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Diablo Genesis vs. G.B.J.
Topic Started: May 4 2018, 02:23 PM (17 Views)
Trihunter
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ARC's #1 Touhou fan
Lifter has been declared for Diablo.

Diablo:
Speed: 7
Traction: 6
Weapon: 4
Armor: 10 (+1 plow)
Torque: 3

Bup:
Speed: 7
Torque: 1
Traction: 4
Armor: 10
Weapon: 8 (6+1 saw, 2 arm)

The phrase of the day is "angling in". It's super unlikely I'll pull it off, but try to slip around the side of their machine and scoop it up in the pan, then stick them in the nearest hazard. Unfortunately this is GBJ's worst arena due to the lack of nice hazards, but we'll make do with what we've got. Just try not to fall for baits, attempt to mitigate our shitty traction as much as possible. Avoid hazards ourselves, don't get scooped, srimech if flipper, blah blah blah.

Good luck to the opposition.

Robo*Con
Megaflare: 3-2
Nightmare of Chimera: 3-1
ROBOTS II
Runaway Rabbit: 0-0
Twin Typhoons: 0-0
Gigaflare: 0-0
Highland Fling II: 0-0


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Wolf51-50
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HmmmmMMMMMMM......
From the naked eye perspective, I'd say my dustpan is a *little* bit larger. Also Lifter with Normal Wedge

Keep him relatively in front of me and watch for any side attacks or angling in. Keep the jaw open. Get him in the dustpan and close the jaw. Do what I always do in the land of confusion: drive to a flamethrower and make Toasted Simpleflips. Release him in the right place, so he has to reverse onto a flipper in order to get out of the pan. Repeat.

Stay in clamp mode 80% of the time, but feel free to get the lifter into play by angling in, or pressing before contact. Once he's on the lifter, carry him to a hazard or more than likely, flip him over then clamp him while he's upside down. Is he consistently getting under the lifter? Just stay in clamp mode then.

Self right if flipped, don't drive on to hazards, and be aggressive.

Good luck
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