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Robo*Con Signups; uh oh
Topic Started: Jan 13 2018, 07:53 PM (780 Views)
V900
Member Avatar
Rubber Duck Enthusiast
So ya boy's hosting a tourney. I have all the details planned out, and renders of an arenas.

Sign up Info
This tournament will be using the Ruination Ruleset, so make sure to read it! There's a considerable amount of differences from normal ARC rules.

Weight classes: LW, MW
Arena: Super Grey Oval for most rounds
Final Destination for the semifinals and finals.

Notes for each arena:
Super Grey Oval
This arena has two active hazards and one passive hazard.
In the center of the arena, there's a static speedbump. If you stray too close to the ends of these speed bumps, you'll get launched into the air. If your armor is 6 or lower, you'll take minor damage. If your armor is 4 or lower, you'll take serious damage.
The starting squares (rectangles, really) start normal enough, but transform into pits with short walls. Your flipper needs at least 5 power to get bots after many tries, and 7 to get in consistently.

Final Destination
"But wait, how did you get an arena in space?"
Don't question it.
Anyway, this one's a pretty standard arena with no real hazards to speak of. The purple edges of the wall are sharpened and opponents may be dealt minor damage if shoved into it. There's also flat lexan panelling between each edge.
OOTAs are possible, but unlikely. You need a 7 powered flipper to get robots out after many tries, and a 9 powered one to get them out consistently. If a robot ends up out of bounds, a giant laser comes out of the bottom of the arena and blasts the offending robot to pieces.
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Bracket setup: Basic double elimination. Maximum of 16 entrants in each bracket, you are allowed to enter just 1 of the 2 brackets if you so choose.
Word Limit: Strict limit of 400 words, not including stats and "gl hf"-type endings. You might be able to get away with 401 words if I don't decide to check your particular RP, but shit like this will get called out and DQ'd pretty much instantly. I've decided that instead of DQing people outright for excessively long RPs, I just won't acknowledge anything you write that extends past the 400 word limit.
Terrible, unfun gimmick: All robots must be based off of some form of media. If you're familiar with CBC2's "This is NOT a comic-con" rumble, it's essentially that.
Examples:
Hazardous Waste Removal is not themed off of anything, so it would be rejected.
Tongue of the Fatman is themed off of the MS-DOS game of the same name, so it would be accepted.
You Think I Ain't Worth A Dollar But I Feel Like A Millionaire is clearly themed after a Queens of the Stone Age song, so it would be accepted.
Waifubots such as Renka and Remi III are legal. Same goes for husbandobots such as Dr. Robotnik. I will do seedings and rig it so waifubots get top seeding based off of the current rolling rankings placements.

Signups last from now until either Febuary 10th or after I get my entries in, whichever comes last.

Here is a link to the discord server I'll be using for writer discussion: https://discord.gg/daQRtBu

My entries:

LW - Pingu
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Last-minute CBC2 reentry because I couldn't get my puncher finished in time. Noot noot.

Quote:
 
Hammer+Wedged rammer. Features rounded sides to avoid corner damage and reversible piercing/blunted hammer. There's a soundchip in the chassis that plays this whenever the weapon fires.


Speed: 5
Torque: 1
Traction: 3
Armor: 9 (+2 wedge+teeth)
Weapon: 12

MW - Nitori
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Lifter with a saw-clamp underneath.
Speed: 5
Torque: 2
Traction: 3 (+1 treads)
Armor: 5
Weapon: 14 (13 saw, 1 arm)

Upon removing the saw and replacing the arm + skirts, it gets these stats:
Armor: 14 (arm and skirts are 14 armor, chassis and treads are 5)
Weapon: 5 (5 lifter, 0 saw because it's not attached any more)

Signups:
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Writer signups: If possible, I'm looking for 3 additional writers and 2 backups.
1. V900 (thas me)
2. That Kode Guy
3.
4.
B1. Madman
B2.
Edited by V900, Feb 13 2018, 03:31 AM.
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Hiicantpk
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:2hu:
Consider this a test of my R4 lineup. That or an excuse to use this LW here and bring Tidal Wave back for R4

LW: Uptown Funk
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Unreadable text intensifies
Rear hinged flipper. The flipping plate is basically the entire top/front there, bordered by the gold trim (not the two gold lines in the middle, the gold trim on the outsides of the wheel and the top chamfer where the hinge is.). If need be I can draw on clearer boundaries in paint. Can be wedged from the front and the wheels are still on ground.

