Welcome Guest [Log In] [Register]
Welcome to Advanced Robot Combat. We hope you enjoy your visit.

You're currently viewing our forum as a guest. This means you are limited to certain areas of the board and there are some features you can't use. If you join our community, you'll be able to access member-only sections, and use many member-only features such as customizing your profile, sending personal messages, and voting in polls. Registration is simple, fast, and completely free.

Join our community!

If you're already a member please log in to your account to access all of our features.

Username:   Password:
Add Reply
do you think we should have rules for safty pulls and safty switches
yes 1 (9.1%)
no 10 (90.9%)
depends(explain in chat) 0 (0%)
Total Votes: 11
do you think we should have rules for safty pulls and safty switches
Topic Started: Jun 27 2017, 02:14 PM (136 Views)
patrickrowberry
Member Avatar
Middleweight
do you think we should have rules for safety pulls and safty switches

I think all robots have them and I believe it would take a few seconds to put on mostly all robots.

why?

-this is could give some weapons a 1 hit ko area to hit if there able to get to them

-give new ways to do strategy

-and much more

what would it mean for bot makers

-all bot makers would have to clearly show where there safety switch or pull they must chose of one or the other and must explain if its covered and if so how and how it applies to all rules

-new kinds of bots that target these week areas

what sort of rules should be given to safety switches and pulls (my suggestion you may have some ideas of how to do it differently

-all robots must have them

-they can be covered must be able to asses without using tools

- the armour of the bit covering safety switches or safety pulls is -2 the robots base armour
e.g armour 8 armour that covers the safety witch is 6

- all safety switches or pulls must be contained in about a matchbox sizes area
basically there 2x2/ 3x3 (remember some heavy's are 10x10x5 max or around about there)

these rules aren't fixed and can easily be changed


https://www.youtube.com/channel/UCNRE7FYtiGICZTqiY5vlrtA
Offline Profile Quote Post Goto Top
 
NFX
Member Avatar
Fuck Bitches Get Crystals
This is an entirely needless thing to add to the rules.
Team Mongoose (358-215)
"The Colour of Awesome"

Braveheart / Crash Blossom / Depth Charge / Broken Ghost / Murder Death Unit / Agent X

RoBattle
Override - 13 pts
MiDAS - 12 pts

it was a gigantic masturbation of polygons :v - That Kode Guy
Offline Profile Quote Post Goto Top
 
The_Angry_Goat
Member Avatar
¯\_(ツ)_/¯
Why do you suddenly care about this :V
‽ ROBOTICS (180 - 88 lifetime)

Ruination 4
Nick's Fuzzy Rules: 7-1
Glitch: 5-3
Hazardous Waste Removal: 6-2
Khnum: 4-4


ROBOT2
Hat Garage: 0-0
Lilian: 0-0
Blue Max: 0-0
Neuromancer: 0-0

"giant fucking dinosaur" is in my top 5 picks to win the nut ~V900
So you're saying no arenas that fill the driver booths with powerful hallucinogenic gas that argle bargle THE ENEMY'S GATE IS SIDEWAYS ~ Rocket III
Posted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted Image
Offline Profile Quote Post Goto Top
 
patrickrowberry
Member Avatar
Middleweight
NFX
Jun 27 2017, 02:16 PM
This is an entirely needless thing to add to the rules.
I think they look silly but people will find a way to make the most and be making weird robots that go for the safety switches

also its up the rp's and writers wither or not it effects the match we could easily add it and allow people to make there minds if they want to exploit it or not
https://www.youtube.com/channel/UCNRE7FYtiGICZTqiY5vlrtA
Offline Profile Quote Post Goto Top
 
The Mangle
Member Avatar
God of Randomness
Artistically they are good as it makes the robots seem more realistic. Rule wise...its bad. Since links have to be pulled out quickly in any event, this would automatically mean that they had an armour stat of 1 or so. This would reduce spinner rps relatively quickly, since one attack would win them the match. Even with armour the spinner would still win in one attack.
"I suggest that you don't get a reboot unless Canada is involved for some reason" - Michael Neigh, director Payday the 12th (part who gives a crap by now, its Pamela Anderson and James Voughees)

If you can understand the meaning of this, go get friends, a life and maybe some other things. You shouldn't be reading this... https://www.youtube.com/watch?v=8VIllAilTnE

"Have a problem? Blame your enemy"
Offline Profile Quote Post Goto Top
 
1 user reading this topic (1 Guest and 0 Anonymous)
ZetaBoards - Free Forum Hosting
Free Forums with no limits on posts or members.
Learn More · Register for Free
« Previous Topic · Tournament Polls · Next Topic »
Add Reply

Black Water created by tiptopolive of the Zetaboards Theme Zone