Welcome Guest [Log In] [Register]
Welcome to Advanced Robot Combat. We hope you enjoy your visit.

You're currently viewing our forum as a guest. This means you are limited to certain areas of the board and there are some features you can't use. If you join our community, you'll be able to access member-only sections, and use many member-only features such as customizing your profile, sending personal messages, and voting in polls. Registration is simple, fast, and completely free.

Join our community!

If you're already a member please log in to your account to access all of our features.

Username:   Password:
Locked Topic
Robot Fight Night: Season 1; Grab ya MW's and HW's and get ready to rumble!
Topic Started: Nov 23 2017, 08:50 PM (1,019 Views)
Sylandrophol
Member Avatar
They/Them
ROBOT FIGHT NIGHT: SEASON 1


Since CBC2, RB2 are on ice, and R4 is to be determined, i'm starting a small Middleweight and Heavyweight tournament to get some activity back into these forums, so grab ya MW's and HW's and get ready to rumble!

TOURNAMENT INFO
--

Everyone enters two robots, one being a Middleweight (120 US Pounds/54.5 Kilograms), and the other being a Heavyweight. (220 US Pounds/100 Kilograms) They will have to assign 30 points between 5 stat categories, those are being Speed, Traction, Torque, Weapon, and Armor.

For the ruleset, we are going off of the standard ARC rules, but we will also be following:

The Ruination 4 Armor Bonus rules -

When stacking armour bonuses onto a robot, deduct the triangle number of however many points you're adding from your main Armour.

So +1/-1, +2/-3, +3/-6, +4/-10 and so forth.

Examples:

Pursuit has 9 armour. He puts +1 on his rear plow, giving the plow 10 armour and leaving the body with 8.
Mimete has 10 armour. She puts +2 on the rear plow, giving it 12 armour and leaving the body with 7.
Shadow Zone Forever has 8 armour. It puts +3 on the rear wedge, giving it 11 armour and leaving the rest at a paltry 2.
Sleipnir has 10 armour. It can't give a +4 to its front wedge because, even though its front would be 14 armour, the body would be 0 and that is illegal.


The Ruination 4 Speed Scaling rules -

Speed now has a constant of 2 units, with 1 unit for every point added in speed. No robot can have a speed less than 1 point (3 units).

For example, a 4 speed robot (6 units) would be twice as fast as a robot with 1 speed (3 units), and a robot with 10 speed (12 units) would be twice as fast as a robot with 4 speed (6 units).

Previously, metres per second (m/s) or miles per hour (mph) were used as units of measurement, but since people were getting pedantic about realism, there are no specified units, just a "unit". :v:

Torque works with speed as it usually does, so no changes there.


The CBC Saw damage rules -

Circular saws and drills must be mounted on some form of articulating attachment and will automatically take (armour value) x 2 seconds to pierce an opposing robot's armour if held against it. Every point put into a sawblade weapon reduces the piercing time by one second and enables it to sink .5 inches deeper into an enemy bot. For example, a six power sawblade against 10 armour would take fourteen seconds to pierce and would sink three inches deep, while a ten power sawblade against 7 armour would take 4 seconds (similar to Red Devil vs. Witch Doctor) and sink five inches deep. For the purpose of writing matches, piercing depth will be roughly equivalent to corner damage (i.e. 3 inches pierced = 3 corner damage).


And the MonkeyWrench multibot rules -

a. A minibot costs two points and automatically starts with 4 speed, 0 weapon, 1 armour, 2 traction, and 1 torque. Any extra points added into a minibot’s stats must come from your main bot (or if you are making a multibot, from the initial pool of 30 stat points). One point taken from your main bot will give you two points to put into your minibots. A minibot’s armour value may not exceed 3, and its total stats may not exceed 12. You are allowed to field a combined total of up to three minibots and/or drones.

b. A drone costs two points and automatically starts with 6 speed, 1 weapon, 1 armour, 0 traction and 0 torque. It is assumed to move in a semi-controlled manner and requires neither traction nor torque. Any extra points added into a drone’s stats must come from your main bot (or if you are making a multibot, from the initial pool of 30 stat points). One point taken from your main bot will give you two points to put into your drones. A drone’s armour value may not exceed 1, its weapon may not exceed 7, and its total stats may not exceed 12, although you may redistribute stats within this total. You are allowed to field a combined total of up to three drones and/or minibots.




