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Looking to the future...
Topic Started: Feb 27 2009, 05:00 PM (14,958 Views)
NWOWWE
Member Avatar
Team Blood Gulch Motto
Outside of Nanael (and one last cameo by ZK in Ruination lol), LW is still pretty much my spinner class with Spike, O'Malley and Dr. Robotnik. The first two in particular since there is definite room to improve their weapon designs.

MW is a bit more balanced. Harbinger is showing good potential to stick around. Green Hornet is cool, but could probably use an upgrade, and we'll see what happens with Dedede.

HW I still can't get away from flippers in even though ToC is pretty much out to pasture at this point. Redemption Denied and Arbiter are finally looking like worth bots in their own right, and even with the rough stretch in LoRE, Ridley still is a solid design.

SHW a.k.a. Josh takes other peoples bots. Fulcrum and Jack Frost are the only real obvious choices. Everything else is mostly throwing a dart and hoping something sticks. Final Boss is probably done. Maybe a big overhaul of Tali would be a good idea.
Area51Escapee,Jan 30 2011
01:27 AM
Spatula,Jan 29 2011
11:32 PM
I should go 3-1 this week but it'll probably be something like 0-4 or 0-5.

It sucks going 0-5. You lose all 4 of your bot fights for the week and you also lose at life.
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playzooki
Member Avatar
oi
my bots are still shit and always will be

except shrek

shrek was robbed
March or Die - Ruination: The Omen MW Last Eight, Ruination: The Omen Tag Team Champion (with the Green Hornet / NWOWWE), Ruination: The Contagion MW CHAMPION
Corrupt Politician - Reign of Steel SHW Finalist
Murder Is Fun! - Reign of Steel HW Semi-Finalist
Shrek - Hammerfall 4th Place

GF93
 
I'm starting to regret entering.
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BEES
Member Avatar
I've never lived by anyone's rules but my own.
I'm working on my next team, and I'm glad I started now, because I've got a lot to do. Basically I feel like some of my designs could be shifted closer towards real robots to make them appear more effective and solid, and then some designs which performed well in the past were somewhat unsound. The key is making everything more effective without making it look boring--keeping the unique personality I always try to give my bots.

I talk about this in my CAD thread.
Edited by BEES, Aug 2 2015, 03:01 AM.
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That Kode Guy
Member Avatar
Ruiner of All
So I want to flesh out my new SHW axebot, Ceres. Which follows the naming conventions of my newer bots (Juno, Pallas).

Unfortunately I'm kind of stuck on where to go with it. There's only so many ways one can design an axe-bot and they can do one of two things, or both if possible.

- strike from overhead and cause damage
- pierce into or clamp onto enemy armour and help control them

there's not really much else they do. you can make them double-sided ala Terrorhurtz, but that only gives you another side to axe with. what I did with Tellu wasn't that... original. it was just forming a wedge on the back of the axehead to work as a (mediocre) flipper.

so, what do i do? i realy don't want to be stuck in the doldrums here and delay making this bot for a year, only to turn it into something generic just to get it out of the way. :/
Posted Image

Team Covenant stuff
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NFX
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Fuck Bitches Get Crystals
You could give it two horizontal axes, a bit like Splinter had. That'd allow for the bot to be invertible, and not have to worry about self-righting.
Team Mongoose (358-215)
"The Colour of Awesome"

Braveheart / Crash Blossom / Depth Charge / Broken Ghost / Murder Death Unit / Agent X

RoBattle
Override - 13 pts
MiDAS - 12 pts

it was a gigantic masturbation of polygons :v - That Kode Guy
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That Kode Guy
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Ruiner of All
The question is, how effective would those axes really be? What would be their purpose? Grabbing? Grabbing doesn't quite work too well, and especially since most bots nowadays slope their sides.
Posted Image

Team Covenant stuff
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That Kode Guy
Member Avatar
Ruiner of All
Ceres (?)

Posted Image

Yeah... I ditched the axe idea because I didn't like it. Rough version. Yes, that's a 12WD bot. And I tried to make it viable by having the wheelbase or TRACK or whatever it is (fuck you Martijn :P) spaced evenly. At least wheels work better than tracks most of the time. :v:

Spiritual successor to Teresa. The lifting arm (and mechanism, which is partway inside the giant puck in the middle) is attached to a punching mechanism, which can be adjusted very slightly. I can fire the arm at a slight downward angle, or slight upward angle. Was worried about the arm firing into the ground, but Spatula's input reassured me to go along with it, since he said it'd only really fire along the ground. :v: What this does is force the arm into the ground while also pushing it along the ground, defeating other lifters, and 2WD bots. It also acts as a puncher/keep-away stick against spinners, though it has a back-up hinged wedge/plow at the back just in case.

