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Safe Space vs Black Dog; ROBOTS Middleweigth Championship
Topic Started: Aug 12 2017, 07:22 AM (16 Views)
The Monsterworks
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Ridiculum et Terribilis
Safe Space:

Special Snowflake - 7 speed / 7 traction / 7 torque / 0 weapon / 3 armour
White Knight - 1 speed / 1 traction / 1 torque / 15 weapon / 10 armour

Black Dog:

6 speed / 4 traction / 1 torque / 14 weapon / 5 armour (+1 drum)




1) Firstly, I'll be starting with the skids off on White Knight like I did last time, effectively forcing him to go drum to drum with me, which we've established that I win due to having a higher tip speed.

2) I'll be starting with the cluster linked together. No point in screwing around here. Due to the fact that the combined Safe Space has double the weight of a normal robot, he'll be flipping me with the equivalent of a 3.5 point flipper with no stroke. His plan to destroy my drivetrain from the last fight is doomed to failure if he tries to reuse it in some other way.

3) I'm faster than he is, have far better acceleration, and only marginally worse control. I also win head to head in terms of damage done and ability to upend.

Basically, start linked, spin up, come out fast and hit him wherever and however I can. Watch for his usual sneaky shit like side-baiting and gyro-turning. If he does, then circle wide around, wait until he's inevitably forced to reveal his hand as I end up in a position where he doesn't want me, and then charge him as he starts to adjust. White Knight, who shields Special Snowflake when they're linked, has ten armour anyways and is designed not to have hard corners on its lower edges, so even if Laz manages to maneuver partway around, he's still only doing four flat surface damage. Overall, the plan is to force him into a head to head. He's going to try to avoid that, I'd assume. That likely means gyro turning, making this a battle of sudden turns, etc. He's forgetting that his control's not so great either, but in general, don't play his game. Mostly just use linear movements, shallow turns, and sudden bursts of acceleration. Cut off his cheeky little angles and Minotauring by taking whatever hit's open to me through sheer aggression, as long as it doesn't mean leaving Special Snowflake exposed. I'm madly prone to oversteer, so anticipate this by slightly understeering if I see a consistent trend, with the oversteer effectively bringing me where I actually want to go. Once I score a hit of any kind, he's going to fly, and as a walker with high traction, I'll barely budge. Combined with my high speed and excellent acceleration, this should make chaining blows elementary, and even one to his body should put an end to him.

GL lil' bro. May the best bot and best brother win :P
Wins: a bunch
Losses: more every week!



Mastodon (Extinction) || Osiris (Armageddon!) || Elrathia (ROBOTS)
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Madman
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The Shit Disturber
Alex won our last fight, so I don't think he's going to change very much. He's obviously going to have his skids off, try to be aggressive, and probably try to hit drum to drum.

First, if he takes White Knight's skids off, he's literally taking its drivetrain off, and his drum will be hitting the floor. So ya, I win right there, lol.

Second, his control is going to be terrible, he basically has two separate 7/7/7 drivetrains on snowflake (which is complete BS), there's nothing stopping those pivoting pods from just rotating freely if he's ever flipped and getting stuck in some position where the actual feet won't be contact with the ground, and he literally has two armour on the feet, so even the impact from a five power flip should be able to break them.

Finally, his control ratio is literally 7/3.5, which always gets generously rounded up but doesn't change what it actually is. He might be a tiny bit faster, but with all of that weight and control that poor, he's going to oversteer a LOT. My control's not amazing, but it's good enough to take advantage of that.




The crux of the plan here is to make him turn and force him to oversteer or gyro-stand himself at least once. If he's at an angle, he can't steer out of it like I can, not with those ridiculous walker pods. Then, Black Dog has the speed to take advantage. Try my side baiting tactic from the last match against Corporate Interests, only, don't let him hit me this time (obv) and back up before throttling it into his side or even front corner instead of trying any turning shit. If I hit him, then follow up and chain hits. It's been well-proven that I have the speed to do so, expecially since he won't fly as far (though still far enough to be sent OOTA over the low wall, which I'm not averse to trying).

Overall, just go against type and be patient. He's expecting tricks from me and it'll make him tentative at times, so when he is (maybe expecting some cute baiting or gyro turn shit), go aggressive and charge. That's not to say avoid gyro turning. Do it if I can do it safely and I need to. Wait for his shitty control to give me an opening first, and then take it and don't look back. Even the impact damage should mess up Special Snowflake severely, and one hit will literally vapourize it.

If I lose half of my drivetrain, become Minotaur in that Bombshell fight (though without the losing). Alex will probably become crazy aggressive like he usually does, so gyro lift to dodge him and try to turn into his side as he passes. If we both end up weaponless, then my better control and wedges should win out, allowing me to get him from a slight angle and negate his absurd torque advantage.
Tartarus Robotics Group: 102-32 ||| Black Dog ||| Hellhound

SHW: Morality (1-0), Krakatoa (6-1), Neon Rampage (0-0), Intimidator (0-0)
HW: Hellhound (29-11), Meanstreak (10-3), Blood Eagle (0-0)
MW: Black Dog (10-1), Sundancer (13-2), Eye of Newt (3-0)
LW: Savage (3-4), Wild Child (0-1), Hoarfrost (11-4), Krakatoa XS (3-1)
FW: Talons Out! (10-3), Hellcat (0-0)
HBW: Tiger (1-1), Midnight Sun (0-0)


Tournaments Entered


"My friend and i may have possibly made a nuke/exponentially growing fully automated chicken farm in minecraft" - The_Angry_Goat
"That slash is doing some hard work there" - Trihunter
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