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| Unlimited Limits 1.5 vs Sanitation Engineer | |
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| Topic Started: Jul 11 2009, 11:34 PM (83 Views) | |
| ACAMS | Jul 11 2009, 11:34 PM Post #1 |
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Middleweight
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Unlimited Limits 1.5 Speed: 6 Armor: 4 Traction: 5 Weapon: 7 Sanitation Engineer Speed - 8 Armor - 7 Traction - 6 Weapon - 1 I have a speed and traction advantage, so I will swing out and avoid his flipper and try to get a good ramming hit on his sides. If we do hit head on, his flipper may just burst upward through my top spring loaded wedges and into thin air allowing me to have a huge advantage and I will quickly take him to the hazards, especially the pulverizer. If it looks like he is getting the best of me from the front I will turn around and come at him with my rear hinged wedge and try to knock him off balance so I can hit him with my front and carry him to the hazards or maybe punch him with my spikes. I will avoid hazards, unless I am pushing him towards them and should I get flipped, I will quickly recover and just keep on going as my bot is completely invertable. |
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| Ry_Trapp0 | Jul 12 2009, 04:01 AM Post #2 |
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ɹʎ_ʇɹɐdd0
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well, guess we're just gonna have to see who can get under who and go from there. i don't have many options here, and i'll just have to get a flip whenever he leaves himself open. as long and narrow as SE is, the odds should be in my favor that a side is open when he lands after a flip, and i'll just keep repeating the process. |
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Nothing to see here, people, move along Trapp Engineering Dissociative Identity: (Fantasy Fury) 3-0 and FF Champion! | |
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3:44 AM Jul 11