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Looking to the future...
Topic Started: Feb 27 2009, 05:00 PM (14,999 Views)
StarlessSoldier
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The Lost Warrior
Siphai
Apr 2 2009, 10:05 PM
StarlessSoldier
Apr 2 2009, 05:00 PM
Copperhead has gone through less changes however unless you count the fact that the first version (which never competed) was a spinner and the first competing version was a lifter similar to Vald the Impaler.

Holy shit, you wouldn't happen to have those pics still around somewhere, would you?

While I did manage to find the first version of Copperhead online (among other things), the spinner version is unfortunately lost forever unless someone here has it. Here's a little collage I made for all 5 versions going clockwise from the top left. As you can see, one version was nothing more than a paint job change. Also, Copperhead actually has 3 seasons on Adrenaline because I forgot about Flatliner in CFBB3.
Posted Image
The unforeseen consequences of ABC's Battlebots selection process:

1999: Shadetree tinkerer sees combat robots made from wheelchair parts and old tire rims; says I can do this. Hobby robotic combat is born.

2016: Shadetree tinkerer sees combat robots that look like they were designed by NASA engineers with DARPA funding; says I can't do this. Hobby robotic combat dies.
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Area51Escapee
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Root Admin Wannabe
I'm also going to be redesigning some older bots of mine. I got Celestial Slayer 3 done and he's one of my many redesigns. I also plan to do redesigns for Barrier, Jack Frost, Striker and Solar Smash. Hopefully, I can enter all of them in either ARC or FF for future use. Here's the new Celestial Slayer.

Posted Image

I like how Goodbye is designed so that the lifter is the "tongue". The bot just gets creepier.
"If you're talking about time travelling bunnies...then yes." - Ben, LOST
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StarlessSoldier
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The Lost Warrior
Over all I like it, especially the new spinning rack design. One thing though, other than being reminiscant of the old design, what the hell is the purpose of the things on the back?
The unforeseen consequences of ABC's Battlebots selection process:

1999: Shadetree tinkerer sees combat robots made from wheelchair parts and old tire rims; says I can do this. Hobby robotic combat is born.

2016: Shadetree tinkerer sees combat robots that look like they were designed by NASA engineers with DARPA funding; says I can't do this. Hobby robotic combat dies.
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Area51Escapee
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Root Admin Wannabe
I suppose they are more for the reminiscant quality. However, they have always been used as spinner stoppers in the past. If anything else, it's the trademark of the bot.
"If you're talking about time travelling bunnies...then yes." - Ben, LOST
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Fish Of Doom
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I feel like a fucking celebrity around here.
StarlessSoldier
Apr 2 2009, 10:48 PM
COPPORHEAD!

I know I have a picture of the spinner version on my backup harddrive. I can maybe find it when I get home.
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Ry_Trapp0
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ɹʎ_ʇɹɐdd0
here is the very short time line of UL(the unveiling of the newest version at the bottom)...
Posted Image
Posted Image
Posted Image
yea, it really hasn't changed much. im pretty much out of ideas, i really dont know what else could be done to legitimately improve the design. the flipper is shorter to improve maneuverability, and the wheelbase is a little longer to improve control.

im thinking of bringing spin suicide back too, though im not sure what else to change with it either(isn't a ring spinner pretty much the optimal FBS design? obviously assuming there is good engineering behind it of course).
Nothing to see here, people, move along

Trapp Engineering
Dissociative Identity:
(Fantasy Fury) 3-0 and FF Champion!
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Siphai
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The Guy
StarlessSoldier
Apr 2 2009, 05:48 PM
Siphai
Apr 2 2009, 10:05 PM
StarlessSoldier
Apr 2 2009, 05:00 PM
Copperhead has gone through less changes however unless you count the fact that the first version (which never competed) was a spinner and the first competing version was a lifter similar to Vald the Impaler.

Holy shit, you wouldn't happen to have those pics still around somewhere, would you?

While I did manage to find the first version of Copperhead online (among other things), the spinner version is unfortunately lost forever unless someone here has it. Here's a little collage I made for all 5 versions going clockwise from the top left. As you can see, one version was nothing more than a paint job change. Also, Copperhead actually has 3 seasons on Adrenaline because I forgot about Flatliner in CFBB3.
Posted Image

Looks like one of the early versions of Copperhead was the inspiration for SWAT, I'm guessing?

Also, I'm lovin these redesigns. Celestial Slayer's rack looks awesome, looks like it's changed to be much more destructive. And the little that was done to UL definitely does look awesome, but it pisses me off because I had a new robot all lined up to go but it looks like a 3D clone of UL lol
Team Targeted - (36-12) Robot Bastards

Dr. P: 4-8
Square Wave: 11-1
Snijmachine: 10-2
Parabolic Trajectory: 11-1
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StarlessSoldier
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The Lost Warrior
Yeah, the first SWAT was a scaled down version of Copperhead from CFBB2. I had to replace Agent Orange due to epic fail, and I had two ways I wanted to go with Copperhead. Either dedicated rammer or change to a four bar lifter. The decision was based alot on Battlebots at the time; watching the successes of both Maximus and Beta/Gamma Raptor I decided to keep the rammer in the SHW's and drop the lifter design to LW.
The unforeseen consequences of ABC's Battlebots selection process:

1999: Shadetree tinkerer sees combat robots made from wheelchair parts and old tire rims; says I can do this. Hobby robotic combat is born.