Shut up, Bruno Mars

Tenative stats:
Speed: 7
Traction: 6
Torque: 2
Weapon: 5
Armour: 10

MW: Remi IV
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Shit, its this again. 3 Toothed drum spinner, tread drive. Y'all know the deal by now. Wheels flanking the drum aren't powered, but make it so the drum doesn't hit the floor when inverted. Underscoop can be removed in matchups I don't want it.

Tenative stats:
Speed: 4
Traction: 4
Torque: 1
Weapon: 14
Armour: 7
".. if Kody is removing OOTAs, I'm flying to Canada for the sole purpose of taking a shit down his chimney. :v: " - GF93

Team 57

Robo*Con
Uptown Funk: 2-0
Remi IV: 1-1 (Lifetime 10-13)

Ruination 4
Tidal Wave II: 2-5 (Lifetime 19-15)
Remi IV: 4-3 (Lifetime 12-14)
Flandre Scarlet: 2-5 (Lifetime 3-5)
Lifter 2: Electric Boogaloo: 4-3
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That Kode Guy
Member Avatar
Ruiner of All
Team Covenant

Lightweight
Renka

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Speed: 5 || Traction: 4 || Torque: 1 || Armour: 7 || Weapon: 13

New "waifu" bot. :v: Meet Renka from Senran Kagura: Estival Versus. Her name literally means "lotus".

4WD. Hinged plow on a limiter, can be locked down if need be to act as a static wedge, or removed entirely, or put on the back of the machine, whichever. :v: Double hammers, not on the same axle (obviously), but powered by the same system. Has a static front wedge underneath the hinged plow so the hammers don't overbalanace her when she fires them. Can self-right. Also sports the "new" team logo.

Dance in the festival of midsummer!

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Middleweight
Mimete (VI)

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Older pictures with incorrect tire height, showcasing extents of the jaw

Speed: 7 || Traction: 5 || Torque: 3 || Armour: 8 || Weapon: 7 (5 for the top jaw, 5 for the bottom jaws)

Presenting the newest incarnation of Mimete! After a disappointing end to Cherry Bomb Classic 2, Mimete goes full LockJaw v1 now! 4WD, both the upper jaw and lower jaws can move about 100 degrees each way, making for a full 200 degrees of motion! Also she's weak to horizontal spinners, but I couldn't figure out how to add an anti-HS set-up without making her look decidedly UNsexy, so deal with it. :tellu:
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Team Covenant stuff
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Wolf51-50
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HmmmmMMMMMMM......
LW: Ververg - based on a legendary song by Onoken in the rhythm game Cytus


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Double sided thing with treads. Basic lifter that has a rear flipping arm when inverted. Both hinged wedges can be swapped if I wish. Both can self right the bot and can also be used as an extra way to move forward by firing one weapon after the other. Anti monstertrucking teeth are removable.

Speed: 7
Traction: 6
Weapon: 4 (3/3)
Armor: 10 (+2 ABR plow)
Torque: 3

Hocuhrwai merdetai...hocuhrwai merdetai...


MW: Diablo Genesis - name inspired by the name Diablo Intercept from the Pacific Rim series (and because I like the Sega Genesis. Also Diablo Genesis sounds cooler)

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2WD flipper/lifter/clamp. Has a dustpan underneath to improve clamping and can be used as an extra wedge because fuck you. Can be an electric lifter or flipper in two configs (stats are the same). Also comes with a normal wedge and an ABR wedge.

Speed: 7
Traction: 7
Weapon: 2
Armor: 10 (+1 ABR wedge)
Torque: 4
Alpha Robotics- Embrace the Carnage!

Upcoming tournaments
Reckoning: Revival

Vovoka 0-0 (Lifetime 6-2)

Current Tournaments:

Ruination 4: The Upheaval
LW: White Lightning 0-2 (Lifetime 3-5)
MW: Diablo Genesis 0-2(Lifetime 5-2)
HW: Coup de Grâce 1-1 (Lifetime 12-4)[currently reining HW CHAMPION]
SHW: Fenrir 2-0 (Lifetime 2-1)


"hey, that's my underground sex dungeon, not yours!"
- The_Angry_Goat
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Badnik96
Member Avatar
You're just a voice pal, you don't know a damn thing about racing!
LW: Shade Fist
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My oldest LW returns from whatever competition it last ate shit in! 2WD vertical drumbot with static wedgelets at the front a la Black Dog. Drum is reversible, and it can also flip itself using gyrodancing if need be. It's fully invertible, but it has no wedges when inverted. Drum motors are contained within the drum for ultimate compactness.
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Against hammerbots/overhead weapons, Shade Fist has a set of H O O P S that it can attach. These are flexible and designed to absorb impact when struck.