Standard RFL rules also apply here, as any tournament here follows.

For roleplay rules, we will have a soft 400 word limit, which means that a simple jotdown of what you're going to do is allowed, but writing down a book about your strategies isn't. Please be coherent when you're typing and please make your RP be in proper grammar and spelling.

For this tournament, we will be using a round robin format, with 4 weeks of qualifying, you will need atleast two wins to make it to the playoffs, and after the qualifying rounds will be a single-elimination bracket, which will decide our champions.

The arena used will be the normal ARC arena, which can be viewed here.

WRITING STAFF
--
-Sylandrophol
-Shaba117
-Hooray For Lexan
-OPEN!

TOURNAMENT START DATE
--

Robot Fight Night: Season 1 will begin on December 22nd, 2017, and signups will close on December 20th, 2017. Mark your calendars!

--
TEAMS ENTERING
Quote:
 

1 - Team Foxtrot Uniform, Sylandrophol
2 - End Of The Line LLC, Mr. AS/V900
3 - Alpha Robotics, Wolf51-50
4 - Team Stealth Productions, Shaba117
5 - British Robotics, TBR
6 - Angry Goat Robotics, GABE The-Angry-Goat
7 - North-West Sheds, Mole55
8 - Team Ignition, Badnik96
9 - Team Instant Regret, Hooray For Lexan
10 - Arsonists Inc. , PyroTechnica
11 - Team Trihunter, Trihunter
12 - Team Yellow Alert, BEES

--

And remember, you either come out a toaster, or come out a champion.
Edited by Sylandrophol, Dec 21 2017, 02:14 PM.
TEAM FOXTROT UNIFORM

Thunderstryke - New Blood Tournament Semi-Finals
Neophyte Redglare - Robot Fight Night: Season 1 Quarter-Finals
America Offline - Robot Fight Night: Season 1 Quarter-Finals


--

Ruination 4

Mushroom Cloud: 6-1
Biological Warfare: 1-6
America Offline: 2-4 (5-9 total)
Space Cadet: 5-2

--

Robo*Con

Neophyte Redglare: 1-1 (7-9 total)

--

"I'm curious what tactical advantage you're hoping to gain by sacrificing a portion of your bots size/weight for a deployable banana"

-NWOWWE 2017

"@That Kode Guy this man just threatened to enact biological warfare on your cartoon wife"

-V900 2018
Offline Profile Goto Top
 
Sylandrophol
Member Avatar
They/Them
reserving

Posted Image

"Fighting our robots will either result in yours being MIA, KIA, or OOTA."

--

MW: Neophyte Redglare

Posted Image

Posted Image

Speed: 7
Traction: 6
Torque: 2
Weapon: 5
Armor: 10 (+1 front wedge)

The legislacerator is here, bitches! 4WD front-hinged overhead flipper that's named and themed after Terezi Pyrope's ancestor from the webcomic Homestuck. Contrary to popular belief, Redglare isn't my main homestuck waifu, but Latula Pyrope is. Still a pyrope though. Uses a onboard air compressor to power the flipper and whatnot. Flipper and wedge run off the same system.

Yeah she's returning, because CBC2 is in the name vortex as RB2, and i want to get one good tournament outta her after R.O.B.O.T.S. Also fuck you Vovoka, i'm getting my revenge. :v:

--

HW: America Offline

Posted Image

hammer active

Posted Image

Speed: 6
Traction: 5
Torque: 1
Weapon: 8
Armor: 10 (+1 front wedge)

Definitley not a projection of my democratic socialist revolutionary beliefs onto my fantasy robot combat team, no sir. 4WD Chomp-style hammer with a hinged anti-spinner scoop in the front. Pretty standard, but should be a good spinner killer. Has ground clearance.
Edited by Sylandrophol, Dec 16 2017, 07:59 AM.
TEAM FOXTROT UNIFORM

Thunderstryke - New Blood Tournament Semi-Finals
Neophyte Redglare - Robot Fight Night: Season 1 Quarter-Finals
America Offline - Robot Fight Night: Season 1 Quarter-Finals


--

Ruination 4

Mushroom Cloud: 6-1
Biological Warfare: 1-6
America Offline: 2-4 (5-9 total)
Space Cadet: 5-2

