Seals: [Tiger, Ram, Ox, Bird] After these seals, feathers seem to fall down around all those near you within a fifty foot radius. Using Dispel will only work for you, you would have to Dispel anyone else near you. At first this simply makes you drowsy but if you do not have enough will-power to resist it, you fall asleep. Requirements: Genjutsu 10 Effect: Creates an instant illusion with the power of (Genjutsu + Aptitude) X .5. Anyone whose Will-Power is greater than 80% of the illusion's initial power can fully resist this. If Will-Power is greater than 65% of the illusion's initial power, they stay awake for 2 turns but get more and more drowsy as time goes by and then fall asleep on the third. If Will-Power is 50% greater than the illusion's initial strength, they stay awake for 1 turn but fall asleep on the next. Any lower and user falls asleep on the turn used if unable to counter. The duration of this sleep is (Illusion's initial strength / Opponent's Will-Power) turns, rounded up. Cost: 7 Weight Description/Seals: [Tiger, Rat, Ox, Bird] After the seals, the target you wish to cast this illusion on feels as if they weigh an extra 100 lb. When they look at themselves, they look it as well. Their Speed and Intonjutsu is brought down by 20% from this, and they basically can't evade things very well anymore. Requirements: Genjutsu 20 Effect: Creates an instant illusion with the power of (Genjutsu + Aptitude) X .4 Cost: 8 Nothingness Description/Seals: [Tiger, Rat, Ox, Bird, Horse] After the seals, the target can no longer see you, in fact they can't see anything. They are stuck in darkness until it wears off. This is the perfect opportunity to attack. But, they can still hear you as this attack only works on their sight. Requirements: Genjutsu 20, Dark 20 Effect: Creates an instant illusion of (Genjutsu + Dark) X .3 Cost: 15 Burn Torture Description: [Dragon, Sheep, Dog] The user causes the victim to feel as though a limb of their's is on fire. Their body tells them it is on fire, they can both see, hear and feel it, however there is no actual damage done to the person. However, if a genjutsu user is strong enough, they can fool the body in to thinking it is burned and actually leave the skin damaged. Requirements: Genjutsu 10, Fire 10 Effect: Creates an instant llusion Strength is (Genjutsu + Fire) * .4. Cost: 9 Demonic Illusion: Descending Hell Technique Description: [Dragon, Ox, Bird, Monkey, Bird][Focus] This jutsu causes creates the illusion of a tremendous ball of fire in the sky, which then crashes onto a designated area. Requirements: Genjutsu 40, Fire 40 Effect: Cause a short illusion of raining fire. Anyone in the area will instinctively flee or panic if their (Will Power) < User's (Genjutsu+Fire) x .5. Cost: 8 per turn Mirage Description: [Rat, Snake, Rat][Focus] By using these seals, you can create an Illusion that surrounds the entire area and everyone in it, that makes the opponent or group of people feel they are in a desert and have not had any water for hours in the hot sun. They feel all the effects of being in a desert, but actually are not. Requirements: Fire 5, Sand 5, Genjutsu 5 Effect: Illusion: (Sand + Genjutsu) x .3 Cost: 3 per turn Rose Petal Genjutsu Description: [Snake, Rat, Ox][Focus] After performing the seals, the victim thinks that they are in a empty field of grass surrounded by falling pink rose petals. The effect of the illusion can cause them to fall asleep since the rose petals are quite soothing to the senses. Requirements: Plant 25, Genjutsu 25 Effect: Plant Genjutsu. Calculated as (Genjutsu + Plant) * .7 Cost: 8 per turn. The Song of Sleep Description: [Snake] Using an Instrument, the musician plays a beautiful melody that places the opponent under a trance that puts them to sleep. Requirements: Genjutsu 10, Sound 1 Effect: Creates an illusion of (Sound + Genjutsu) * .5. Puts the opponent to sleep. Anyone whose Will-Power is greater than 80% of the illusion's initial power can fully resist this. If Will-Power is greater than 65% of the illusion's initial power, they stay awake for 2 turns but get more and more drowsy as time goes by and then fall asleep on the third. If Will-Power is 50% greater than the illusion's initial strength, they stay awake for 1 turn but fall asleep on the next. Any lower and user falls asleep on the turn used if unable to counter. The duration of this sleep is (Illusion's initial 9strength / Opponent's Will-Power) turns, rounded up. Cannot be dispelled if heard. Cost: 7 Sonic Optic Technique Description: [Snake, Dog, Rat] By enhancing the vision of the target and causing your chakra to be seen by placing it in all sounds made in the air, an opponent will now be able to see all sounds. Sounds nice? Nope. Every word said, every step made every bird chirping... every breath and movement will make sounds that they can now see. This can be really distracting. Requirements: Sound 10, Genjutsu 10 Effect: Creates an instant illusion of (Genjutsu + Sound) * .4. Makes an opponent see sound waves as if they were actually there. Cost: 7 Kaleidoscope Eye Technique Description: [Serpent, Dragon, Dog] Sound users have found a way to effect there opponents vision with there music. With a single note they can make a victim feel as though the room is spinning, and cause shapes and colors before there eyes to blur. This skill has no effect at all if the user keeps their eyes closed, but that could be even worse in a battle. Requirements: Sound 15, Genjutsu 20, Instrument Skill 20 Effect: An instant illusion that can be sung or played on an Instrument with the power of (Genjutsu + Sound) * .4. The seals are needed to sing it but can be played on an Instrument without them. Cost: 6 Seiteki Joukei no Jutsu (Static Sight) Description: [Tiger, Snake, Rat] Upon