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| "How Can I Improve..."; the ARC version | |
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| Topic Started: Jul 7 2013, 03:52 PM (2,084 Views) | |
| That Kode Guy | Jul 7 2013, 03:52 PM Post #1 |
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Ruiner of All
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Basically, I'm bringing the concept of this thread http://www.fightingrobots.co.uk/threads/73...could-i-improve over here. I've noticed that we've been getting an influx of newcomers lately. So, if you're new and want to know how stat systems, RPs, designs, pics, or whatnot else work here, or if you've had a brainfart on the tournaments or something, drop a post in this thread. We'll be happy to answer any questions and give advice. Well, at least I will. ![]() Don't be shy now.
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| Siphai | Jul 7 2013, 03:54 PM Post #2 |
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The Guy
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How do I post results by sunday |
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Team Targeted - (36-12) Robot Bastards Dr. P: 4-8 Square Wave: 11-1 Snijmachine: 10-2 Parabolic Trajectory: 11-1 | |
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| GF93 | Jul 7 2013, 04:07 PM Post #3 |
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Vi veri veniversum vivus vici.
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One thing I would like to ask...I have a plan for a design with a Sewer Snake-esque weapon configuration, as in with the one lifter on the front and the one on top. If they're both basically part of the same weapon, would it technically count as multiple weapons or one? |
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Ice Cubed Robotics "I will not die until I achieve something. Even though the ideal is high, I never give in. Therefore, I never die with regrets." Cherry Bomb Classic: Season 2 (8-0) Swiftsure- 2-0 Torque Dirty 2 Me- 2-0 Ayame- 1-0 Dead on Arrival- 1-0 Barley Picker- 1-0 Lethal Injection 3- 1-0 Robot Bastards 2 (5-5) Apathy & Lethargy- 2-1 Trump ex Machina- 0-3 Rainbow in the Dark- 3-1 (6-3) Ruination: The Upheaval (20-8) Ayame- 6-1 Marauder- 6-1 Dreadnought Mk3- 3-4 Lethal Injection 3- 5-2 ALL-TIME RECORD Wins: 347 Losses: 230
Notable Achievements on Advanced Robot Combat for make benefit glorious Team of Ice Cubed Robotics
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| Probably Rob | Jul 7 2013, 04:08 PM Post #4 |
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The Forgotten Obscure Orgasmic Mime
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How the hell do I make a 3D creation of my robot!? |
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| NFX | Jul 7 2013, 04:18 PM Post #5 |
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Fuck Bitches Get Crystals
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You need a 3D modelling program to do that, such as Rhinoceros or Sketchup. If you're so inclined, you could use Paint, like Josh or Dylan do, or you could even draw them on paper like Alex. =) |
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Team Mongoose (358-215) "The Colour of Awesome" Braveheart / Crash Blossom / Depth Charge / Broken Ghost / Murder Death Unit / Agent X RoBattle Override - 13 pts MiDAS - 12 pts it was a gigantic masturbation of polygons :v - That Kode Guy | |
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| That Kode Guy | Jul 7 2013, 04:21 PM Post #6 |
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Ruiner of All
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GF93 - If they function as separate weapons, then the multiple weapon rule gets applied to them. If it's one weapon that can function differently, no points are deducted. Rob - Well your Robot Arena 2 creations aren't really bad at all, but if you want to try your hand at 3D modeling, then like Nick said, you can use a program such as Google SketchUp. You may also try a trial version of Rhino3D (you can get around the 25-save limit by print screening pictures of your robots). Of course, Paint isn't all that bad either. Josh and Dylan get by doing that and those are some of the best CAD jobs I've seen.
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| GF93 | Jul 7 2013, 04:33 PM Post #7 |
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Vi veri veniversum vivus vici.
