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| Official Cherry Bomb Classic Power Rankings; These will be used to determine seedings for the tournament | |
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| Topic Started: Sep 21 2016, 07:40 PM (1,857 Views) | |
| The Monsterworks | Sep 23 2016, 08:33 PM Post #21 |
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Ridiculum et Terribilis
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Hi everybody! You can ignore this post. I accidentally posted my LW rankings here originally before editing them into my main post because I'm a doofus. Yup. Also, this is a heads' up that the render of Seadevil has been updated to rectify the whole flipper/axe hitting the spinning blade whenever it fires thing (thanks, Gabe ).
Edited by The Monsterworks, Sep 24 2016, 08:21 PM.
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Wins: a bunch Losses: more every week! Mastodon (Extinction) || Osiris (Armageddon!) || Elrathia (ROBOTS) | |
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| Badnik96 | Sep 24 2016, 01:21 AM Post #22 |
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You're just a voice pal, you don't know a damn thing about racing!
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Let's start these off with the featherweights. 24) Peskius Nice robot. where'd you get it, the not-a-robot store??? ![]() 23) Crazy Lobster 3 speed? No wedge? yeah this is going here 22) CopyofCopyofCopy It's unfinished right now but unless Shaba changes the stats it probably won't get much higher 21) Lifty It isn't awful, but its ground clearance and stats leave a lot to be desired. 20) To Fry or to Fly Again, not the worst robot ever, but I can't help but think the robot would be better if it was only the VS with no drone. The drone itself is pretty odd since it seems to be based off of a Leonardo Da Vinci concept which didn't actually work. ![]() 19) Backstab A decent design hindered by a very bizarre wedge shape, thin as hell wheel guards and a third oddity in the "spikes" on the back which for some reason get an armor bonus?? It would be a lot better if it were simplified a bit and given stronger-looking wheel guards. 18) Kamikaze Squad Drones have never impressed me, but it's better than the other dronebot in this class at least. Also only 13 weapon isn't a ton. 17) Redneck Alimony Payment Slow for a spinner, and it just looks kinda flimsy. Once again it has a wasted torque point which could have been spent better elsewhere. 16) Tyrian 15 weapon is nothing to sneeze at but it's super tall, doesn't seem too effective inverted and has a wasted torque point... 15) Bolt Thrower Decent enough but it will struggle heavily to bring that weapon into play especially with only 5 speed. 14) Heretic All of Kody's robots in this tournament are bizarre in one way or another and this one is no exception. It seems pretty scary on paper but it only has 4 armor and no way to escape should it get wedged. I get that's what the thwack is for, but still... 13) Salamandra I feel like this is the worst robot in the field without any serious fatal flaws in its design. That's why this is here and not higher or lower. 12) Feathergo 12 weapon is really, really low for a spinner, and it has an illegal armor bonus. However, Vertigo 2 proved itself in Pressure Drop so I'm willing to give it the benefit of the doubt for now. 11) Moonraker Exposed wheels and a really strange shape will leave it vulnerable to spinners, but I think it will be a solid anti-wedge robot in this field. 10) Firebird I'm not sold on the whole "friction drill" concept, but Chernabog was pretty scary and this seems to be a downscaling of that, so... 9) Chewer Remember Immolator? I do fondly. It had a solid concept, reducing the spinner power to improve on speed and control, and that's what Chewer's doing here. Its shape also looks decently resilient. 8) Capitol Punishment Decent dustpan thing which looks spinner-resistent enough plus has one of the better drivers at the helm. If Josh can prove himself with this it could be solid, but since it was designed by Wolf I'm a bit apprehensive to rate it higher. No offense ![]() 7) Drop Zone Another odd idea from this year's BattleBots competition. The blocking bar is going to have to prove itself to me before I rate it higher/lower. But other than that, it's a solid enough brick to win fights. 6) Neon Rainbow Super resilient, fairly quick and all in all a great shape. It's a solid robot but nothing super amazing. 5) Gaster It's basically Popo's Corkscrew but with a flipper orientation that makes more sense. Mystic's proving that he can be a threat if he puts in enough effort, so we'll have to see if that's the case here again. 4) Howler II Jesus fuck. My only question is, how exactly can this robot "strafe"? It has two tracks. In no way should this be able to strafe. 3) Hot Coffee! A bog-standard 2WD wedge. Nothing wrong with this at all. 2) Xerxes gaben pls 1) Torque Dirty 2 Me Square Wave fell into the tar pits it seems.
