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CBC2 - Bloody Maryam V.S Hopscotch Pilgrim
Topic Started: Aug 28 2017, 02:47 PM (74 Views)
Sylandrophol
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They/Them
Spin the drum up, make my way across the arena as quick as i can, so i can angle in and (hopefully) get him pinned before he gets up to speed. Ram him into the walls, and lift up my lifter while he's pinned. With his design, he's fairly prone to being stranded, so that's that. Never under any circumstances, let him get up to full speed, too.

If he escapes, chase him, ram him into a wall, and grind away at him, and then lift him!

Be aggressive, but be defensive if i need to, avoid hazards, hazard baiting, and house robots. Drive smart, and avoid monkey business.
TEAM FOXTROT UNIFORM

Thunderstryke - New Blood Tournament Semi-Finals
Neophyte Redglare - Robot Fight Night: Season 1 Quarter-Finals
America Offline - Robot Fight Night: Season 1 Quarter-Finals


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Ruination 4

Mushroom Cloud: 6-1
Biological Warfare: 1-6
America Offline: 2-4 (5-9 total)
Space Cadet: 5-2

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Robo*Con

Neophyte Redglare: 1-1 (7-9 total)

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"I'm curious what tactical advantage you're hoping to gain by sacrificing a portion of your bots size/weight for a deployable banana"

-NWOWWE 2017

"@That Kode Guy this man just threatened to enact biological warfare on your cartoon wife"

-V900 2018
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BrianTheAmerican
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Lightweight
It's a fbs (kinda) so strategy is pretty straightforward here; spin up and stay in a middle of large areas; be aggressive when he attempts to flank me but be wary of hitting head-on
ORYX ROBOTICS GROUP
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