--

Robo*Con

Neophyte Redglare: 1-1 (7-9 total)

--

"I'm curious what tactical advantage you're hoping to gain by sacrificing a portion of your bots size/weight for a deployable banana"

-NWOWWE 2017

"@That Kode Guy this man just threatened to enact biological warfare on your cartoon wife"

-V900 2018
Offline Profile Goto Top
 
V900
Member Avatar
Rubber Duck Enthusiast
Middleweight:
Incredible Dawg Adventure
Posted Image
Speed: 7
Torque: 3
Traction: 5
Armor: 11 (+2 overhead lifter. Yes, I checked to make sure it was less than 33% of the total surface area.)
Weapon: 4 (3/3 split between piston-ram, lifter)
Has a piston-ram powering two "beaks" in a St. Aggro-like setup, along with a standard el-generico no fun breaker box clone overhead lifter. The piston-ram can be extended and retracted to open and close the two plates, but they cannot open/close independent of each other due to running off of the same system. The overheard lifter can rotate a full 360 degrees and presses into the ground. The wedge is high enough for robots to drive up the overhead lifter and onto the piston-ram lifter. Actually the sequel to my FRR: No Mercy MW, but I had to take a few creative liberties.

Also, I spent an hour rendering these two shots and accidentally saved it in .jpeg format. Then again, you guys let Gabe get away with entering stuff that looks like it came straight off of one of those late-2000s meme aggregate websites that shove 20 dozen watermarks onto any given pic and drive the image quality down to shit, so whatever. :v:

Heavyweight:
Tongue of the Fatman
Posted Image
Speed: 4
Torque: 1
Traction: 3
Armor: 11 (+1 to the red parts scribbled in here of the front. Basically the front 33%.)
Weapon: 11
It's a bigass flipper with a bigass piston stroke. Angled wheels means it moves forward at 3ish speed, but turns at 5ish speed. Think Eat Me Too but with a huge 11 point deathflipper. Front wedgelets are removable.
Edited by V900, Dec 18 2017, 02:09 PM.
Posted Image
Offline Profile Goto Top
 
Wolf51-50
Member Avatar
HmmmmMMMMMMM......
beep beep

MW: Chaotic Insurgency
Posted Image
Posted Image
Posted Image
Posted Image

Last seen as an experiment for CBC2. The results couldn't have gotten any better. The outcome was simply this: fuck you and your wedges :v:
2WD with cambered wheels and a respectable amount of ground clearance underneath the base. Normally this would make it highly vulnerable to wedges. This is why it is covered entirely with fucktons of wedge forks :v. Bright red fork in the front is static, dark red and black wedgelets are hinged at a 20° limit. The two rear wedgelets can be removed for the placement of a kinda-sorta hinged ABR plow to flip the bird to spinners. Also has a powerful lifting arm on a turret that can press and sweep underneath the sides of incoming robots. Can self right with the lifting arm and is proven to have higher range and more reliable self righting than Tazbot itself.

Speed: 7
Traction: 6
Armor: 9 (+2 plow)
Weapon: 4 (3 lifter/3 turret)
Torque: 4

HW: Trial and Error

Posted Image
Posted Image

Sorry Fairgame.

6WD bot with a front axe, hinged ABR wedge, and a rear flipper. Can self right with either weapon. Both weapons are in the same system.

Speed: 5
Traction: 4
Armor: 9 (+1 ABR wedge)
Weapon: 11 (10/10)
Torque: 1
Edited by Wolf51-50, Dec 20 2017, 11:52 PM.
Alpha Robotics- Embrace the Carnage!

Upcoming tournaments
Reckoning: Revival

Vovoka 0-0 (Lifetime 6-2)

Current Tournaments:

Ruination 4: The Upheaval
LW: White Lightning 0-2 (Lifetime 3-5)
MW: Diablo Genesis 0-2(Lifetime 5-2)
HW: Coup de Grâce 1-1 (Lifetime 12-4)[currently reining HW CHAMPION]
SHW: Fenrir 2-0 (Lifetime 2-1)


"hey, that's my underground sex dungeon, not yours!"
- The_Angry_Goat
Offline Profile Goto Top
 
Shaba117
Member Avatar
Raytheism <3
Yay, entries! XD

M/W: Since I consider the Reddit fantasy robot series dead and no sign of life (until BattleBots S3 ever happens), I'm moving and re-classifying Valravn to a MiddleWeight.