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Team Ignition WhipCoil - The Crash & Burn Tournament 5 Champion Redline - Robot Bastards LW Champion Sling Shot - Bot-o-Rama 2016 Sportsman Champion The Debilitator - Cherry Bomb Classic Lightweight Champion Pyrite - FRR Backlash Lightweight Champion Doomerang - Robot Fight Night Heavyweight Champion [/color]
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| The_Angry_Goat | Sep 24 2016, 02:57 AM Post #23 |
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¯\_(ツ)_/¯
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Y'all're a bunch of casuals. Refrained from ranking Peskius' robots since most of 'em aren't around Featherweights – lots of things that like to lift and flip 1.Torque Dirty 2 me – I should be disgusted with myself for enjoying such an aggressively wedge-ey design :v 2.Howler II – fuck you how do I even attack this :v … Despite this, it will be highly prone to gerbaling, face extreme Gyroscopic effects, and will pretty much never win the aggression category. I expect 1 or two of the robots to actually be able to exploit this, though 3.Xerxes – Low, shallow shape and good armor should negate most spinners, and a flipper to help control other types. Still might add an attachment with wedge spikes... I might need it 4.Drop Zone – is wedge. 4WD gives better stability, and there is always the off-chance that the magnet could actually do something I guess 5.Hot Coffee! – I never do feel comfortable putting semi-invertable designs too high, especially with a good deal of Verts, flippers and lifters, but it does have one helluva wedge, so it’ll still succeed 6.Moonraker – all ya’ll complaining about the lifter not being able to lift things are missing out on the point of it. it’s there for leverage pushing. All that torque and the upper jaws are meant for control, not flipping shit. Still, 8/5 on the control ratio is asking for trouble 7.Neon Rainbow – standard flipper stats, should do about standard overall, though some of the corners could end up falling prey to one of the power-spinners in the class 8.Salamandra – better stats moves this ahead of the two unstable spinners 9.Redneck Alimony Payment – the weapon is unwieldy, to say the least of it, and also worryingly thin, and attached at a strange location. Still, 14 weapon power and massive range, so there’s that 10.Tyrian – hits like a truck, but the design is naturally unstable. Also why the fuck does it have 2 torque? :v 11.Firebird – oh FFS why did you make the damned thing a walker. Still, the wedge is nearly useless, so have fun only using the spinner against good wedges ![]() 12.Gaster – the lack of torque hurts here, and the launching pad is unconvincing to me, but it’s decent otherwise 13.Backstab – oh good he removed the bonus to the wheelguards (which are apparently held on by black magic?). Because technically the Parabolic Trajectory rule only applies to wedges with the way its worded in the rules and I was totally gonna use that to technicality him down to 9 body armor . 14.Bolt Thrower – not sure where people are getting the idea that the disc isn’t gonna work well, robots get away with that sized and placement weapon all the time. the bigger issue is that it’ll loose to most of the other top-tier spinners and wedges due to lackluster speed and armor 15.Heretic – 8 speed is pretty nuts on a spinner even if it doesn’t have much control, and the 12 power weapon is good enough to damage a lot of things. The problem being that most of those other things are other spinners that will probably eat it alive. 16.Teacup Tempest - Big issue here is that it just has so many weak points - the wheelpods aren't really protected, the angled blade only leaves one good side of attack range with only 4 speed, and it's not invertable. 17.Capitol Punishment – look at that shitty wedge. Curved and has an easily discernable flat lip to it, instead of a tapered point. Decent stats otherwise, so anything without a good wedge will probably lose to it 18.To fry or to fly – yeah so the drone still won’t work like, at all. It’ll hover in place just fine but cannot move. Spinner is decent, but under-powered for the drivetrain it has 19.Chewer – ok 10 weapon just won’t do anything, even though the speed is decent. I could see it controlling some fights and just winning that way, but I’m not convinced it has answers against the nuttier bricks and spinners 20.Kamikazi Squad – the tooth shape on the spinner is… sub-optimal… and I think it starts to kill itself after a few hits or something. Also fuck drones :v 21. Feathergo II - really needed a better drivetrain to counter-balance the weak weapon 22. Upsie Daisy - 5 speed lifter that (probably) can't self-right, and only has 8 armor? yeek 23.CopyofCopyofCopy – unfortuantely a 4WD static wedge with no control, invertability or decent sized weapon won't quite cut it 24.Crazy Lobster – 3 speed Lightweights – oh god so many spinners 1.The Debilitator – it’s a good spinner design nonetheless, making it a walker just makes it irritatingly good ![]() 2.Translaytor 2 – yeah, this is gonna hurt 3.Exotherm – yup, this is some good shit here 4.No Exit – 9 armor would be worrying if it had more corners, especially since it can beef the front armor up to 11 (literally!) with the spinner attachment 5.Captain Trips – eh, it’s nothing special, but it’ll still do well 6.Dat Pup – the front plow still has corners galore, which can be exploited to kingdome come despite its high armor. Still, the drivetrain is well-statted, so it’ll do damned well regardless 7.Sleipnir – the armor bonus and number of wheels are excessive, but I am loving the drivetrain on this. not a lot of robots that can take advantage of its weak invertability either. 8.Dead – that sized and positioned disc with that weapon power is gonna make this an absolute bitch to control. Other thank that it’s quite solid though 9.Invertigo – this thing is fuckin’ cool. Would have liked to see a point of armor dropped for a bit more traction, but this could not be an issue at all. 10.Tidal Wave II – you’re gonna gyro-dance whether or not you have shields. If anything you’ll just beach yourself quicker thanks to them blocking your ground clearance. Still, it’s an overall improvement from the first Tidal wave, especially in terms of spinner resilience. Expect it to do decently 11.Vestia – eh, not convinced by 5 speed, or . The weapon is interesting though12.Mordor – still not convinced that that blade is shorter than the body, so it’ll still die in a few hits 13.Pathos R – I am not convinced by full-body lifters, or the low torque. Still, 9 speed is 9 speed. 