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(7) Love Hurtz vs. (18) Teacup Tempest; CBC2 Week 1: HbW @ Hall of Ice and Wind
Topic Started: Sep 2 2017, 08:55 AM (29 Views)
NFX
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Fuck Bitches Get Crystals
5--5
3--2
1--1
14-14
7--8

Well this was a shit draw for Week One. :v: Static rear forks only, please.

+ I have better control than him, and his low Traction means he will suffer a lot of recoil when his weapon hits something.

+ He has no wedge, so I can push him around to my heart's content if I can get under him at any point.

+ It says nothing in TT's sign-up post about being able to self-right, so I propose that it can't.

> Start with the hammer out in front. It will mainly be used as a sacrificial keep-away stick in the opening going, regretfully. The plan is to draw a line from North to South in the arena, and mirror what he does. Eventually he'll have to pass through one of the narrow areas near a house bot. When he does so, I shall ram the hammerhead directly into his weapon, and hopefully the recoil will send him bouncing around in the narrow section for a moment or two, perhaps into the patrol area. This should give me time to swoop in before he gets a chance to bring his weapon back up to speed, drive my rear wedge underneath him, then push him over towards the Howling Winds to overturn and immobilize him. Shove him against the spike strips to hopefully block his attempts, and stay nearby just in case he does self-right, I'm right there to burrow under him again before his weapon's back up to speed properly.

> If I can't get him to the Howling Winds, then just pin him against the spike strips for a long time, swinging my hammer at him if it still works. From here, stay on him absolutely forever, giving him zero chance to get his weapon up to speed for the rest of the fight. Back off momentarily so he can move, but not far enough for his weapon to start spinning. Note the reach of his bar, I should be able to pull this off, since he is no faster than I am. With his angled wheels factored in, he might even be slower. Lure him to the narrows, block his bar with my hammer, wedge in while he's disoriented, push/pin/overturn him. Hopefully this works somehow. =D

Good luck, Brian, and may the best bot win. =)
Team Mongoose (358-215)
"The Colour of Awesome"

Braveheart / Crash Blossom / Depth Charge / Broken Ghost / Murder Death Unit / Agent X

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Override - 13 pts
MiDAS - 12 pts

it was a gigantic masturbation of polygons :v - That Kode Guy
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BrianTheAmerican
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Lightweight
The plan here is to give him the ol Teacup Tempest what for. Spin up, nose down, beat face.

Given my canted wheels, re orienting myself should be straightforward after every hit, plus my bar extends past each edge of my bot (however I'll still be prioritizing facing him head first).

Don't want to fuck with the house not too much so I want to approach the 12 by way of 3 (or 6 by way of 9) so my bar impacts will hopefully ping him towards the boys and me away giving me my precious few seconds to repoint and continue the advance

Good luck!
ORYX ROBOTICS GROUP
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