making eye contact with the user, a victim is affected by this Genjutsu. Target's eyesight degrades into colorless black and white and sight becomes slightly blurred by static. Requirements: Genjutsu 20, Thunder 20 Effect: Creates and instant illusion where the victim becomes color blind for duration of Genjutsu and vision is somewhat Staticy and hazy. Strength: (Thunder + Genjutsu) X.7 Cost: 10 Trap in the Current Description: [Hare, Ram, Ox, Snake][Focus] After these seals, the person will start to think they are strapped to a metal bed while electricity strikes them. The shocks get progressively worse and worse, creating a maddening effect. Requirements: Genjutsu 15, Thunder 20 Effect: Creates and illusion with the strength of (Genjutsu + Thunder) x .5 Cost: 7 per turn. Aura of the Buddha Description/Seals: [Ox, Rooster] This jutsu lets one influence others around him or her with a radiantly positive energy. Those people forget their moods if they are not positive. Requirements: Genjutsu 10 Effect: Changes a persons mood into a good one. If opponents (Charisma + Willpower) / 2 is greater than user's (Genjutsu), they can counter Cost: 5 Blood Aura Description/Seals: [Dragon, Snake] This jutsu caused those in the area to feel the users negativity, and makes all in the area angry. Requirements: Genjutsu 10 Effect: Changes the users in the area to be rather angry and grumpy. If opponents (Charisma + Willpower) / 2 is greater than user's (Genjutsu), they can counter. Lasts for eight posts. Cost: 5 Aura of Chaos Description/Seals: [Rabbit, Snake] This jutsu makes one feel the users hyper mood. Those around get hyper and weird. Requirements: Genjutsu 10 Effect: Changes everyone into a hyper active state, their stamina seems to increase by 5. If opponents (Charisma + Willpower) / 2 is greater than user's (Genjutsu), they can counter. Lasts for eight posts. Cost: 5 Aura of Uncertainty Description/Seals: [Rabbit, Tiger] This jutsu makes the people around the user feel his or her blank mood, making them clueless. Requirements: Genjutsu 10 Effect: Everyone in the area seems to have a sudden whim of being clueless, they have no real idea of what is going on. If opponents (Charisma + Willpower) / 2 is greater than user's (Genjutsu), they can counter. Lasts for eight posts. Cost: 9 Aura of Darkness Description/Seals: [Bird, Rat] This jutsu makes everyone in the immediate area including the user casting this jutsu, lose their vision and faint. This effect only lasts for three posts. When the party wakes up they feel dazed and numb. Requirements: Genjutsu 30 Effect: Makes everyone in the area not be able to see. They go into a short state of panic and collapse. If opponents (Charisma + Willpower) / 2 is greater than user's (Genjutsu), they can counter. Lasts for two posts while the daze lasts for three more. Cost: 10 Aura of Light Description/Seals: [Rat, Rabbit] This jutsu makes everyone in the immediate area excluding the user casting this jutsu, believe they have lost their jutsu, and feel their eyes burning as if on fire or stung by bees, after seeing an excessively bright light. During this time, due to the pain and not being able to see, the affected targets will be clumsy and slow, allowing the caster to take a short advantage. Requirements: Genjutsu 30 Effect: Makes everyone in the area not be able to see, and feel their eyes are burning. They go into a short state of panic and are unable to move much. If opponents (Charisma + Willpower) / 2 is greater than user's (Genjutsu), they can counter. Lasts for one posts. Cost: 10 Cancel Genjutsu Description: [Tiger] By focusing on your own senses after being exposed to a Genjutsu one can clear their senses from anything altering them by fixing them with an illusion. The Genjutsu tricks your very mind into an immune state from the effects on it. This of course only works if your Genjutsu stat is near that of the user who is casting it on you. Requirements: Genjutsu 10 Effects: Dispels Genjutsu where the Genjutsu stat alone determines strength. Can reduce length of Genjutsu if it is not high enough to dispel. Decreases the power of the illusion by Genjutsu stat. Cost: Cost of the Genjutsu being used Focus Description/Seals: [Hand seals of the genjutsu][Focus] By focusing their chakra, a person is able to infuse chakra back in to a genjutsu that is currently active and re-strengthen it to full strength, making it last longer and making it harder to break free from. While this is the same thing as just re-casting the genjutsu in practice, it keeps the illusion alive, making it seem like the illusion is real. This becomes a valuable tool for genjutsu users who focus on surprising and enemy and trying not to give away the fact that what they are in is an illusion. Requirements: Genjutsu 25 Effect: Restores any genjutsu back to full strength without breaking the illusion itself. Cost: 4. This is added on top of the per turn cost. Pursue Me Description: [Serpent, Bird, Rat, Ram] Forming the seals, the user will look into the opponents eyes. The opponent then becomes entranced by the user, and does not notice anything but the user. This is particularly useful when fighting with clones. They still attack the user, but do not notice anything but them so they would not pay attention to any clones the user might have, or any other people in the area. Requirements: Charisma 65, Genjutsu 40 Effect: The user entrances the opponent into not noticing anything but the user; they would not notice traps, clones or other ninja. This is useless if the targets Aptitude is higher than the users (Genjutsu + Charisma) x .75. This also fails if the opponent does not look into the users eyes at the start of this jutsu. Cost: 15 |
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