9 armor too… 14.Spy vs Spy – wheel placement limits mobility, and a few of the over-armored things are just gonna beat it because they have dumb amounts of armor 15.DumboLITE - 11 weapon is a tad low, but it has the drivetrain and armor bonus to back it up... but how good is that wedge? 16.Psychotic Brick – 9/6 control with omni-wheels? Have fun driving like you’re on ice :v 17.Scylla – it looks like most of the weight is behind the wheels, so the wedge will be meh at best. Otherwise its essentially a slow hammer. 18.Arial Annihilation - you accidentally named this after a font type, instead of what I imagine you were going for, the work aerial . still, decent stats other than the 8 armor in a field full of spinners.19Phobos Anomaly – actually, I like this and think it could win more than one would expect by going the deadblow route. Spinners will murder it though 20.Whack Attack – I doubt its self-righting and its ability to turn. I also think the hammer would hit the wedge when it swings. Also how the hell does it work :v 21.RC – neither of the robots stats really convince me it’ll live to spinners. Could do decently against other control-based designs though 22.Mecha-Mouse – wheel placement limits mobility, and that weapon really needs more oomph 23.Rushin' Roulette – since the spinner is counter-rotating, the 2/3 weapon rule cuts both weapons down to 9. and it's uncontrollable at 4 speed. 24.Big Ol Pusharoo – I… I actually don’t know if this can beat Rushin' Roulette Middleweights – this is a particularly strong division, so don’t feel bad about your placement, really 1.Harbinger – ALL OF THE SPEED 2.Ultraviolence – well fuck you too :v 3.Crash Blossom – aw yiss. Sexy AF, great stat spread. Should do fantastic 4.Precise Saunter – now this is how you walker: boosting the drivetrain to as good as possible within the limits, instead of dumb amounts of weapon . can beat most things that it can keep in front of it5.Hugh Mungus – the lifter rotates from a point surprisingly far forewards. I’m not sure if this is a good thing or a bad thing, but I’m interested to see how it plays out. Good stats regardless 6.Visual Assault – face my uber-brick and despair! 7.Seadevil – this is just really fucking cool first of all, something I’d love to see be built IRL just to see if it’s possible . The one place that it leaves me unconvinced is that if it tries to use the hammer/flipper bit, it’s forced to not have any protection at all from opponents, since the shell will not be able to spin (both because it powers the weapon, and because he’ll be bucking around like a mofo after using them due to the massive power it has). And actually, looking closer are the rear, it might be running into some interference issues when it fires, since the teeth of the ring pass both over and under the flipper arm. Still, even if that is the case, it’s a decent shell spinner with a wedge I guess8.Sekhmet – you get a Ripto. You get a Ripto. Everyone gets a Ripto! 9.ThrashCoil – still has a lot of corners, especially with the armor bonus leaving the weapon assembly vulnerable to spinners, though if he can keep the hits to the front wedges, perhaps it’ll matter less. Also pushing the jaws into the ground won’t do too much since they’re even with the front wedges 10.Bunker Buster - it's got the speed, it's got the armor, it really doesn't have the torque. 11.Rainbow in the Dark – it’s Silent Spring, just with worse wheel placement. 12.Circuit Breaker – this falls into that silly trap of giving your plow a +2 bonus instead of just taking two off of armor and adding it to weapon to get the weapon armor bonus. Otherwise solid stat wise, and a pretty decent design other than the worryingly thin weapon arms 13.Remi II – still not convinced that the tri-tooth design will get any good bite: usually drums go for as few teeth as possible. Otherwise good 14.DJ Dust-T – XD 15.Jaws – this I actually really like, and think it has the potential to succeed. I do wish you could manage decent pictures of these things though. 16.Rake against The Machine – this is my favorite robot in the competition. RIP against spinners with that armor though 17.Thallium – he specifically says “single circular skirt”, which unfortunately translates to “this wedge is useless.” Otherwise decent 18.Atom – same control issues it had in Showbots it’ll have here, though otherwise it’s quite good 19.Britannia - once again, not enough armor, too much weapon, not enough drivetrain. there's a pattern here :V 20.Flip City Remix – Yeah Dual flipper never really convince me, and I actually don’t think it can self-right depending on how it lands. Otherwise, pretty decent. 21.DUDE – still not convinced by 6-speed flippers. 22.Galileo’s Voyager – it’s still got all sorts of strange un-optimized shapes and a highly lackluster drivetrain, but at least it can get under shit sometimes now with the 2WD ![]() 23.Krill Swarm – like Minion Madness, this thing is fucked simply because it exists. 24.Minion Madness – I still maintain that the berth of flat surfaces that that thing can strand itself on are gonna come back to haunt it, though I think that having 3 or less armor on each piece is a bigger issue, especially with some of the ludicrous hazards Alex has put up around here. Heavyweights – everyone put all their weird shit here I guess 1.Broken Ghost – all sorts of interesting options, great stats 2.Baron K Roolenstien – it’ll flop on its face whenever it tries to use the lifter, and the treads don’t convince me, but it has a good drivetrain to back it up 3.Smilodon - yup, it's that good 4.36 – I mean, it’s not particularly slow, and has a great control ratio. With only 3 robots with 8 speed, and none above that, it’s gonna be hard to flank. And then I have a 16- power spinner at my disposal 5.Turbolulz – control and speed are lacking, but it does have 17 weapon power. Cant self-right though 6.Hellfire – what is it with you people and 6 speed flippers this time ‘round? Still, good stats otherwise make me almost break my rule :v 7.Gamma Ray – the usual Spatula crazy design, this time vertical! Should do quite well IMO, because the stats are good even if the bar turns out to be useless 8.Cerberus – needs some shape optimization, especially when inverted, but actually a pretty good design. That torque really should have gone into weapon though 9.Pallas – that plow attachment is a good start to making me believe in this thing. Also good god 6 torque. I guess you need it with that sorta design though. 