Speed: 6
Traction: 4
Torque: 1
Weapon: 13
Armor: 6

MW:Mach Tornado
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4WD ring spinner. The three weapon teeth are each at a different height, so the entire height of the robot is covered. It's fully invertible.

Speed: 4
Weapon: 15
Armor: 8
Traction: 2
Torque: 1
Edited by Badnik96, Jan 20 2018, 07:12 PM.
Team Ignition
WhipCoil - The Crash & Burn Tournament 5 Champion
Redline - Robot Bastards LW Champion
Sling Shot - Bot-o-Rama 2016 Sportsman Champion
The Debilitator - Cherry Bomb Classic Lightweight Champion
Pyrite - FRR Backlash Lightweight Champion
Doomerang - Robot Fight Night Heavyweight Champion

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The_Angry_Goat
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¯\_(ツ)_/¯
LW: Venice Queen
your stylish mess of silver hair / a woman of your kind is rare

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something something the end is nigh. closest thing I have to a kedis/flea husbandobot. 4-bar flipper, wedges hinged, abr plow shock mounted. choice between wedges, abr plow, and forks. anti-hammer attachment can only be used with the forks. 1 power on the flipper lifts the robot 6 inches in the air, which is more than enough to allow Venice Queen to self-right as a Lightweight (as shown with the picture of it self righting), especially since it can fire the flipper while going at full speed in reverse to really get the momentum going.

Speed: 10 / Traction: 8 / Torque: 3 / Weapon: 1 / Armor: 8 (+2 front INCLUDING hammer blocker)

Middleweight: Ritual II

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This is technically a super-heavy, but reinhardt needs a re-design and I've used tria prima too many times recently, so it temporarily returns to take unwilling sacrifices from the middleweights! 2WD sawbot with clamps and a flamethrower in the saw cap thing (like sawblaze). choice between forks or flat wedge, as well as a big fuckoff plow attachment for those who attempt to damage the sacred table.

Speed: 6 / Traction: 5 / Torque: 2 / Weapon (saw arm/flamethrower/clamps (3/3/3)): 5 / Weapon (saw): 7 / Armor: 4
OR Weapon (lifter): 5 / Armor: 11
Edited by The_Angry_Goat, Feb 16 2018, 03:35 PM.
‽ ROBOTICS (180 - 88 lifetime)

Ruination 4
Nick's Fuzzy Rules: 7-1
Glitch: 5-3
Hazardous Waste Removal: 6-2
Khnum: 4-4


ROBOT2
Hat Garage: 0-0
Lilian: 0-0
Blue Max: 0-0
Neuromancer: 0-0

"giant fucking dinosaur" is in my top 5 picks to win the nut ~V900
So you're saying no arenas that fill the driver booths with powerful hallucinogenic gas that argle bargle THE ENEMY'S GATE IS SIDEWAYS ~ Rocket III
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British-Robotics
Superheavyweight
LW - One Drum Man

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ODM has a lifting arm that hoists a spinning disc capibile of causing enough damage, the robot is 6WD, the wing like fins on top of the weapon arm is there to help self right the robot and prevent the disc making contact whilst self righting.

Speed: 5
Traction: 4
Armour: 5
Weapon: 14 (Lifter 1)
Torque: 1

MW - Shovel Warrior

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Speed: 7
Traction: 6
Armour: 12 (+1 Plow)
Weapon: 2
Torque: 3

Shovel Warrior is relied on brute strength and reliability. The main weapon is a lifting shovel, It is 6WD, has strong armour, and has decent speed. The shovel is hinged in order to have the ability of just about going underneath the opponent and flip over it.
Edited by British-Robotics, Feb 14 2018, 03:29 AM.
TEAM TBR


Team:

FRR Backlash
Powerdrive Jr 0-4
Lethal Carriageway 3-1
Sparkster 4-0
Chemical Explosion V2
1-3
"Completely British Killers"

Ruination: The Contagion:
Chemical Explosion - SHW Champion
Rocket Knight - HW Quarter Finalist


Awards:
Ruination: The Contagion:
Chemical Explosion: (Astrobot Award, The Windmill Award, Blood Thirsty Award (Shared with Redemption Denied)
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Madman
Member Avatar
The Shit Disturber
Lightweight, referencing Squidward from Spongebob Squarepants

Step One: Insert scary-sounding intro thing here.