Posted Image

4wd 4-bar lifter with spikes that assist with self-righting (and just look cool!).

SPD:7
TRA:6
TOR:2
WPN:5
ARM:10


H/W: You only need one guess ;) And, I hope this tournament goes to the end-this bot has been acting a bit 'cranky' lately and I kinda value life and limb...just sayin' XD

Posted Image

SPD:5
TRA:3
TOR:1
WPN:15
ARM:6



Signing up for writing staff, also.
Edited by Shaba117, Dec 20 2017, 08:34 PM.
Posted Image













Offline Profile Goto Top
 
British-Robotics
Superheavyweight
MW - Precise Saunter Mk3

Posted Image

Speed: 6 Traction: 5 Weapon: 10 Armour 7 Torque: 2

Precise Saunter's locomotion are shufflers that help the robot accelrate when it goes forward, the body is a tad stockier and edgy to improve the ground clearance, the axe is electric powered with a powerful motor to give it decent potential penetration. It's front is similar it's previous preadessor but it's a static wedge.

HW - Dysprosinator

Posted Image

Speed: 7 Traction: 6 Torque: 3 Armour: 12 Weapon: 2

This robot is designed to handle/tank opponents that have a spinning weapon, the robot is 2WD with tank threads for locomotion, also there to prevent the robot from rebounding away from the impact of spinners.

The top armament showing the tracks is covered in Polycarbonate, the rest is metal.

The robot has electric liniar acuators that has a limit of at a few mm of ground clearance of at least 1/4, this will also prevent the drivetrain from being effected since the gap between the arena floor and the chassis itself would be enough to keep the power and locomotion going as normal. The hinged skirts are with angle limiters so they're lifted off the ground with the chassis raised, but contact the ground with the chassis lowered, therefore protecting the tank threads rather well.

The weapon is also electrically powered with a lifiter of up to 120 degrees, it can "only" raise up and even go down. The robot also includes translucent spiked wedges to prevent from being monster truck'ed, maybe catch the opponent from being on top and toppling over it. They also help the robot assist the self righting quicker with the lifter putting it back onto it's tracks.
Edited by British-Robotics, Dec 19 2017, 03:58 PM.
TEAM TBR


Team:

FRR Backlash
Powerdrive Jr 0-4
Lethal Carriageway 3-1
Sparkster 4-0
Chemical Explosion V2
1-3
"Completely British Killers"

Ruination: The Contagion:
Chemical Explosion - SHW Champion
Rocket Knight - HW Quarter Finalist


Awards:
Ruination: The Contagion:
Chemical Explosion: (Astrobot Award, The Windmill Award, Blood Thirsty Award (Shared with Redemption Denied)
Offline Profile Goto Top
 