10.Starstruck – there actually aren’t a terribly large amount of things that can flip this, so it can probably do decently 11.Morbid – did half decent in FRR, will do half-decent here 12.Bastiell – so uh, it’s a control based design that can’t move if it wants to have a good wedge, and is out-sped by any decent control-bot. Not to mention that only a small amount of it gets the weapon armor bonus, meaning that some of the uber-spinners actually stand a chance against it 13.Laceration – it’s an interesting idea, but not overly convincing with no decent alternative wedgeing surface 14.Sheol – the thing with H-drive is that you either strafe or drive normal, but you can’t do the cool circle-strafing thing that you see holonomic omni or mecanum drives do. Also 1 torque with wheels that already struggle to push. 15.Terminal Velocity (the original one bitches) – I still don’t like power flippers :v , or ones with less than 7 speed :v 16.Funerary Precession – if it doesn’t fall over, it’ll be spectacular. Actually, it’d be pretty spectacular in failure too ![]() 17.Kamikaze crab killer – eh, it’ll kill a few things before flipping over 18.Catcher in the Rye – 5 speed just is not enough for a control-based design 19.Bass Drop – if anything, the hammer now has too much range. Other than that, it’s long, thin, 6WD, and has flat sides. 20.Death Metal – why did you make the stats so much worse? 21.Reggie – the shape is absolutely horrific and it’s too slow, but it does have decent weapon power. 22.FN2 – it’s horrifically slow, and IDK how you’re planning on turning a flipper or turret into a spinner. you sure haven’t explained it at all. 11 powered spinner is far too weak anyway, and the plow design is sill horrifically un-optimized. and an 11-powered turret? Good luck controlling it at all. 23.The Book of Carnage – I mean, it had the chance to be both good and a jokebot, but if you’re gonna put the wheels in that poor of a spot 24.Yeager - long, thin, bad wedge, 3 speed, and the multiple weapons rule puts both of its weapons down to 7 Super-Heavyweight – what the fuck 1.Atomic Doom – Fuck off :v 2.Bonzi Buddy – feels pretty meh, but it’s a solid design with good stats 3.Noise – it’s a walker, so fuck you, and it can right itself so fuck you even more :v 4.YOU DIED – this is so well done I’m almost willing to not hate it for being a swiss-army bot ![]() 5.Steelvor – it’s a brit flipper with a pretty standard stat spread. I can see it doing well 6.Lifter 2 – he can’t drive his lifter into the ground unless he wants to completely lose his ability to turn thanks to those rear omnis. Otherwise decent 7.Red Snake of Death – this I see doing better than Ferox simply because movement will be easier 8.Euphoberia Ferox – I have no idea how sneks work :v . those spikes can’t make life easy though. They seem more likely to obstruct movement than assist it 9.MechaVertZilla – it’s a walking deathspinner so fuck you but it is also cool so go you. Taku’ll be useless unfortunately with that control ratio though. 10.Ceres – needs more wheels. 11.Uridium – still slower than I’d like, but it has good armor and good weapon power 12.Viluy II – a vert with 4 speed? Hrmmmmmmmm 13.Nah Man, Don’t Put your Hand in That – fantastic name, pretty decent drive, abysmal armor. I can see it doing half-decent, but not much beyond that….probably 14.Sleeper Stimulant - would have benefited much more from a 4/3/1 drivetrain, but otherwise good 15.Elios – 16.It – ayooo I rendered this! there’s some interesting design compromises in making a design like this, namely that the entire weapon assembly has to be attached to the robot at a single point. Still, verts on hinged axles (like Viluy) do pretty much this, so it probably won’t be a huge issue. Might make it suffer a bit against other spinner though 17.Pegasus Device – it was Meh in FRR, it’ll be Meh here. Also it did make the playoffs so you’re walking on pretty thin ice by entering it 18.The 4 Elements – I am not expecting to do well 19.Lawnmower - I'm not sure if this is powered off the same motor (so 13 power on each spinner), or is under the multiple weapons rule (9 per spinner). without that knowledge for certain, I'll put it down here, but it could end up doing a good deal better than I've ranked it depending on how that goes down 20.Endgame – all the over-powered spinner-ey ness of the actual Endgame, none of the loveable floppiness. The stats are a tragedy – 4spd/1tra is gonna make it so it can’t turn and suffers absolutely horrific knockback, and I really question where he managed to fit the pneumatics in for that srimech stick (that won’t actually right the bot mind you – too short ).21.TAT – XD this is how you jokebot, my friend. I love it 22.Stevomobile – sure, it’s hard to catch. What can it actually do though? 23.XIII – it's trans europe express! 24.Meatball – it literally cannot even function. Edited by The_Angry_Goat, Oct 8 2016, 02:18 PM.
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‽ ROBOTICS (180 - 88 lifetime) Ruination 4 Nick's Fuzzy Rules: 7-1 Glitch: 5-3 Hazardous Waste Removal: 6-2 Khnum: 4-4 ROBOT2 Hat Garage: 0-0 Lilian: 0-0 Blue Max: 0-0 Neuromancer: 0-0 "giant fucking dinosaur" is in my top 5 picks to win the nut ~V900 So you're saying no arenas that fill the driver booths with powerful hallucinogenic gas that argle bargle THE ENEMY'S GATE IS SIDEWAYS ~ Rocket III ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
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| Wolf51-50 | Sep 24 2016, 08:37 AM Post #24 |
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HmmmmMMMMMMM......