Step Two: Insert boast about my 1337 360 xXxN05C0P3xXx rendering skillz here.

Step Three: Insert fucking awesome song here.

Step Four: Win at life.


Krakatoa

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I wanted to do something a bit different, so I went with a Complete Control - inspired design. It uses tracks for mobility to make good on the dismal failure that was my only previous tracked robot: Savage.



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The lifter is positioned a bit further back on the body to prevent overbalancing when picking something up. There are also a pair of removable skids under the black lifter pontoons for stability. Check the album linked in the title if you wanna take a look. Obviously, the bot can self-right.



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The flames come out of two nozzles and aren't just single-point things for pretty effects. They can actually do some damage with prolonged enough contact.



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The track system is a point of particular pride. I used a picture of the old Sherman tank outside of the army base where I used to train as a reference for them. They consist of 1083 individual components. Anyone is welcome to use them.



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Speed: 7 // Traction: 6 (+1 tracks bonus) // Torque: 2 // Weapon: 5 (3 bottom jaw / 3 top jaw / 3 flamethrower) // Armour: 10 (+1 clamp)



Step Five: Squidward.







Middleweight, referencing Harry Potter

"Double, double toil and trouble; fire burn and cauldron bubble. Fillet of a fenny snake, In the cauldron boil and bake; Eye of newt and toe of frog, Wool of bat and tongue of dog, Adder's fork and blind-worm's sting, Lizard's leg and owlet's wing, For a charm of powerful trouble, Like a hell-broth boil and bubble."

Eye of Newt

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I thought that my team needed a bit of fun and whimsy, so here's a full-body drum in the mold of Barber-ous.

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Not too much to say, since it's exactly what it appears to be. It's temporarily in Middleweight because I don't like Black Dog's chances in this meta.

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Speed: 3 // Traction: 2 // Torque: 1 // Weapon: 16 // Armour: 8

Edited by Madman, Feb 13 2018, 02:51 PM.
Tartarus Robotics Group: 102-32 ||| Black Dog ||| Hellhound

SHW: Morality (1-0), Krakatoa (6-1), Neon Rampage (0-0), Intimidator (0-0)
HW: Hellhound (29-11), Meanstreak (10-3), Blood Eagle (0-0)
MW: Black Dog (10-1), Sundancer (13-2), Eye of Newt (3-0)
LW: Savage (3-4), Wild Child (0-1), Hoarfrost (11-4), Krakatoa XS (3-1)
FW: Talons Out! (10-3), Hellcat (0-0)
HBW: Tiger (1-1), Midnight Sun (0-0)


Tournaments Entered


"My friend and i may have possibly made a nuke/exponentially growing fully automated chicken farm in minecraft" - The_Angry_Goat
"That slash is doing some hard work there" - Trihunter
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Trihunter
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ARC's #1 Touhou fan
LW: Megaflare

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Speed: 5
Traction: 3 +1 bonus for tracks
Weapon: 15 (1 to srimech, 14 +2 to crusher)
Armour: 6
Torque: 1

It's a tracked, hinged front wedge (The green part), wing srimeched, spark shooter wielding, klaxon blaring, ludicrously powerful crusher waifubot!

MW: Nightmare of Chimera

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Hatless:

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Speed: 8
Torque: 4
Traction: 8
Weapon: 1
Armour: 9, +2 to the plow
Smug: Infinite

The "hat" is entirely fabric with a pom-pom on the end (Fabric isn't easily represented in TinkerCAD), is entirely for aesthetics, and can be removed if need be. Aside from that, it's a standard ABR orbital plow.
Edited by Trihunter, Jan 24 2018, 06:14 PM.

Robo*Con
Megaflare: 3-2
Nightmare of Chimera: 3-1
ROBOTS II
Runaway Rabbit: 0-0
Twin Typhoons: 0-0
Gigaflare: 0-0
Highland Fling II: 0-0


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NeonCalypso
Member Avatar
Lightweight
Its been a year since that forgettable cherry bomb tournament, now here it goes
https://imgur.com/a/jDWoi
Polkadot Spider is a hammer that uses hinge wolverine wedges(Thanks based D2)
Stats
Speed:6
Weapon:10
Torque:2
Traction:4
Armor:8
https://imgur.com/a/HJHll
Skeletor is A flipper I guess
Stats
Speed:6
Weapon: 8
Torque: 4
Traction: 4
Armor: 8
Edit: FFS The images wont upload, will fix after vacation.
Edited by NeonCalypso, Jan 21 2018, 06:54 PM.
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Sylandrophol
Member Avatar
They/Them
soft reserve atm

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"Fighting our robots will either result in yours being MIA, KIA, or OOTA."