The_Angry_Goat
Member Avatar
¯\_(ツ)_/¯
Middleweight: G̷l̸i̵t̵c̸h̷

E̵̹̔̓̎̅͌͝R̸̟͎̩̖̹̐͛Ṙ̶̪̤̺͋͝O̵̡̜̩̳͇̝̾̑R̷̭͍̥̋̌̐̅̂̔͝-̶̡̜͙̬̲͌͜-̷͓͉̱̟̥͉̠̍-̷͔̮͐́͌̀̄̅͑-̵͇͖̲̘̏͆-̴̥͍̅̑́̽͂̊̀͜͝-̵̛̟̦̤̳̖̦͔̅̐͂͂̌̚͜-̸͈̦͓̻̈́͆͊-̷̛͕̞̝̼̙̥̀͒̾̚̕͜-̴̧̲̱͕̫͔̳͕͆̎̾͒̇͗̈́-̸̨̬͕̳͈̠̏̍̀̉͋̄͜-̴̨̱̼̮̙̋̊̐̄͑̒-̴̳̲̪̳̬͙̽̉-̷̨̺̩̜̿-̵̢̡̪͉̫̰̙͛̊̇̚̚-̷̢̤̮̐̃͗͛̀̕̕͠-̵̪̰̔͒̔̂͗̋͝-̶̭̏͊͝-̸̢̳̗͉̏-̸̮͚̈́̅̈͗̎̈́̀͝-̶͖͖̦̼̙̻̻̓͐͒̇́̏-̵̧̻͍͗͑̄͛̓-̸̥͋͛̾͒̔̿̕-̸̨̥́̿̀̆̍-̴̗̣̩͚̠̼̩̒͛̅-̵͇́-̶͈̩̪͈̅̔͘-̵̨͍̠͓̙͋-̷̼̭̞̬̯̿̓̄̏͂̈̚-̸̢̗̰̲̹̀̋͊͒̌̋͘͝-̵͈̠̖̩̃̊͋̄̒̇̐͒͜-̷̠̣̠͓̀̂͛̆̏̚-̶̛͎͙͓͈̯̘̩̐͒̃̚ͅ-̸̧̝̱̰̰̠̓̑͒̒͝-̴̧͕̞̗̜̰̣͊́̇̊̔̀̚͝-̵̢͇̦̰͓͈͝-̶͎̩͈̭̦̏̽̓͑̑̈́̐-̷͓͚͒͛-̴̭̰̥̏͂̈́-̵͈͓̎̿̌̕͝͝-̶̥͖̟̜̀́̀̈́́̕͠-̵̨̘̣̳͎̲́̀̆̉͂̕͜͝-̵̛͉̖̯͖͖̙̎͠-̷̮̆̿͛̄-̶̡̻̻̜̻̝̻̼̅̊͌͌͌͛̔-̵̠̜͇̤͈̿́̽͒́͝È̵̫͊̓̀͐Ŗ̸͔̦͈͎̬̭̱̇̕R̷̯̜̰͓̗͇̍̐͌̉̌̉Ǫ̸̪̪̮̬̝̦͖̐Ṟ̷͎͓̭̼͉͗́̾̀-̵̹̪̥̣͗́̑̽̂-̴͔͇̙̜̻̲͔͛̊̄̔-̵̜̜̖̩̟̩̦̈́͑-̵̧̛̼͙͇͓̝̖̱͒͌̅̎́̕-̸̡͈͈͔̣͚̫̂̉̎̆̆̄̚-̷͇̝͎͒́̽̊́-̷̧̢̟͈̯̤͍̮̓̓̋̑̈́́̒̈́-̴̨͍̥͚̓̈́̀̐-̶͓̝̈́͘-̷̢̨̱̳̠̚-̸̡̮͔̘̰͖̒͆͗͜-̵̢̛͇̞́̌̋͌́̋̚-̵̝̲̈́̂͂̆̈́-̴̺̗̀-̴̬̮̖͚̫̤͖̠̓̀͌̕-̸͍̦̤̃͗̈̓̂̅ͅ-̴̖̰̝̳̀̃͑͊̽̓-̶̢̨̙̩̙̙̝̓͊̊͐͌͌̂͘ͅ-̴̹͌̒-̵̨̩͕̘́-̶͕̹̗̀̍̈́̆̓̊̅-̷̠̖͙̽̾̔̓̃̎-̸̢̮̩͛̕͘ͅ-̴̦̯̼̥̲̾̀̅̊̚͘͠-̸̨̜͓̼̖͓̆̅̑͊̍͐̔͝-̸̛̤̯̯͚̦̝͒̔̏̑́̎̔-̴̢͓͎̖̂̅̀̈́̑ͅ-̷͕̰̻̲̼̂̌̉̊͐͐̕͜-̸̤̜̉-̴͉͕̊̂̽͋-̶̡̻̟̥͎͙̈́͊͌̈́͊̐-̷͙̖̙̦̆̀͊͐̀̅͑-̴̘̤́̈́͜
Posted Image
Posted Image
Posted Image
Posted Image
Posted Image

4WD hydraulic crusher on a lifter. static wedglets on the chassis help with stabilization, and are removable (I'll only need them against walkers, really - also worth noting that they do fit underneath the big plow while still giving it room to press ~5* downwards). Interchangeable with the crusher attachment is a more spinner-killing lifter arm with a flipper built into the plow (with bungee return, hence the white thing down low, which is NOT THE PISTON), and an attachment with a spinner that I'll probably end up using most of the time because lolcrushers