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Silly Gabe . The wheelguards are attached to the hubcap portion and the spikes are meant to get VS and other things stuck. The rest of the rankings make perfect sense. On the topic of CP? I is sad Anyway, on to the LW rankings: 1. Debilitator- *Flips table* Everyone go home 2. No Exit- Perfect design for a flipper that can tank hits as well as send these spinners flying 3. Dat Pup- I trust dat thing to kill 85+℅ of the spinners here 4. Invertigo- This is not Pussycat. This is better than Pussycat. Classic weapon with good armornfor a spinner. And you can't flip it 5. Mordor- I don't trust that self righting stick one bit, but either way, it's going to win a lot of that fights with that weapon combo 6. Captain Trips- I'm a little worried about the low armor, but it has enough speed to manage. One wrong turn is going to obliterate it though. 7. Dead- Huge powerhouse with a large disc up in front. But can it turn with the weapon spinning? 8. Tidal Wave II- Great drum weapon that's going to send a lot of things flying, but I'm a bit worried about that armor though. Those wheelguards are going to get dented or forcefully removed 9. Translaytor 2- Amazing design for a melty that's going to hurt some of the bricks, high armor or not. But I don't see how it can possibly drive in a straight line on it's own with 1WD 10. Exotherm- Slow bot, but with all that VS goodness and has a decent wedge 11. Slepnir- Armored to hell and back on the front wedge, and with amazing speed (not to mention control) but if a spinner gets to it's side, it's done. 12. Vesta- great idea that inspired Cold Streak. However, with a limited abkunt of bricks in this field and only "meh" armor, it's going to have some trouble 13. Pathos R- I can see it doing well, and it actually has a wedge, but it has low armor for a brick. And that lifting platform looks a bit unreliable 14. Whack Attack- Good weapon, but that's about it. It's slow, and that being said on the weapon, there's very little range 15. Scylla- This design is amazing!...If it were in a different weight class. Spinners are going to tear it apart, and the ever changing ground clearance on the wedge will make it highly vulnerable 16. Psychotic Brick- 3 different attachments amd a scoop that can give spinnners a hard time. But it's not much of a brick anymore with 11 body armor, and it's going to skid at times (that's what makes it so psychotic )17. Phobos Anomaly- Holy shit, this thing is flying! Both with its speed and in the air. Because we all jnkwnthat spinners and clusters don't mix. And I'm sorry, but those hammers aren't going to do justice 18. Spy vs Spy- Again, it's a clusterbot. It has very decent weapons, but it's no Smash Bros 19. RC2- I know, three clusterbots in a row, but I just don't see them doing well here. Exposed wheels and...interesting builds are going to hurt it 20. Unknown Quantity- Not finished yet. But if the stats get fixed and there's teeth on the shell, I can see it doing quite well 21. Mecha Mouse- No powerful weapon, no above average stats, no hope here 22. Factory- Can it move when spinning? If so, it's still a walking bomb 23. Big Ol' Pusharoo- Exposed wheels, terrible speed, and...uh...where are you putting those speed controllers? ![]() Edited by Wolf51-50, Sep 24 2016, 11:05 AM.
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Alpha Robotics- Embrace the Carnage! Upcoming tournaments Reckoning: Revival Vovoka 0-0 (Lifetime 6-2) Current Tournaments: Ruination 4: The Upheaval LW: White Lightning 0-2 (Lifetime 3-5) MW: Diablo Genesis 0-2(Lifetime 5-2) HW: Coup de Grâce 1-1 (Lifetime 12-4)[currently reining HW CHAMPION] SHW: Fenrir 2-0 (Lifetime 2-1) "hey, that's my underground sex dungeon, not yours!" - The_Angry_Goat | |
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| The_Angry_Goat | Sep 24 2016, 10:20 AM Post #25 |
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¯\_(ツ)_/¯
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I realize what it is you want to do with them. The success of that sort of tactic is dubious at best And if wheelguards are attached to the hubcap then they're literally just part of the wheel
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‽ ROBOTICS (180 - 88 lifetime) Ruination 4 Nick's Fuzzy Rules: 7-1 Glitch: 5-3 Hazardous Waste Removal: 6-2 Khnum: 4-4 ROBOT2 Hat Garage: 0-0 Lilian: 0-0 Blue Max: 0-0 Neuromancer: 0-0 "giant fucking dinosaur" is in my top 5 picks to win the nut ~V900 So you're saying no arenas that fill the driver booths with powerful hallucinogenic gas that argle bargle THE ENEMY'S GATE IS SIDEWAYS ~ Rocket III ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
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| Wolf51-50 | Sep 24 2016, 11:14 AM Post #26 |
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HmmmmMMMMMMM......