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Right. Something like this is what I have in mind- ![]() -as shown on Luzifer, a German robot made using parts from Black Hole. |
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Ice Cubed Robotics "I will not die until I achieve something. Even though the ideal is high, I never give in. Therefore, I never die with regrets." Cherry Bomb Classic: Season 2 (8-0) Swiftsure- 2-0 Torque Dirty 2 Me- 2-0 Ayame- 1-0 Dead on Arrival- 1-0 Barley Picker- 1-0 Lethal Injection 3- 1-0 Robot Bastards 2 (5-5) Apathy & Lethargy- 2-1 Trump ex Machina- 0-3 Rainbow in the Dark- 3-1 (6-3) Ruination: The Upheaval (20-8) Ayame- 6-1 Marauder- 6-1 Dreadnought Mk3- 3-4 Lethal Injection 3- 5-2 ALL-TIME RECORD Wins: 347 Losses: 230
Notable Achievements on Advanced Robot Combat for make benefit glorious Team of Ice Cubed Robotics
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| That Kode Guy | Jul 7 2013, 04:51 PM Post #8 |
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Ruiner of All
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Here's what it boils down to, I think. - if there's at least two major mechanisms guiding that weapon (like, two separate rams) then the multi-weapon rule applies - if it's all comprised of a single mechanism, no deduction. Gravity and such are factored into this |
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| GF93 | Jul 7 2013, 04:55 PM Post #9 |
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Vi veri veniversum vivus vici.
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OK. So from what I can see, both appear to be based on the same mechanism (Look at the Crankset on the side of the lifter), so I guess it'd count as a single weapon, right? |
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Ice Cubed Robotics "I will not die until I achieve something. Even though the ideal is high, I never give in. Therefore, I never die with regrets." Cherry Bomb Classic: Season 2 (8-0) Swiftsure- 2-0 Torque Dirty 2 Me- 2-0 Ayame- 1-0 Dead on Arrival- 1-0 Barley Picker- 1-0 Lethal Injection 3- 1-0 Robot Bastards 2 (5-5) Apathy & Lethargy- 2-1 Trump ex Machina- 0-3 Rainbow in the Dark- 3-1 (6-3) Ruination: The Upheaval (20-8) Ayame- 6-1 Marauder- 6-1 Dreadnought Mk3- 3-4 Lethal Injection 3- 5-2 ALL-TIME RECORD Wins: 347 Losses: 230
Notable Achievements on Advanced Robot Combat for make benefit glorious Team of Ice Cubed Robotics
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| NFX | Jul 7 2013, 04:55 PM Post #10 |
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Fuck Bitches Get Crystals
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If they're connected by a cable, such as Razer's wings, then I'm pretty sure that would be alright, since there's only one mechanism. I had an idea for a clamp/lifter robot that would clamp the robot first, then when the clamp reached a certain point, the tension in the cable would raise the arm as well. I'm pretty sure this would be okay, if I can CAD it out properly. |
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Team Mongoose (358-215) "The Colour of Awesome" Braveheart / Crash Blossom / Depth Charge / Broken Ghost / Murder Death Unit / Agent X RoBattle Override - 13 pts MiDAS - 12 pts it was a gigantic masturbation of polygons :v - That Kode Guy | |
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| That Kode Guy | Jul 7 2013, 04:56 PM Post #11 |
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Ruiner of All
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Yes, I'm pretty sure that counts as a single mechanism. |
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| GF93 | Jul 7 2013, 05:01 PM Post #12 |
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Vi veri veniversum vivus vici.
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Great! I can utilise that as an effective design, then. I'll rustle up some drawings, upload them, and see what you think.
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Ice Cubed Robotics "I will not die until I achieve something. Even though the ideal is high, I never give in. Therefore, I never die with regrets." Cherry Bomb Classic: Season 2 (8-0) Swiftsure- 2-0 Torque Dirty 2 Me- 2-0 Ayame- 1-0 Dead on Arrival- 1-0 Barley Picker- 1-0 Lethal Injection 3- 1-0 Robot Bastards 2 (5-5) Apathy & Lethargy- 2-1 Trump ex Machina- 0-3 Rainbow in the Dark- 3-1 (6-3) Ruination: The Upheaval (20-8) Ayame- 6-1 Marauder- 6-1 Dreadnought Mk3- 3-4 Lethal Injection 3- 5-2 ALL-TIME RECORD Wins: 347 Losses: 230
Notable Achievements on Advanced Robot Combat for make benefit glorious Team of Ice Cubed Robotics
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| BEES | Jul 8 2013, 12:23 AM Post #13 |
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I've never lived by anyone's rules but my own.