Speed: 4 / Traction: 4 / Torque: 2 / Weapon: 14 (crusher/spinner)/8 (flipper) / Weapon: 1 (lifter) / Armor: 5/11 (+3 front)

Heavyweight: Tria Prima II

Posted Image
Posted Image
Posted Image
Posted Image
Posted Image

fuck you I'm bouncing this to heavyweight

Mercury's the spinner, salt and sulphur the wedges

Mercury: Speed: 4/Traction: 3/Torque: 1/Weapon: 13/ Armor: 5 (+1 front wedge)

Salt & Sulphur: Speed: 3/Traction: 2/Torque: 1/Weapon: 0/Armor: 2
Edited by The_Angry_Goat, Dec 20 2017, 06:39 PM.
‽ ROBOTICS (180 - 88 lifetime)

Ruination 4
Nick's Fuzzy Rules: 7-1
Glitch: 5-3
Hazardous Waste Removal: 6-2
Khnum: 4-4


ROBOT2
Hat Garage: 0-0
Lilian: 0-0
Blue Max: 0-0
Neuromancer: 0-0

"giant fucking dinosaur" is in my top 5 picks to win the nut ~V900
So you're saying no arenas that fill the driver booths with powerful hallucinogenic gas that argle bargle THE ENEMY'S GATE IS SIDEWAYS ~ Rocket III
Posted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted Image
Offline Profile Goto Top
 
Mole55
Member Avatar
See Syl, no creativity!
As my middleweight, from the Chinese factory where they make 360 lifters:

Ikea's Guard Dog:

Posted Image

And now with extra hammer blocker!

Posted Image

8 speed / 8 traction / 4 torque / 1 weapon / 9 armour (+2 plow (yes that includes the hammer blocker))


And as my heavyweight, Dock Leaf 2:

Posted Image
Yes that is a lip on the front, so no monster-trucking

Speed: 13
Traction: 6
Armour: 7 (+1 to both thwack and wedge)
Torque: 1
Weapon: 3 (2 melty-brain, 1 throttle control (artificially reducing speed to 8))
Edited by Mole55, Dec 20 2017, 07:08 PM.
North-West Sheds: 26-56

New Blood Tournament
HW: The Animals: 3-1


Robot Fight Night
MW: Ikea's Guard Dog: 2-1
HW: Dock Leaf 2: 1-2


The Gentleman's Club
FW: Mr Halsworth: 1-0
HW: Fathom: 1-1


Notable Results:
Tyrian reaching the playoffs in CBC1
Sleipnir reaching the playoffs in R.O.B.O.T.S
The Animals coming 2nd in New Blodo


Not including rumbles, loaned robots, friendlies or tag-teams.
Spoiler: click to toggle
Offline Profile Goto Top
 
Badnik96
Member Avatar
You're just a voice pal, you don't know a damn thing about racing!
Team Ignition

MW: Nuclear Plague XL
Posted Image

Because I can, and because I don't feel like rendering anything new. 2WD vertical disc/drum spinner that can run inverted if need be, and also self-right by reversing into a wall.

Speed: 5
Weapon: 13
Armor: 7 (+2 wedge including side pontoons)
Traction: 4
Torque: 1

HW: Doomerang 3
Posted Image

Back from RB2. Doomerang is a melty-brain spinner with 9 wheels! why 9, you ask? Because there isn't any reason not to! It makes my drivetrain more redundant, and it reduces knockback, and since the outer ones are tilted slightly, it means I have very little wheel scrub while spinning up. Doomerang is fully invertible.

(If you're wondering what the "thwack teeth" are, it's the outer region of the arms, including both sets of spikes and the wheel guards)

Speed: 13
Weapon: 3
Armor: 10 (+1 to the thwack teeth)
Traction: 3 (+3 melty-brain spinup bonus for a total of 6)
Torque: 1
Edited by Badnik96, Dec 21 2017, 12:50 AM.
Team Ignition
WhipCoil - The Crash & Burn Tournament 5 Champion
Redline - Robot Bastards LW Champion
Sling Shot - Bot-o-Rama 2016 Sportsman Champion
The Debilitator - Cherry Bomb Classic Lightweight Champion
Pyrite - FRR Backlash Lightweight Champion
Doomerang - Robot Fight Night Heavyweight Champion