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Not attached like that that would be absurd. It's similar to Nightmare's
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Alpha Robotics- Embrace the Carnage! Upcoming tournaments Reckoning: Revival Vovoka 0-0 (Lifetime 6-2) Current Tournaments: Ruination 4: The Upheaval LW: White Lightning 0-2 (Lifetime 3-5) MW: Diablo Genesis 0-2(Lifetime 5-2) HW: Coup de Grâce 1-1 (Lifetime 12-4)[currently reining HW CHAMPION] SHW: Fenrir 2-0 (Lifetime 2-1) "hey, that's my underground sex dungeon, not yours!" - The_Angry_Goat | |
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| The_Angry_Goat | Sep 24 2016, 11:27 AM Post #27 |
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¯\_(ツ)_/¯
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which are not attached to the hubcap? http://battlebots.com/robot/nightmare-2/ |
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‽ ROBOTICS (180 - 88 lifetime) Ruination 4 Nick's Fuzzy Rules: 7-1 Glitch: 5-3 Hazardous Waste Removal: 6-2 Khnum: 4-4 ROBOT2 Hat Garage: 0-0 Lilian: 0-0 Blue Max: 0-0 Neuromancer: 0-0 "giant fucking dinosaur" is in my top 5 picks to win the nut ~V900 So you're saying no arenas that fill the driver booths with powerful hallucinogenic gas that argle bargle THE ENEMY'S GATE IS SIDEWAYS ~ Rocket III ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
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| Hiicantpk | Sep 25 2016, 01:39 PM Post #28 |
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:2hu:
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Was going to wait until I had them all done, but fuck it. FW: 1. Torque Dirty 2 Me - I kinda like how it looks. Also annoyingly good. Enough speed/control to keep the wedge pointed at spinners and keep up with wedges 2. Howler II - Only way I see to take this out is to disable the treads, but for that you need to get past the deathspinner 3. Xerxes - Exactly the kind of bot you'd expect from Gabe. Flipper is a bit thin 4. Gaster - Even with the lacking torque, I feel like this one is going far if it doesn't get angled into every match 5. Drop Zone - I don't think the brick will do much, but aside from that its a solid rammer/wedge. 6. Hot Coffee - Lack of Invertability on its wedge is the only thing that keeps this out of the top 5, even if it can self right by reversing and then quickly flicking forwards 7. Moonraker - The stats look ugly on paper, but it should get the job done depending on how well it can get under bricks. 8. Neon Rainbow - /shrug 9. Backstab - Annoying amount of armour. Can bully pretty much any spinner, but loses to most other bricks 10. Firebird - I don't like the spinner, but that drill might be able to take on some of the meh armour bots. 11. Tyrian - 15 Thwack power, otherwise lackluster 12. Redneck Alimony Payment - Thin blade worries me, but 14 weapon has to count for something 13. Chewer - This is more of a control flipper than a VS, but it should do average if nothing else 14. Bolt Thrower - Average, just like in Bot-O-Rama 15. 16. Capitol Punishment - Interesting, but may struggle to get all the wedges into the dustpan 17. Salamandra - Interesting, but may struggle to get all the wedges into the dustpan 18. Heretic - You say its a good thing that the stats don't make sense, but I suppose its in the spirit of the tourney 19. Feathergo - What is that armour bonus? Also too many bricks for this to be competitive 20. CopyofCopyofCopy - This will have control issues and the VS is really small 21. Kamikaze squad - 4 Translational speed, 1 traction. Basically a pinball 22. Upsie Daisy - Stats are completely fucked, and the lifter is too small/lifts straight vertical. 23. To Fry or to Fly - Im guessing the weapon is mounted like that one from CC Battlebots that I can't remember. The Electonics in the wheels bit though is really risky 24. Crazy Lobster - Assbot makes a return, just 1/9th the size OK Lightweights. 1. Mordor - Fucking Monsterworks 2. Captain Trips - Typical Gabe bot again. 3. The Debilitator - Aside from bots getting to its side and ramming it around all match, this is tough to beat. 4. dead - It can't turn with the weapon spinning, but otherwise deadly 5. Translaytor - Also pretty annoying, but will pinball a fair bit with the 1 wheel 6. Tidal Wave - /shrug 7. Pathos R - Good doorstop, but might get ripped up by the higher powered spinners 8. Dat Pup - Less good doorstop, but still enough to stonewall a good portion of the field 9. Exotherm - Tried and true design, with a good driver 10. Invertigo - Completely off the wall design, but the stats are right so lets see. 11. Arial Annihilation - Launcher, just needs to make sure to play it safe with some of these high power spinners 12. No Exit - I had this higher until I saw it was 4wd 13. Sleipnir - Annoying amount of armour on the front, but the 6 body armour opens it up to hazard damage or hammers 14. Vesta - I know its in the spirit of the tournament, but what....? 15. Psychotic Brick - That thing is long, might be tough to control turning. 16. Scylla - I like the concept, but 5 speed is gonna make it tough to get things into your pincher 17. Spy vs Spy - Please prove me wrong, this is a cool bot but Multibot stat limits are a bitch. 18. DumboLITE - 11 weapon spinner, not great. At least this can flip things upwards. 19. Mecha Mouse - 11 weapon spinner, not great. 20.Phobos Anomoly - Sorry, but I have basically no faith in this 21. Whack Attack - Concept is ok, but the shape of the bot itself kinda ruins it. 22. Unknown Quantity - Please finish the render, Shaba. 23. RC 2 - No 24. Big Ol Pusharoo - I didn't like BOX. in Hammerfall, and I don't like its LW distant cousin Middleweights! 1. Visual Assault - God damnit, Gabe. 2. Ultraviolence - God damnit, Kody. 3. Precice Saunter - For a walking axe, this is surprisingly convincing. 