I wanted to make the arm wider, but if I did that it would look very cumbersome and unsightly, so... yeah. :v:

I'll fiddle around with it more and see what I get, I suppose. I guess I can enter it into whatever comes after FRR7.
Posted Image

Team Covenant stuff
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The_Angry_Goat
Member Avatar
¯\_(ツ)_/¯
I cant believe you managed to out-wheel Angry goat with a design that actually seems viable. it's a unique take on a lifter, that's for sure
‽ ROBOTICS (180 - 88 lifetime)

Ruination 4
Nick's Fuzzy Rules: 7-1
Glitch: 5-3
Hazardous Waste Removal: 6-2
Khnum: 4-4


ROBOT2
Hat Garage: 0-0
Lilian: 0-0
Blue Max: 0-0
Neuromancer: 0-0

"giant fucking dinosaur" is in my top 5 picks to win the nut ~V900
So you're saying no arenas that fill the driver booths with powerful hallucinogenic gas that argle bargle THE ENEMY'S GATE IS SIDEWAYS ~ Rocket III
Posted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted Image
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British-Robotics
Superheavyweight
Decent design :), but heck now I need to come up with an even melty brain, crazy, hoo-hah design to kill that thingymabob!
TEAM TBR


Team:

FRR Backlash
Powerdrive Jr 0-4
Lethal Carriageway 3-1
Sparkster 4-0
Chemical Explosion V2
1-3
"Completely British Killers"

Ruination: The Contagion:
Chemical Explosion - SHW Champion
Rocket Knight - HW Quarter Finalist


Awards:
Ruination: The Contagion:
Chemical Explosion: (Astrobot Award, The Windmill Award, Blood Thirsty Award (Shared with Redemption Denied)
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NWOWWE
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Team Blood Gulch Motto
Of course I feel like this is becoming relevant again. :v:

Posted Image
Area51Escapee,Jan 30 2011
01:27 AM
Spatula,Jan 29 2011
11:32 PM
I should go 3-1 this week but it'll probably be something like 0-4 or 0-5.

It sucks going 0-5. You lose all 4 of your bot fights for the week and you also lose at life.
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GF93
Member Avatar
Vi veri veniversum vivus vici.
KodeBreaker
Jan 19 2016, 03:13 PM
Ceres (?)

Posted Image

Yeah... I ditched the axe idea because I didn't like it. Rough version. Yes, that's a 12WD bot. And I tried to make it viable by having the wheelbase or TRACK or whatever it is (fuck you Martijn :P) spaced evenly. At least wheels work better than tracks most of the time. :v:

Spiritual successor to Teresa. The lifting arm (and mechanism, which is partway inside the giant puck in the middle) is attached to a punching mechanism, which can be adjusted very slightly. I can fire the arm at a slight downward angle, or slight upward angle. Was worried about the arm firing into the ground, but Spatula's input reassured me to go along with it, since he said it'd only really fire along the ground. :v: What this does is force the arm into the ground while also pushing it along the ground, defeating other lifters, and 2WD bots. It also acts as a puncher/keep-away stick against spinners, though it has a back-up hinged wedge/plow at the back just in case.

I wanted to make the arm wider, but if I did that it would look very cumbersome and unsightly, so... yeah. :v:

I'll fiddle around with it more and see what I get, I suppose. I guess I can enter it into whatever comes after FRR7.
Love the look of this one, I have to say.
Ice Cubed Robotics Posted Image
"I will not die until I achieve something. Even though the ideal is high, I never give in. Therefore, I never die with regrets."

Cherry Bomb Classic: Season 2 (8-0)
Swiftsure- 2-0
Torque Dirty 2 Me- 2-0
Ayame- 1-0
Dead on Arrival- 1-0
Barley Picker- 1-0
Lethal Injection 3- 1-0

Robot Bastards 2 (5-5)
Apathy & Lethargy- 2-1
Trump ex Machina- 0-3
Rainbow in the Dark- 3-1 (6-3)

Ruination: The Upheaval (20-8)
Ayame- 6-1
Marauder- 6-1
Dreadnought Mk3- 3-4
Lethal Injection 3- 5-2

ALL-TIME RECORD
Wins: 347
Losses: 230
KodeBreaker
 
Alex Valentine is the hero we deserve.

Notable Achievements on Advanced Robot Combat for make benefit glorious Team of Ice Cubed Robotics
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Mystic2000
Member Avatar
The Mad Scientist of ARC
HW Design i'm working on potentially for FRR7, if i don't continue on with the Midnights, which now feel like a failed attempt at a rebirth of my old bots than anything, here is Thallium :

Posted Image

HW Drum with Babaganoush style skirt and rounded chassis cause HS can die in a inferno (then againt it's that or it will be a wedge war like RA2)
Posted Image

Team Obscure:

"From the endless pit of darkness we arise, to make sure you'll never see the next sunrise"
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GF93
Member Avatar
Vi veri veniversum vivus vici.
Nice, that looks pretty solid. Even if does look a bit like a evil Smartie with the roundness and bright colours. :P
Ice Cubed Robotics Posted Image
"I will not die until I achieve something. Even though the ideal is high, I never give in. Therefore, I never die with regrets."

Cherry Bomb Classic: Season 2 (8-0)
Swiftsure- 2-0
Torque Dirty 2 Me- 2-0
Ayame- 1-0
Dead on Arrival- 1-0
Barley Picker- 1-0
Lethal Injection 3- 1-0

Robot Bastards 2 (5-5)
Apathy & Lethargy- 2-1
Trump ex Machina- 0-3
Rainbow in the Dark- 3-1 (6-3)

Ruination: The Upheaval (20-8)
Ayame- 6-1
Marauder- 6-1
Dreadnought Mk3- 3-4
Lethal Injection 3- 5-2

ALL-TIME RECORD
Wins: 347
Losses: 230
KodeBreaker
 
Alex Valentine is the hero we deserve.

Notable Achievements on Advanced Robot Combat for make benefit glorious Team of Ice Cubed Robotics
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