Posted Image[/color]
Offline Profile Goto Top
 
Hooray For Lexan
Member Avatar
Heavyweight
Middleweight: Sekhmet
Posted Image
Posted Image
Posted Image

Base Stats:
Speed: 5
Traction: 4
Torque: 1
Weapon: 14
Armor: 6

Anti-spinner config:
Weapon: 11
Armor: 9 (+2 front wedge)

Anti-hammer config:
Weapon: 11
Armor: 9 (+2 shock-mounted top plates)

Same wide chassis, same swoopy wedges, same vertical spinner. Sekhmet now has three different configurations. The base configuration keeps the 24 lb spiral disc and 1/8" steel wedge. The anti-spinner config uses the lighter symmetrical bar spinner, with a beefy 1/4" thick steel wedge. And finally, Sekhmet now has an anti-hammer configuration, using the lighter disc and the thinner 1/8" wedge and using the leftover weight to mount a pair of shock-mounted 1/4" aluminum plates (Parabolic Trajectory Rule applies) to stop hammers, saws, etc. Note that there's no internal components directly under the wedge, so hammers/saws can put holes in it without affecting the robot's function. And yes, you ARE allowed to put an armor bonus on the top of your robot, provided it's under 1/3 the combined area. Sekhmet's wedge is 28% of her chassis surface area, the extra top plates are 25% of the surface area.



Heavyweight: Hati and Skoll

Posted Image

Hati:
Speed 6, Traction 5, Torque 2, Armor 11, Weapon 0

Skoll:
Speed 2, Traction 1, Torque 1, Armor 6, Weapon 14

Hati and Skoll are back! Basically they're the same other than Hati being slightly slower, but with less speed, better control, and more armor to take advantage of the new speed rules. Oh, and Hati can now use a pair of sharpened "fangs" against opponents with 2WD wedges or pressing lifters.

Old Description:

Quote:
 
I noticed that all the multibots I’ve seen in ARC so far have been symmetrical – both parts are basically identical. So I’ve decided to mix things up a little, and enter a multibot where the parts are very different. This is partly for the coolness factor, and partly because I believe it's a better strategy: a non-walking multibot with a spinner, like Super Smash Bros over on Pressure Drop, needs to have a slow drivetrain and extremely weak armor for the weapon to be capable of doing anything. This means it really needs to avoid hazards and direct hits from enemy spinners, which is very hard against a fast wedgebot which can likely nope your weapon anyway, and impossible against a shell or ring spinner. So, I think they key to a multibot spinner is working with a fast, durable partner that can run interference... which is what I've built.

Meet Hati and Sköll! They’re based off the two wolves in Norse mythology that keep the sun and moon moving by chasing them around the sky, and at Ragnarok will finally catch and eat them. Well… actually, the robots are secondarily based on an interpretation of the characters from a concept I had for a novel where a few of the gods realize that fate can be changed, and try to tip the balance of the final battle of Ragnarok in a way that doesn’t result in everyone dying.

Hati is the lighter of the twins at 105 lbs. Her design is a refinement of Psychotron’s shallow wedge, with fully-protected wheels and a pair of hinged skirts (darker grey), which allow full invertability and help deflect spinners. An optional pair of ears can be used to prevent some types of opponents from “monstertrucking” and hitting the tops of the wheels – these are spring-loaded and slide down when Hati is inverted so that they don’t interfere with mobility. She's driven by a pair of the new 48v short ampflows, giving power and speed similar to a typical long-mag powered heavyweight. People who know Norse mythology may notice that the mythological Hati is male; I’m aware of this, I just thought it sounded better as a female name.

Skoll is heavier at 112 lbs (note that they still each have 24 stat points), of which 48 lbs is devoted to a giant spinning disc. The disc is 1" thick hardox, and is friction-driven at the rim (similar to Zac O'Donnel's old 12 lber Scurry in real life). While Hati’s design was inspired by Psychotron, Skoll’s frame is reminiscent of bots like Totally Offensive and F-Bomb; most of the electronics are housed in a long, narrow aluminum box. The drive motors are mounted in the square tubes at the back, and are fairly small for a bot this size: 18V DeWalts driving P80s. However, the high gear ratio means the motors still put out enough torque to move Skoll around, although at just 5 mph he’s extremely slow. The Y-shaped frame and slightly canted wheels minimize the range of angles where an opponent can attack Skoll’s body without getting hit by the disc, which is crucial since with the huge weapon and being part of a multibot there’s not much weight left over for armor.