4. Harbinger - Direct Intervention is necessary. Just needs to be wary of the axes. 5. Hugh Mungus - Pretty solid, not much it can't doorstop under. 6. Crash Blossom - 7. ThrashCoil - Pretty cool looking, but a few bots like Visual Assult or Hugh Mungus might be able to get under and push. 8. Seadevil - Finally something not dumb OP from Monsterworks, although still plenty competitive 9. Bunker Buster - Solid, but a lot of edges for spinners to catch, and the bot is fairly long. 10. Jaws - Even with the blurry picture, this is probably the best design Scorpion has made yet here. 11. D.U.D.E - 7 power flippers are nothing to laugh at, but again it has quite a few edges. 12. Rainbow in the Dark - Looks pretty cool but possible control issues and those side panels are spinner food 13. Remi - Apparently other people have more faith in this than me. 14. Brititannia - Not a fan of the front hinged flippers, otherwise Average 15. Atom - Fixed the control issues from Showbots, but still not confident in the spinner in the middle of the wheels design. 16. Sekhmet - Average. Lots of fast bots in this tourney so it might have a little trouble. 17. DJ Dus-T - Quite a few edges to catch on. 18. Rake Against The Machine - In the spirit of the tournament, but meh. 19. Thallium - Circular skirts don't work. 20. Galileo's Voyage - Drum is too high up and the flipper plate is also too high up on the bot. 21. Circuit Breaker - Wedge sits too far from the robot, wedge arms are too thin, possible control issues. 22. Flip City Remix - Uppercut was better. 23. Minion Madness - No. 24. Krill Swarm - Please stop. Heavyweights? 1. Broken Ghost - Not who I expected to put at the top, but very versatile and even though the weapon arm is thin, it should manage 2. 36 - THIS IS WHY WE CAN'T HAVE NICE THINGS 3. Turbolulz - I can't wait for this Melty/FBS craze to die. 4. Morbid - Great speed/control, but the low armour is a bit worrying 5. Hellfire - Strong flipper, not much else to say 6. Gamma Ray - Takes the best part of Smilodon and adds a real weapon, should do well. 7. Smilodon - Speaking of Smilodon... 8. Bastile - Can tank spinners like no tommorow, but I doubt it'll win on aggression or possibly strategy 9. Baron K. Roolenstien - Interesting idea with the treads, we'll see if it works 10. Starstruck - Looks really cool, but overall slightly above average 11. Kamikaze Crab Killer - I do not appreciate the racist joke name 12. Terminal Velocity Classic - Really powerful flipper, but may have trouble getting some of the faster bricks in place to flip 13. Funerary Precession - This thing is gonna pinball so hard 14. Pallas - That rear shield was a good addition, but Dual jaw clampers haven't convinced me yet 15. Catcher in the Rye - Could use a little more speed, but it works. Same issue as above 16. Death Metal - 3 speed against so many control focused bots isn't good 17. Sheol - Can get angled into, and will have some control issues 18. Reggie - Same problem as Death Metal 19. Bass Drop - I dont know why I like this bot so much but ehh 20. Cerberus - Control issues and 5 body armour. Better stating could make this pretty good. 21. Laceration - Really cool if it works, but I doubt it will 22. Book of Carnage - I have no idea what to think of this, but i dont have faith 23. Yeager - Needs better stats and the claws aren't convincing 24. Frostys Nightmare 2 - Im sorry, but this thing is just not gonna work Edited by Hiicantpk, Oct 8 2016, 12:11 PM.
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".. if Kody is removing OOTAs, I'm flying to Canada for the sole purpose of taking a shit down his chimney. " - GF93Team 57 Robo*Con Uptown Funk: 2-0 Remi IV: 1-1 (Lifetime 10-13) Ruination 4 Tidal Wave II: 2-5 (Lifetime 19-15) Remi IV: 4-3 (Lifetime 12-14) Flandre Scarlet: 2-5 (Lifetime 3-5) Lifter 2: Electric Boogaloo: 4-3 | |
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| GF93 | Sep 25 2016, 03:14 PM Post #29 |
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Vi veri veniversum vivus vici.
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OK guys, Peskius's bots are up and ready, now. |
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Ice Cubed Robotics "I will not die until I achieve something. Even though the ideal is high, I never give in. Therefore, I never die with regrets." Cherry Bomb Classic: Season 2 (8-0) Swiftsure- 2-0 Torque Dirty 2 Me- 2-0 Ayame- 1-0 Dead on Arrival- 1-0 Barley Picker- 1-0 Lethal Injection 3- 1-0 Robot Bastards 2 (5-5) Apathy & Lethargy- 2-1 Trump ex Machina- 0-3 Rainbow in the Dark- 3-1 (6-3) Ruination: The Upheaval (20-8) Ayame- 6-1 Marauder- 6-1 Dreadnought Mk3- 3-4 Lethal Injection 3- 5-2 ALL-TIME RECORD Wins: 347 Losses: 230
Notable Achievements on Advanced Robot Combat for make benefit glorious Team of Ice Cubed Robotics
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| The_Angry_Goat | Sep 25 2016, 03:21 PM Post #30 |
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¯\_(ツ)_/¯
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yeah, and lists are a bitch to edit on this website, especially since it's still not working properly for me for whatever reason. so my rankings stay as they are now
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‽ ROBOTICS (180 - 88 lifetime) Ruination 4 Nick's Fuzzy Rules: 7-1 Glitch: 5-3 Hazardous Waste Removal: 6-2 Khnum: 4-4 ROBOT2 Hat Garage: 0-0 Lilian: 0-0 Blue Max: 0-0 Neuromancer: 0-0 "giant fucking dinosaur" is in my top 5 picks to win the nut ~V900 So you're saying no arenas that fill the driver booths with powerful hallucinogenic gas that argle bargle THE ENEMY'S GATE IS SIDEWAYS ~ Rocket III ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
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| GF93 | Sep 25 2016, 03:25 PM Post #31 |
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Vi veri veniversum vivus vici.
