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Panzer Strike v Jack Frost
Topic Started: Mar 12 2018, 12:40 PM (23 Views)
Avalanche
Lightweight
Jack Frost

Speed: 4
Traction: 3
Torque: 1
Armor: 7
Weapon: 15

Panzer Strike:

Weapon: 13 (Die.)
Speed: 3
Torque: 2
Armour: 8 (+2 to the plow)
Traction: 4

https://youtu.be/_vXAxccBM8M?t=3

Alright. It's abundently clear i'm not gonna be able to box rush him, because if Cutthroat couldn't manage it this thing won't, and that plow isn't good enough to tank this guy. In fact, it'll be a miracle if i even survive the first hit.

Stand over by the arena tracks, follow what way the blade is spinning, try to make him slip up accidentally and snag himself on a track, then try to use that moment of confusion to get side on or behind him, and attack while he's confused.

Corrall him towards the hazards, but don't actually take any hits if avoidable. Sacrifice wheelguards and the back guard (which IS NOT flush with the chassis, it actually has a air gap between it and the chassis, so it's a buffer too) in order to get him to recoil into hazards, then hit him with the hammer while he's confused. If he's starting to face me but I can get a hit in before he hits me, just gan for it.

If unavoidable, try to fire the hammer before he hits me with the disc and try to trade hits. If i'm massively lucky, i can hit the hub for the disc and cause issues there. Aim for either where the belt probably will be, or where the hub is, and pray to the gods above that i survive.

If i take notable damage from the first hit and can't take many more, go batshit-aggressive and hit him as many times as possible before I die. No Cutthroat playing dead bullshit, may as well make a bloody impact this time around.

If he's taking self-damage from the attacks on me, keep using the regular strategy as I have a slim chance.
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Team Blood Gulch Motto
-13 power hammer... oof. Yeah let's try to avoid that shall we?

-Luckily the hammer doesn't have amazing range, in fact it pretty much can only hit something directly in front of the plow. So outside of him getting around to my side, there's essentially zero chance of him hitting my main chassis, and given that he's actually slower than Frost, I'm not seeing that happening on his own merits.

-Even with his armor bonus, my disc is +5 over it so I can cause severe damage to it on every hit (and basically disintegrate any part of his main chassis I hit).

-The plan will be to strike at him aggressively with my disc and do everything in my power to put him out of commission as quickly as possible. A couple hits to the same part of the plow should allow me to break through it/rip it off and get at his much lowered armored parts.

-The main thing to worry about is what he does with his hammer. That's why I want to favor quick strikes to hit him before he can properly react with his hammer. As a secondary concern, I also need to make sure he's not trying to lure me into the path of a floor flipper. Keep away from those at all times!

-So yeah, keep the disc up to speed as much as possible, and keep hitting him until he is dead. It sounds so simple right?

Good Luck!
Area51Escapee,Jan 30 2011
01:27 AM
Spatula,Jan 29 2011
11:32 PM
I should go 3-1 this week but it'll probably be something like 0-4 or 0-5.

It sucks going 0-5. You lose all 4 of your bot fights for the week and you also lose at life.
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