Hati and Skoll’s strategy is an interesting mix of offense and defense. Obviously Skoll has all the destructive weaponry, but his low speed and weak armor mean he has to fight somewhat defensively. At the same time, this also means that Hati needs to run interference, stopping box rushes and keeping opposing spinners at bay. The basic tactic is that Hati charges out at the beginning to stop opponents’ initial attacks, then either gets under them and pushes them into Skoll (preferably in a way that lets Skoll hit them from behind), or pins them against the wall and allows Skoll to come in and attack. Note that at 5 MPH, Skoll can cross the arena in at most seven seconds, much shorter than the pin limit. Also note that Hati’s wedge design and armor do an excellent job of deflecting Skoll’s disc in the event of an accidental collision.
"you can give a fuck, just don't give too much of a fuck. there's an optimal level of fuckiness, and if you exceed your fuck quota you'll burn out."

- BEES

Trihunter on V900's New Undercutter:

Spoiler: click to toggle
Offline Profile Goto Top
 
PyroTechnica
Member Avatar
Middleweight
ok, if there is enough space, I wish to enter the following robots:
MW: Magica
Posted Image
Posted Image
Posted Image
Magica is a mecanum track flipper. Hammer protection plate is optional
stats: speed: 8, Traction: 8, torque: 2, weapon: 3, Armour: 9

HW: Crosscut
Posted Image
Posted Image
a counter-rotating diagonal ring spinner. control, stability and questionable design choices. the nice little prongs have limiters so I don't get stuck on them. the weapons are powered by one motor in the chassis of the robot and I use a belt that can slip one way but not the other so if one disc stops spinning the other can keep spinning (if it hits something, or breaks)
stats: speed: 3, Traction: 2, torque: 1, weapon: 17*, Armour: 7

*-1 for multiple weapons on 1 motor for 16 weapon on the disc
Edited by PyroTechnica, Dec 19 2017, 02:43 PM.
win loss ratio: 1:3*
'live forever, or die in the attempt'
Yossarian, Catch 22


🐐 - Today at 5:53 PM
That is dumb as hell
I love it

*Doesn't include rumbles, tag teams and ff's/dq's (Including ff's and dq's, it is 2:3)
Offline Profile Goto Top
 
Trihunter
Member Avatar
ARC's #1 Touhou fan
Might as well enter an event for the first time myself. Get some experience.

Team Trihunter

MW: Boring Brown Wedge

Posted Image

Speed: 7
Traction: 7
Torque: 2
Armour: 14
Weapon: 0

HW: Highland Fling

Posted Image
Posted Image

Speed: 13
Traction: 3
Torque: 1
Armour: 10 (+1 to the skirts)
Weapon: 3
Edited by Trihunter, Dec 18 2017, 01:40 PM.

Robo*Con
Megaflare: 3-2
Nightmare of Chimera: 3-1
ROBOTS II
Runaway Rabbit: 0-0
Twin Typhoons: 0-0
Gigaflare: 0-0
Highland Fling II: 0-0


Posted Image
Offline Profile Goto Top
 
BEES
Member Avatar
I've never lived by anyone's rules but my own.
Team Yellow Alert

MW: Stingray
Posted Image
Posted ImagePosted Image

A full body bar puncher with some fun and happy attachments, like a flipping spring and a harpoon. Can also function as a dumb thwack (non-melty).

Speed: 9
Traction: 6
Torque: 3
Weapon: 4
Armor: 8

HW: Infrared
Posted Image
Posted ImagePosted Image

Hinged invertible drum spinner. ABR forks that fit into a hinged wedge on the back.

Speed: 5
Traction: 4
Torque: 1
Weapon: 13
Armor: 7
Edited by BEES, Dec 21 2017, 01:34 AM.
Offline Profile Goto Top
 
1 user reading this topic (1 Guest and 0 Anonymous)
ZetaBoards - Free Forum Hosting
Free Forums. Reliable service with over 8 years of experience.
Learn More · Register Now
« Previous Topic · Old Signups · Next Topic »
Locked Topic

Black Water created by tiptopolive of the Zetaboards Theme Zone