--

LW: Arcade Queen

Speed: 7
Traction: 6
Torque: 3
Weapon: 4 (3/3 split between the clamp and lifter)
Armor: 10 (+1 to front pontoons/wedges)



MW: Neophyte Redglare

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alt setup

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Speed: 7
Traction: 6
Torque: 2
Weapon: 5
Armor: 10 (+1 front wedge)

alt. setup

Speed: 7
Traction: 6
Torque: 2
Weapon: 3
Armor: 12 (+2 front wedge)

The legislacerator is here, bitches! 4WD front-hinged overhead flipper that's named and themed after Terezi Pyrope's ancestor from the webcomic Homestuck. Contrary to popular belief, Redglare isn't my main homestuck waifu, but Latula Pyrope is. Still a pyrope though. Uses a onboard air compressor to power the flipper and whatnot. Flipper and wedge run off the same system.

Also features a pure w0dge alternate setup, for dealing with spinners, or other more wedgy wedges. The pure w0dge setup can flip upwards, and press downwards, by the way.

Yeah she's returning, because CBC2 is in the name vortex as RB2, and i want to get one good tournament outta her after R.O.B.O.T.S. Also fuck you Vovoka Diablo Genesis, i'm getting my revenge. :v:
TEAM FOXTROT UNIFORM

Thunderstryke - New Blood Tournament Semi-Finals
Neophyte Redglare - Robot Fight Night: Season 1 Quarter-Finals
America Offline - Robot Fight Night: Season 1 Quarter-Finals


--

Ruination 4

Mushroom Cloud: 6-1
Biological Warfare: 1-6
America Offline: 2-4 (5-9 total)
Space Cadet: 5-2

--

Robo*Con

Neophyte Redglare: 1-1 (7-9 total)

--

"I'm curious what tactical advantage you're hoping to gain by sacrificing a portion of your bots size/weight for a deployable banana"

-NWOWWE 2017

"@That Kode Guy this man just threatened to enact biological warfare on your cartoon wife"

-V900 2018
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Mole55
Member Avatar
See Syl, no creativity!
LW: Broken Machine (BAR SPINAAAAAH)

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Spd:6/Trq:1/Tra:4/Arm:6/Wep:13

"I'm just a broken machine, I can't do anything.."

MW: Kid A (SWISS ARMY BAAAHT)

The National Anthem (DRUM SPINAAAAH):

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Spd:7/Trq:2/Tra:5/Arm:4/Wep:11

"Everyone, Everyone around here, Everyone is so near"

Idioteque (LIFTAAAH CRUSHAAAAH (actually a clamp)):

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Spd:7/Trq:2/Tra:5/Arm:8 (Only on top for bizarre reasons, and 4 elsewhere)/Wep:7 (5/5)

"Ice Age coming, Ice Age coming"

Everything In It's Right Place (DOOOORSTAAAHP):

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Spd:7/Trq:2/Tra:5/Arm:15 (only on the wedge, 4 elsewhere)/Wep:N/A

"Yesterday I woke up sucking a lemon"
Edited by Mole55, Feb 16 2018, 05:32 AM.
North-West Sheds: 26-56

New Blood Tournament
HW: The Animals: 3-1


Robot Fight Night
MW: Ikea's Guard Dog: 2-1
HW: Dock Leaf 2: 1-2


The Gentleman's Club
FW: Mr Halsworth: 1-0
HW: Fathom: 1-1


Notable Results:
Tyrian reaching the playoffs in CBC1
Sleipnir reaching the playoffs in R.O.B.O.T.S
The Animals coming 2nd in New Blodo


Not including rumbles, loaned robots, friendlies or tag-teams.
Spoiler: click to toggle
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Hooray For Lexan
Member Avatar
Heavyweight
Lightweight:

The Black Robot of Inle
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Speed: 5
Traction: 4
Torque: 1
Weapon: 14
Armor: 6

Reference to: The Black Rabbit of Inle, a fictional rabbit deity in Watership Down associated with death and the moon.


Middleweight:

Chernabog
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Speed: 5
Traction: 5 (-1 walker)
Torque: 2
Weapon: 13 (12 beak, 1 srimech wings)
Armor: 9 (+2 front wedge - forward of the red line)

Additional images:
Wings extended and beak raised,
Underside view showing position of feet in middle of range of motion
Diagram showing how the walking mechanism works

Reference to: Chernabog, the monster from the Night on Bald Mountain sequence in Disney's Fantasia.

