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| new blood power rankings | |
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| Topic Started: Jun 30 2017, 05:44 PM (155 Views) | |
| patrickrowberry | Jun 30 2017, 05:44 PM Post #1 |
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Middleweight
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lets have some fun 1- Thunderstryke: powerful axe that little can still or do much about 2-N.H.S: wow for a first robot you did a amazing job should easily get a podium if you rp well 3-Feeling Crabby : powerful drum just week on armour 4- (T.A.S.T.Y); if it get good draw it could be a shock 5-Raccoon XL ; lifters do well but most robots can get around the lifter but is solid enough to win a few fights 6-doorstop; nice idea just wrong group of robots 7- Hellhound V: same as raccoon xl but hasn't got the body armour to survive many hits 8- Yeager I; slow wired and not powerful enough 9-killjoys bot: its blank |
| https://www.youtube.com/channel/UCNRE7FYtiGICZTqiY5vlrtA | |
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| Hooray For Lexan | Jun 30 2017, 06:22 PM Post #2 |
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Heavyweight
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Hmm... 1: Hellhound V: Very fast, maneuverable, and well-armored. Enjoy watching it push everyone down the pit. 2: Thunderstryke: can theoretically kill almost everything in the arena. The 360 lifters can probably stop its arm, though, and Feeling Crabby has equal maneuverability, an easier to use weapon, and the raw power to potentially take it down. 3: Feeling Crabby. Supposedly silly, but it's actually a pretty good vertical spinner. It's got a 2WD wedge with forks, has decent maneuverability, and hits hard enough to trash the wedges of most robots if it gets under them. The discs also make attacking it with an axe a dangerous prospect. 4: Raccoon XL. Quick, well-armored brick, but not as good at bricking as Hellhound. 5: Doorstop. Quick maneuverable design with a decent weapon. Getting OOTAs could be hard in the RW arena, though, and 9 armor is vulnerable to the spinners and axes here. 6: Nasty Heaty Stabby. Okay, there's no way that armor bonus meets the 1/3 rule, but whatever. Its flipper is ludicrously strong, possibly capable of flipping opponents over the inner walls without going to the gate, but the other bricks all outspeed it. An 8-power saw is dangerous, but with a steep wedge and no clamp it will be extremely difficult to actually hold onto the bricks for that long, and the non-bricks hit hard enough to kill it in a few hits in that config. The lifter has invincible front panels, but Thunderstryke's arm is a perfect shape to reach over them, and the vertical spinners can easily just hit between them and obliterate the central lifting arm, especially since NHS isn't fast enough to easily flank Crabby or Tasty. 7: TASTY. Those alt configs are questionable without a different in renders, but whatever. 14 weapon will have difficulty conclusively beating bricks with no way to get corner damage. It has no good way of controlling its opponent. The anti-axe config has too little weapon power to actually damage Thunderstryke and will just get pushed around, and the anti-spinner configuration has 11 armor on the wheels, which is low enough that Crabby can still destroy them. 8: Yeager I. Good luck getting your opponent up half a mile of wedge with 3 speed. Weapon is also underwhelming, armor isn't great, and its shape makes it a chew toy for hammers and spinners. Also, it's Peskius so it will probably forfeit anyway. 9: Mega Noothgrush. Didn't submit a CAD, so DQed. |
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"you can give a fuck, just don't give too much of a fuck. there's an optimal level of fuckiness, and if you exceed your fuck quota you'll burn out." - BEES Trihunter on V900's New Undercutter: Spoiler: click to toggle
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| The Monsterworks | Jul 2 2017, 12:55 AM Post #3 |
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Ridiculum et Terribilis
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1. Hellhound V - in an arena with a pit, what can anyone except maybe The Animals do against this thing? 2. Thunderstryke - broken walking hammer is broken. Still gets pwnt by Hellhound. 3. The Animals - easily high-centered, and I'm not sure if the multiple configs are legal, but it is a really cool idea. 4. Feeling Crabby - fucking gorgeous, and it's a solid 2WD drum that should do well. 5. Raccoon XL - A poor man's Hellhound. 6. NHS - Solid, with cool configs, but it just comes out slightly the worse in most matchups. Not quite fast and not quite scary. 7. Doorstop - will get bludgeoned by anything with a strong weapon and outdriven by the true bricks. 8. Yeager I - Three speed, eleven weapon, and dreadful weapon placement. If this wins a fight, it'll be due to FF. |
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Wins: a bunch Losses: more every week! Mastodon (Extinction) || Osiris (Armageddon!) || Elrathia (ROBOTS) | |
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| Madman | Jul 2 2017, 04:34 AM Post #4 |
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The Shit Disturber
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Woke up early to drive Alex to the airport and now I can't sleep, so y'all get some rankings out of this. 1) Hellhound V: I almost feel a little bit guilty. Almost. 2) Thunderstryke: Walking deathhammers can eat a dick. 3) Feeling Crabby: 2WD drum with feeder wedges. These always do pretty well. 4) The Animals: House of the Rising Sun. In all seriousness, this is a solid design. 5) Doorstop: Side flipper, lol. There isn't much here that can really take advantage of its low armour. 6) Raccoon XL: looses head-to-head against the other bricks and there's only one spinner for it to bully. 7) NHS: Good design, but the newbie needs to get the hand of not being caught in no man's land when statting. 8) Yeager: How can anybody think this is a good idea in any way? |
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Tartarus Robotics Group: 102-32 ||| Black Dog ||| Hellhound SHW: Morality (1-0), Krakatoa (6-1), Neon Rampage (0-0), Intimidator (0-0) HW: Hellhound (29-11), Meanstreak (10-3), Blood Eagle (0-0) MW: Black Dog (10-1), Sundancer (13-2), Eye of Newt (3-0) LW: Savage (3-4), Wild Child (0-1), Hoarfrost (11-4), Krakatoa XS (3-1) FW: Talons Out! (10-3), Hellcat (0-0) HBW: Tiger (1-1), Midnight Sun (0-0) Tournaments Entered "My friend and i may have possibly made a nuke/exponentially growing fully automated chicken farm in minecraft" - The_Angry_Goat "That slash is doing some hard work there" - Trihunter | |
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