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Robot Bastards 2: The New Era; Autumn is Coming...
Topic Started: Sep 21 2016, 01:59 AM (3,716 Views)
ACCount
Featherweight
LW: No Clearance
Posted ImagePosted Image
Weapon: 4 ([2+2] jaws + 1 wedge dropper) | Speed: 8 | Torque: 3 | Armor: 10 | Traction: 5

A 2WD hydraulic grabber. High speed, optional thwack tail and a surprise weapon: wedge dropper. It's called "No Clearance" because it has high ground clearance, unlike your all-hinged floorscraper. Have fun navigating around the road bumps my bot creates.

Weapons:
The first weapon is hydraulic grabbing jaws. Jaws use 3 points, but the lower jaw and upper jaw are statted separately by dual weapons rule, giving it a total of 4 grabbing speed. What a hacky way to get an extra point.

The second is 1-point wedge dropper. It can drop up to 12 tiny spring-loaded wedges that unfold when they hit the floor. Wedges lay low and have high traction: they have special traction pads on one side and strong magnets on another. They also have some spikes that may catch a wheel if I'm lucky.
https://i.imgur.com/SR9Elxi.png

Modules:
Thwack tail, with two heads: hammer and wedge+spikes. Having it installed reduces the amount of wedges the bot can carry to 8. And, just like with my other thwacks, thwack tail's attachment is a purposeful weak point. If something with 25 weapon would hit the tail, it would just tear it off without transferring hit energy to bot's chassis.
https://i.imgur.com/1oLQ9DA.png
https://i.imgur.com/Rh1t1Qs.png

Joined jaws, for better wedging.
https://i.imgur.com/44Sip0q.png

And an alternative configuration:
No Mercy
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Weapon: 1 (wedge dropper) | Speed: 8 | Torque: 3 | Armor: 13 (+3 plow) | Traction: 5
Death to death spinners!


MW: Sucker Punch
Posted ImagePosted Image
Weapon: 10 (7+7 dual weapon) | Speed: 6 | Torque: 2 | Armor: 7 | Traction: 5

This 2WD control spinner has an unique weapon system: the spinner itself is embedded in ramming bar, giving it a maximum of 14 weapon power when fired. As the bar is fired, the middle section tilts, forcing the bar to press the floor. The bot can be inverted to make the bar aim for the sky instead.

Being a ramming rod, it basically avoids the pressing wedge penalty: the rod stays pressed only for a very, very short time as it's fired.

HW: Drunken Master
Posted Image
Weapon: 13 (9+9 dual weapon) | Speed: 6 | Torque: 2 | Armor: 5 | Traction: 4

My tribute to Alcoholic Stepfather. This Mecanum drive madness is equipped with a lifter powerful enough to double as flipper when used at full power, and a combined pick/hammer. It can "lock" its hammer and use the lifter for clamping. It also has an on-board camera that works like a parking camera, helping weapon operator to aim the hammer precisely.

Modules:
A longer hammer arm and longer lifter arms, useful in situations that require more reach.
http://i.imgur.com/0PbITsD.png
I can also invert the hammer and remove the side skirts.

Alternative configuration:
Posted Image
Weapon: 9 | Speed: 6 | Torque: 2 | Armor: 9 (+4 front wedge) | Traction: 4
The lifter is replaced with hinged wedge, unpowered but highly armored. Looks like an anti-spinner setup, probably is.
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attackfrog
Member Avatar
(•̀ᴗ•́)و
I'm entering this at the last minute! >_>

Here are some procrastination-bots for you all.

LW: Frogbot
Quote:
 
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Swordfish's little amphibian cousin. It's a 4WD spring-powered flipper (I don't know how else such a flipper would realistically work, to be honest.) It's got some protrusions on the end of the "tongue" to hook underneath another robot from the side if I spin around.

Stats: Speed: 8 / Traction: 6 / Torque: 3 / Weapon: 4 / Armor: 9



MW: Water Strider
Quote:
 
Posted Image

An undercutter with 20/20 vision. Can run inverted. The wide stance should make it easier to turn.

Stats: Speed: 6 / Traction: 4 / Torque: 1 / Weapon: 12 / Armor: 7



HW: Undertow III
Quote:
 
Posted Image

Undertow returns! It's quite like Undertow II, only this time the shield is a different shape and can be removed. It's an in-line 4WD rear-hinged flipper with spinner armor on its butt.

Stats: Speed: 8 / Traction: 6 / Torque: 2 / Weapon: 5 / Armor: 9 (+3 Rear Shield)



Image gallery: http://imgur.com/a/K5yFF


I'm going to show up this time, I sweah!
Edited by attackfrog, Feb 1 2017, 11:15 PM.
Posted Image
Ruination IV: The Upheaval - Pinstripe (LW: 4 - 3) / The Maw (MW: 3 - 4) / Sinmill (HW: 4 - 3) / Speed Bison (SHW: 7 - 1 and in the semifinals!)
REDDIT - Super Swordfish (HW: 4 - 2 and in the round of 16!)
RoBattle - The Gourmet (LW: 9pts) / Hercules (HW: 12pts)
R.O.B.O.T.S. II - Buzzcut (FW: 0 - 0) / Splashdown (LW: 0 - 0) / Frogbot 2000 (MW: 0 - 0) / Boy Flaily (HW: 0 - 0)

[attackfrog on Sketchfab] | [The Ruination IV Visual Guide] | [The REDDIT Visual Guide]
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playzooki
Member Avatar
oi
lw

dead

Posted Image

hs
speed 5
traction 3
torque 1
armour 6
weapon 15


mw
march or die
Posted Image
Posted Image
front hinged flipper, hinged wedge on sides and back, teeth are on springs so they retract when upside down
Speed 8
Traction 7
Armour 9
Weapon 3
Torque 3

hw
service crew
Posted Image

2wd lifter- whole of the blue part is the lifter

speed 7
traction 7
weapon 3
armour 10 (+1 to front of lifter)
torque 3
Edited by playzooki, Feb 2 2017, 05:16 PM.
March or Die - Ruination: The Omen MW Last Eight, Ruination: The Omen Tag Team Champion (with the Green Hornet / NWOWWE), Ruination: The Contagion MW CHAMPION
Corrupt Politician - Reign of Steel SHW Finalist
Murder Is Fun! - Reign of Steel HW Semi-Finalist
Shrek - Hammerfall 4th Place

GF93
 
I'm starting to regret entering.
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Siphai
Member Avatar
The Guy
Dr. P

Invertible. Teeth on wedge are removable.

Speed: 7
Traction: 4
Torque: 2
Weapon: 10 (1 Lifter, 9 Hammer)
Armor: 7 (+2 to the front plow)

Posted Image
Posted Image

Cement Mixer

Invertible. Rear wedge is removable.

Speed: 6
Traction: 3
Torque: 1
Weapon: 13
Armor: 7

Posted Image
Posted Image
Posted Image

Snijmachine

Invertible. Rear wedge is removable.

Speed: 5
Traction: 4
Torque: 1
Armor: 6
Weapon: 14

Posted Image
Edited by Siphai, Feb 2 2017, 11:09 PM.
Team Targeted - (36-12) Robot Bastards

Dr. P: 4-8
Square Wave: 11-1
Snijmachine: 10-2
Parabolic Trajectory: 11-1
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