It's back. Chernabog returns. This time it's down a weight class, but it's still the same old walking crusher. The entire robot is hydraulically powered, driven by two brushless inrunners producing over 25 total horsepower, turning twin hydraulic pumps on the same shaft. One is a fairly low-flow 3000 psi rotary vane pump that drives the weapon and srimech, while the other is a 1000 psi centrifugal pump which can provide HUGE flow rates. The walking mechanism consists of four legs, two per side. Each has a long foot, which is attached to vertical rails by a parallelogram linkage, and to a double-acting hydraulic cylinder at each end. Basically, the foot will stay parallel with the floor, but by varying the cylinder positions it can be moved forward/backward and up/down independently. The robot's normal gait keeps one foot per side on the floor while the other is raised and performing a "recovery stroke" at all times. This system allows Chernabog to move at up to 10 miles per hour!

The drive valve manifold can control the flow rate and direction of each cylinder, and is managed by a microcontroller which ensures that despite the nonlinear nature of the linkage the legs follow the correct gait. The normal walking gait moves each foot on a "flat-bottomed" loop, which minimizes vibration and keeps the robot's front wedge flush with the ground. The feet are located behind the center of gravity and are in a straight line, so they work essentially like a 2WD wheeled system. As an added bonus, Chernabog can be commanded to raise all its feet at once, dropping its sloped sides to the floor if a wedgebot gets around it. The manifold can also "short-circuit" the system, allowing fluid to be pumped back to the reservoir at low pressures if the drivetrain needs to be idle while the weapon or srimech are active.

The weapon has a similar manifold, but with far less control complexity - and again it can "short-circuit," allowing the pump to keep pumping if the robot is driving around and not using the weapon. The weapon itself is a massive crushing beak, made from welded AR400 plates and operated by a 3.5 inch bore, 5 inch stroke hydraulic cylinder with a 3:1 ratio. There's no fancy flamethrowers here, just raw power. It can crush with a force of just over 5 tons at the tip, and fit around opponents over a foot tall. The srimech uses a pair of smaller cylinders to open Chernabog's batlike wings - unlike most crushers, they are INDEPENDENT of the beak. Also, because they run off the same pump as the beak but the cylinders have a much smaller area, they can actuate pretty fast - Chernabog can self-right in well under a second, and they possess enough power to "flick" the robot onto its feet or onto its side by extending and then retracting if it gets stuck on its back, with the aid of a rear rollbar.

Chernabog has one more thing under the hood. The motors, ESCs, and even the valve manifolds generate a lot of waste heat, so a separate small motor runs a liquid coolant loop (uses brake fluid) to keep these components from overheating, and head is dissipated with an array of heat sink fins on the robot's top and back.
Edited by Hooray For Lexan, Feb 12 2018, 09:42 PM.
"you can give a fuck, just don't give too much of a fuck. there's an optimal level of fuckiness, and if you exceed your fuck quota you'll burn out."

- BEES

Trihunter on V900's New Undercutter:

Spoiler: click to toggle
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Cha0sFerret
Member Avatar
What just appeared in my hands?
Time to warm up for Ruination!

Chaotic Robotics



LW: Eat Me Too
:v:
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Speed: 15
Traction: 4
Torque: 1
Weapon: 0
Armor: 10 (+2 thwack head)

2WD thwack. Wheels are at ~60 degree angles from the center, and cambered to maintain traction. Its purposefully low torque and horribly placed wheels pretty much guarantee that it'll never reach anything close to its top speed in linear movement, and such low torque means it would take a while to reach that speed - but as far as rotational movement goes, top speed is no problem. The tail is hinged.

Reference: :v:
(if that's not good enough for you this is the origin of the name and the original version's color scheme)



MW: Eye of Fury
Death will save you!
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Speed: 3
Traction: 2
Torque: 1
Weapon: 16
Armor: 8

2WD undercutter. It hits like a truck. Or a giant hammer. Why isn't it a hammer? Because I don't like hammers. Literally the only reason.

Reference: Path of Exile quest item
Edited by Cha0sFerret, Feb 10 2018, 07:51 PM.
Robocon (3-1)
Eat Me Too: 2-0
Eye of Fury: 1-1

Ruination: The Upheaval (11-5)
Eat Me Too: 3-1
Lulver: 3-1
Wedgelord: 3-1
Scrunglebot: 2-2

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