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| FE7 Randomizer LP thingy; In which things go wrong repeatedly | |
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| Tweet Topic Started: Jul 22 2015, 06:28:53 AM (392 Views) | |
| Potato Molester | Jul 22 2015, 06:28:53 AM Post #1 |
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I should put something here
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So I already posted in the other thread that I'd do this and I guess it's gonna get its own thread because I don't want to clog up the other one in case someone wants to discuss the actual randomizer. Anyways, the basics: I'm randomizing basically everything but unit movement, and the extent to which I randomized certain numbers was more or less decided by RNG in itself. In the event that the game becomes unplayable before Lyn's story ends, I'll restart; otherwise it's the end of the playthrough (unless it's a simple fix). After unlocking Eliwood's story I might re-roll just to keep things fresh; if I'm really bored I might do HHM with some more ridiculous changes. Randomizer settings: ![]() Most of the LP will be images and gifs presented with minimal comments; I'm not a stats nerd and won't really go into detail on how much the changes to character X or weapon Y's stats have subtly influenced the tide of battle or anything. I will note on more major changes in case they aren't immediately obvious from hostage notes. |
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| Potato Molester | Jul 22 2015, 07:42:49 AM Post #2 |
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I should put something here
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Despite my earlier notes on stat talk I've got to devote some time for it here because of just how excellent it all is. I literally could not have made this any better if I'd set it up myself. Anyways, we'll start from the beginning: ![]() I'm not gonna cap the story or anything; nothing's changed and we've seen it a dozen times. The interesting changes come once we've hit the map: ![]() Clearly, Lyn's been working out, and Batta seems to have just returned from a successful raid in Ilia. The generic bandit stays the same, since class randomization only affects PCs and bosses. Of note, despite recruitment being randomized, the order doesn't change except in Eliwood/Hector mode - since the Lyn mode characters are separate entities, adding them to the swap pool would mean you could have two versions of Lyn mode characters running around. Moving on: time for a stat and inventory check. ![]() Like any good Brigand, Lyn's discarded the art of swordfighting in exchange for a crude but effective axe style. Her training has done wonders for her CON and HP, but her strength and skill make me think those muscles are for bark more than bite. Her luck also bottoms out, which in most circumstances wouldn't be terrible. But these aren't most circumstances. Because this is exactly what it looks like: ![]() The Devil Axe has clearly been nerfed - two points of damage moved to weight means she certainly doesn't have the CON to wield it, and five points off of the hit rate makes her that much less likely to actually hurt anyone but herself. It's certainly going to make the first few chapters interesting. Meanwhile, the enemy brigand is still mostly an average brigand, although his axe has a tendency to bite once in a while... ![]() ...and Batta continues to sit smugly atop his pegasus: ![]() Assuming we can hit him, Batta's not a huge threat - his HP was slashed hard and that spear is way too heavy for him. As we close into fighting range, though, it's clear that the generic brigand's gonna be a problem: ![]() The safest bet is to let him attack on his turns and heal on mine, but he's got a modest crit chance and the odds of Lyn hitting herself are nearly one in three - the odds aren't favorable. I end the turn and let him attack. The results are fairly predictable. ![]() ----- Attempt two coming later today, probably. Generally if I restart a chapter I'll do the entire chapter in one post. In Lyn's mode I'll also probably restart for most unit losses, since they probably still affect stats later on, unless I just swap to a different save file, which kind of goes against the spirit of the thing. |
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| Machinae | Jul 22 2015, 11:58:34 AM Post #3 |
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You're no warrior
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10/10 great run looking forward to the next one |
| All eyes on me. Gather all who believe. | |
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| MARF SANTANGELO | Jul 22 2015, 08:12:00 PM Post #4 |
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my favorite snack is cornflakes
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ok good |
![]() fujck you jmagu s y ou htinktyoure so col. | |
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| Soul | Jul 22 2015, 09:33:41 PM Post #5 |
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Prepare to die motherchainsawer!
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Well that was a terrific start |
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| Potato Molester | Jul 23 2015, 12:46:14 AM Post #6 |
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I should put something here
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Prologue, part 2: In which I am too lazy to make gifs Spoilered for page stretching I'll be honest: I expected this to take a few more tries; getting it done on the second attempt was both fulfilling and disappointing. Edited by Potato Molester, Jul 23 2015, 01:02:30 AM.
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| BlazeShadow | Jul 23 2015, 06:11:03 AM Post #7 |
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Guy Who Posts a Lot
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I really like this so far
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| Perfectio | Jul 23 2015, 05:00:55 PM Post #8 |
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Despair
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randomized fire emblem is always a beautiful thing to watch |
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| ullu | Jul 23 2015, 05:07:03 PM Post #9 |
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Action Punch Role Model Strength Bomb
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| MARF SANTANGELO | Jul 23 2015, 05:35:34 PM Post #10 |
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my favorite snack is cornflakes
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fun part is that it'll be until at least like chapter 5 or maybe 6 where you can buy an iron axe for lyn unless you get another axe user so we'll be seeing some more danger im sure |
![]() fujck you jmagu s y ou htinktyoure so col. | |
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| Stone Kirby | Jul 23 2015, 08:50:03 PM Post #11 |
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¢¾¢Ü!?
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haha what wait res +2? wow |
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| Potato Molester | Jul 23 2015, 09:15:26 PM Post #12 |
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I should put something here
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General goal is one chapter a day, but nothing new today because I was busy and my half-hour of free time went to trying out Binding of Isaac on the Wii U. Also uncorrupted lulz I didn't even pay enough attention to notice the ridiculous Res growth. |
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| Potato Molester | Jul 24 2015, 10:58:51 AM Post #13 |
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I should put something here
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Actually I apparently have the day off so I might get two chapters done today.![]() Spoiler: click to toggle Next up: Mani Kotti, the holy pasta sword. |
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| MARF SANTANGELO | Jul 24 2015, 11:45:45 AM Post #14 |
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my favorite snack is cornflakes
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oh wow shortbow eclipse hahaha what |
![]() fujck you jmagu s y ou htinktyoure so col. | |
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| Stone Kirby | Jul 24 2015, 06:31:44 PM Post #15 |
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¢¾¢Ü!?
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teeheehee sain's a gurl |
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is exactly what it looks like: 
















I really like this so far





















7:23 PM Jul 10