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Ah, that sucks. Thoughts on them so far, though? |
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Ice Cubed Robotics "I will not die until I achieve something. Even though the ideal is high, I never give in. Therefore, I never die with regrets." Cherry Bomb Classic: Season 2 (8-0) Swiftsure- 2-0 Torque Dirty 2 Me- 2-0 Ayame- 1-0 Dead on Arrival- 1-0 Barley Picker- 1-0 Lethal Injection 3- 1-0 Robot Bastards 2 (5-5) Apathy & Lethargy- 2-1 Trump ex Machina- 0-3 Rainbow in the Dark- 3-1 (6-3) Ruination: The Upheaval (20-8) Ayame- 6-1 Marauder- 6-1 Dreadnought Mk3- 3-4 Lethal Injection 3- 5-2 ALL-TIME RECORD Wins: 347 Losses: 230
Notable Achievements on Advanced Robot Combat for make benefit glorious Team of Ice Cubed Robotics
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| Peskius | Sep 25 2016, 04:57 PM Post #32 |
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Lightweight
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people are not happy that i was causing a delay :3 XD |
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| Wolf51-50 | Sep 25 2016, 04:59 PM Post #33 |
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HmmmmMMMMMMM......
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Love the designs he has, but those spinning weapons are severely underpowered. He's probably going to need at least 12 weapon to do anything effective |
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Alpha Robotics- Embrace the Carnage! Upcoming tournaments Reckoning: Revival Vovoka 0-0 (Lifetime 6-2) Current Tournaments: Ruination 4: The Upheaval LW: White Lightning 0-2 (Lifetime 3-5) MW: Diablo Genesis 0-2(Lifetime 5-2) HW: Coup de Grâce 1-1 (Lifetime 12-4)[currently reining HW CHAMPION] SHW: Fenrir 2-0 (Lifetime 2-1) "hey, that's my underground sex dungeon, not yours!" - The_Angry_Goat | |
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| Peskius | Sep 25 2016, 05:00 PM Post #34 |
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Lightweight
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who? |
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| Wolf51-50 | Sep 25 2016, 05:16 PM Post #35 |
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HmmmmMMMMMMM......
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Sorry, couldn't think of the names. Lawn Mower and Yeager. Spinning weapons need a lot of power to be effective. Otherwise the blade stops, and you end up like M.O.E. from S3 of Battlebots |
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Alpha Robotics- Embrace the Carnage! Upcoming tournaments Reckoning: Revival Vovoka 0-0 (Lifetime 6-2) Current Tournaments: Ruination 4: The Upheaval LW: White Lightning 0-2 (Lifetime 3-5) MW: Diablo Genesis 0-2(Lifetime 5-2) HW: Coup de Grâce 1-1 (Lifetime 12-4)[currently reining HW CHAMPION] SHW: Fenrir 2-0 (Lifetime 2-1) "hey, that's my underground sex dungeon, not yours!" - The_Angry_Goat | |
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| Peskius | Sep 25 2016, 05:30 PM Post #36 |
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Lightweight
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Ah XD Well thanks for saying my designs are cool ![]() I'll keep that in mind for next time. Right now though this is more of a test to see how I turn out
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| Badnik96 | Sep 25 2016, 05:31 PM Post #37 |
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You're just a voice pal, you don't know a damn thing about racing!
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No you seriously should fix your stats for this one. All your robots are so poorly statted that I doubt they'll win much. |
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Team Ignition WhipCoil - The Crash & Burn Tournament 5 Champion Redline - Robot Bastards LW Champion Sling Shot - Bot-o-Rama 2016 Sportsman Champion The Debilitator - Cherry Bomb Classic Lightweight Champion Pyrite - FRR Backlash Lightweight Champion Doomerang - Robot Fight Night Heavyweight Champion [/color]
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| Peskius | Sep 25 2016, 05:31 PM Post #38 |
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Lightweight
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I just need to wait to see where my bots are placed in the rankings now ^^ |
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| Wolf51-50 | Sep 25 2016, 05:42 PM Post #39 |
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HmmmmMMMMMMM......
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You're allowed to fix your stats at this time. Do it while you can |
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Alpha Robotics- Embrace the Carnage! Upcoming tournaments Reckoning: Revival Vovoka 0-0 (Lifetime 6-2) Current Tournaments: Ruination 4: The Upheaval LW: White Lightning 0-2 (Lifetime 3-5) MW: Diablo Genesis 0-2(Lifetime 5-2) HW: Coup de Grâce 1-1 (Lifetime 12-4)[currently reining HW CHAMPION] SHW: Fenrir 2-0 (Lifetime 2-1) "hey, that's my underground sex dungeon, not yours!" - The_Angry_Goat | |
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| Peskius | Sep 25 2016, 05:51 PM Post #40 |
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Lightweight
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I already updated them with the help of GF93 |
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9:18 AM Jul 11