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how to improve? get luckier at winning duh :rolleyes: |
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| That Kode Guy | Jul 8 2013, 12:36 AM Post #14 |
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Ruiner of All
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git oot |
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| GF93 | Jul 8 2013, 04:41 AM Post #15 |
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Vi veri veniversum vivus vici.
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"Anyone who wants to pretend that a rammer or flipper can do anything but hope for the best against a high-powered spinner is a fucking tool."
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Ice Cubed Robotics "I will not die until I achieve something. Even though the ideal is high, I never give in. Therefore, I never die with regrets." Cherry Bomb Classic: Season 2 (8-0) Swiftsure- 2-0 Torque Dirty 2 Me- 2-0 Ayame- 1-0 Dead on Arrival- 1-0 Barley Picker- 1-0 Lethal Injection 3- 1-0 Robot Bastards 2 (5-5) Apathy & Lethargy- 2-1 Trump ex Machina- 0-3 Rainbow in the Dark- 3-1 (6-3) Ruination: The Upheaval (20-8) Ayame- 6-1 Marauder- 6-1 Dreadnought Mk3- 3-4 Lethal Injection 3- 5-2 ALL-TIME RECORD Wins: 347 Losses: 230
Notable Achievements on Advanced Robot Combat for make benefit glorious Team of Ice Cubed Robotics
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| That Kode Guy | Jul 16 2013, 01:39 PM Post #16 |
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Ruiner of All
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So, um...![]() Kind of wanting to give this concept a fresh take, if I ever plan on entering Airazor for FRR6. Any ideas? |
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| GF93 | Jul 16 2013, 01:50 PM Post #17 |
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Vi veri veniversum vivus vici.
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How about electric-driven Wings that move up and down (IE. Warhead), and have the beak as a Crusher, with the Tail Feathers as a Static Wedge? That could work, yeeeeesss. |
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Ice Cubed Robotics "I will not die until I achieve something. Even though the ideal is high, I never give in. Therefore, I never die with regrets." Cherry Bomb Classic: Season 2 (8-0) Swiftsure- 2-0 Torque Dirty 2 Me- 2-0 Ayame- 1-0 Dead on Arrival- 1-0 Barley Picker- 1-0 Lethal Injection 3- 1-0 Robot Bastards 2 (5-5) Apathy & Lethargy- 2-1 Trump ex Machina- 0-3 Rainbow in the Dark- 3-1 (6-3) Ruination: The Upheaval (20-8) Ayame- 6-1 Marauder- 6-1 Dreadnought Mk3- 3-4 Lethal Injection 3- 5-2 ALL-TIME RECORD Wins: 347 Losses: 230
Notable Achievements on Advanced Robot Combat for make benefit glorious Team of Ice Cubed Robotics
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| That Kode Guy | Jul 16 2013, 02:02 PM Post #18 |
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Ruiner of All
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Hmm. I like those suggestions very much. I'm having a sudden Razer/Warhead hybrid idea now. Time to get redesigning! |
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| GF93 | Jul 16 2013, 02:05 PM Post #19 |
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Vi veri veniversum vivus vici.
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Glad to be of assistance, yes. Also- Trukk, not Munky.
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Ice Cubed Robotics "I will not die until I achieve something. Even though the ideal is high, I never give in. Therefore, I never die with regrets." Cherry Bomb Classic: Season 2 (8-0) Swiftsure- 2-0 Torque Dirty 2 Me- 2-0 Ayame- 1-0 Dead on Arrival- 1-0 Barley Picker- 1-0 Lethal Injection 3- 1-0 Robot Bastards 2 (5-5) Apathy & Lethargy- 2-1 Trump ex Machina- 0-3 Rainbow in the Dark- 3-1 (6-3) Ruination: The Upheaval (20-8) Ayame- 6-1 Marauder- 6-1 Dreadnought Mk3- 3-4 Lethal Injection 3- 5-2 ALL-TIME RECORD Wins: 347 Losses: 230
Notable Achievements on Advanced Robot Combat for make benefit glorious Team of Ice Cubed Robotics
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| MadBull | Jul 17 2013, 08:58 AM Post #20 |
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Superheavyweight
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has anoyone ever told you that robots look just like a bird?! |
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9:17 AM Jul 11
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Well, at least I will. 





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9:17 AM Jul 11