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The Most Despicable and Disastrous Twins vs. The Thieving Magpie; Ruination: The Upheaval: Lightweights Week 2
Topic Started: Mar 12 2018, 05:14 PM (20 Views)
Trihunter
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ARC's #1 Touhou fan
Joon (Melty):
Speed: 12
Torque: 1
Traction: 1
Armor: 7
Weapon: 1

Shion (Wedge):
Speed: 4
Torque: 2
Traction: 2
Armor: 14
Weapon: 0

Magpie:
SPD: 7
TRA: 6
TOR: 2
WPN: 5
ARM: 10

Joon doesn't really have the power to get any reasonable damage done to Magpie, so this is going to be hard. At the start, both bots take a curved route along one side of the arena (not getting on a conveyor or flipper) in the approach, staying together as best as possible, prepared for Magpie to turn in on them. Use Joon as a distraction, staying close and getting in the way of Magpie whenever they inevitably go for Shion, running them between the two and spinning, allowing Shion to escape. Shion needs to use this chance to try and get around the side, and push them into a flipper, spike or jet. If either gets pushed away, have Joon travel over to defend. If stuck on a conveyor, try to get off away from a hazard. If Magpie starts hanging back for whatever reason and gives me such opportunity to do this, have Joon spin up when Shion is far enough away to not get struck, and then have the two advance towards them at melty speeds, Joon ready to strike the front and Shion nipping around the back or side for a push if Magpie takes the bait. If Joon gets incapacitated, have Shion go fully aggressive, monstertrucking if it gets wedged and focusing on getting the wedge underneath them from the side or back. If Shion somehow goes down, have Joon spin up immediately and get in as much damage as possible before it gets taken out. Try to avoid smacking eachother when spinning, avoid hazards, et cetera.

Best of luck to the opposition.

Good luck and

Robo*Con
Megaflare: 3-2
Nightmare of Chimera: 3-1
ROBOTS II
Runaway Rabbit: 0-0
Twin Typhoons: 0-0
Gigaflare: 0-0
Highland Fling II: 0-0


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Shaba117
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Raytheism <3
I have definite speed/control advantage over both bots and the melty can't hurt me. Go for whoever is closer/more aggressive and flip/shove into walls/hazards. Both bots are invertable and there's no possibility for an OOTA here, but it's points ;)

Avoid them ganging up on me and collectively shoving me around. Get away, regroup, then resume the attack.

Avoid driving into walls/hazards.

GL, Tri!
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