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| Rockman/Megaman 9 | |
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| Tweet Topic Started: Jun 27 2008, 06:26:41 AM (2,332 Views) | |
| GyroNinja | Sep 27 2008, 12:54:31 PM Post #46 |
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Guy Who Posts a Lot
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Yeah, one thing I will say in the game's (and most of the series that I've played) defense is that it very rarely throws total bullshit kills at you. Usually it will introduce a new obstacle in a non-lethal setting before actually expecting you to avoid it for real. Like those UFO guys in Galaxy Man's level that force you to run forward at full speed; the first one you see just makes you run into a wall harmlessly, but the later ones try to run you into spike pits and walls. Or those fall through blocks in Concrete Man's level; the first one you see just drops you down a bit in a room with no other hazards or enemies, so that you know what they look like when they're suspended above spike traps. Even those crazy disappearing and reappearing blocks almost always appear above solid ground on the screen before you have to cross a crazy long bottomless pit over them. |
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| Abyssal_Shrimp | Sep 27 2008, 11:30:27 PM Post #47 |
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GREGOR SMASH!
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I has beaten the game
:D *ponders trying some challenges* |
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| Zigludo | Sep 27 2008, 11:53:25 PM Post #48 |
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うおっ、眩しい!
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no special weapons, except when you need them to proceed actually, that's usually how I play megaman >_> |
| I'm gringe and I don't give a chainsaw | |
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| Abyssal_Shrimp | Sep 28 2008, 12:33:23 AM Post #49 |
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GREGOR SMASH!
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Well yeah There's a few I could probably get without too much trouble if I tried. |
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| MARF SANTANGELO | Oct 1 2008, 02:09:36 PM Post #50 |
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my favorite snack is cornflakes
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finally able to download it fun awesome level design |
![]() fujck you jmagu s y ou htinktyoure so col. | |
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