2016: Shadetree tinkerer sees combat robots that look like they were designed by NASA engineers with DARPA funding; says I can't do this. Hobby robotic combat dies.
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StarlessSoldier
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The Lost Warrior
I'll go ahead and post this now to save time, since I'm sure someone will have a problem with it before the season starts...
Posted Image
No name or finalized design as of yet but that pic is damn close to what the finished product will be. Now pay very close attention because I'm going to tell you how it works, then you can all flame me and tell me I'm wrong (DRD flashback anyone?). The whole robot is a weapon, a fully balanced tube steel frame houses 6 cobalt magnet motors mounted in pairs to drive each of the three wheels. The motors face inward and each pair drives a single bevel gear near the center of the bot. This gear is mounted to a long, bearing supported drive shaft with a spring loaded clutch. This ensures that during impacts, the force exerted on the tires is dissapated over the length of the drivetrain and no feedback will reach the motors themselves. Now read carefully because here is where it gets complicated. The small cylinder in the center of the frame is a transmitter mounted on a pair of ball bearings and has rubber friction pads sticking out of the top and bottom. This is the ONLY part of the robot that does not spin. The friction pads keep it in one place by contacting the floor. This transmitter provides a direction reference to the onboard control system, it is not the actual control system. Now, the onboard control system makes calculations based on rotation speed, user input, and direction reference. These calculations are then converted into control signals that slightly alter the ammount of voltage going to each motor in sequence, thus causing the whole robot to glide across the floor while spinning. The control system also causes three laser pointers on the sides of the chassis to pulse on as they pass the "forward" direction, causing an arc of light several feet away on the floor so that the driver can tell where he is going. Now, because the direction reference transmitter does not move on its own, the robot has no "front". The lasers simply pulse on in the direction the robot is moving, then return to the forward reference with no user input. The biggest advantage of this is that the robot has true omni directional strafe capabilities while spinning, making it extremely agile.

Ok, so there it is. Fire when ready.
The unforeseen consequences of ABC's Battlebots selection process:

1999: Shadetree tinkerer sees combat robots made from wheelchair parts and old tire rims; says I can do this. Hobby robotic combat is born.

2016: Shadetree tinkerer sees combat robots that look like they were designed by NASA engineers with DARPA funding; says I can't do this. Hobby robotic combat dies.
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Fish Of Doom
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I feel like a fucking celebrity around here.
I guess my only complaint is that your description is too complicated. I understand it, but I would bet that most people wouldn't.
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StarlessSoldier
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The Lost Warrior
Fish Of Doom
Apr 5 2009, 07:13 PM
I guess my only complaint is that your description is too complicated. I understand it, but I would bet that most people wouldn't.

Haha, I actually had the same thought when I read it back to myself.
The unforeseen consequences of ABC's Battlebots selection process:

1999: Shadetree tinkerer sees combat robots made from wheelchair parts and old tire rims; says I can do this. Hobby robotic combat is born.

2016: Shadetree tinkerer sees combat robots that look like they were designed by NASA engineers with DARPA funding; says I can't do this. Hobby robotic combat dies.
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joeychevron
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There's a room where the light won't find you...
I understood it :P

It's actually almost the exact same concept as Octavius has (and No Consequences, my FRA machine, has a virtually identical system only with an LED on the actual chassis showing the direction), only mine have senible numbers of wheels so the translational spinning can be turned off if necessary. It's not actually needed to alter the voltage, just pulse the motors on and off as with normal ESCs at slightly different rates.
Team Picus Robotics
Posted Image Falling Down (LW) - ARC: Armageddon - 10-1 Posted Image
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Ry_Trapp0
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ɹʎ_ʇɹɐdd0
here, i'll write up a simplified description for you:

it works just like team whyachis 'why not' and 'y-pout' robots.

there, how is that? lol
i was in the midst of designing a y-drive spinner for the next tourny, but decided against it since there isn't much originality to be had with it(besides my CAD competition design, which i dont think the stat system could really support since its both a ring and a y-drive spinner).

here is my much improved 'long shot'...
Posted Image
the 'humps' visible in the side view are 'battlerat'(the wedge/lifter that fought nightmare in 4.0) style wheel guards(more like wheel covers). i also stole 'dantomkia's spring loaded bar design thing that lifts the rear and pushes the front into the ground.
Nothing to see here, people, move along

Trapp Engineering
Dissociative Identity:
(Fantasy Fury) 3-0 and FF Champion!
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joeychevron
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There's a room where the light won't find you...
Y-Pout and Y-Not actually worked differently to how this works...they had a small navigational thing inside which influenced the direction of the main robot, whereas this system dispenses with that and just does it all electronically.
Team Picus Robotics
Posted Image Falling Down (LW) - ARC: Armageddon - 10-1 Posted Image
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Ry_Trapp0
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ɹʎ_ʇɹɐdd0
true, but it simplifies the explanation doesn it? lol
Nothing to see here, people, move along

Trapp Engineering
Dissociative Identity:
(Fantasy Fury) 3-0 and FF Champion!
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StarlessSoldier
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The Lost Warrior
See, the thing is we had a guy try that (DRD) and it turned out he had no clue how the robot worked. Everyone had a fucking field day with that so I'd like it to be clear that I know what I'm doing.
The unforeseen consequences of ABC's Battlebots selection process:

1999: Shadetree tinkerer sees combat robots made from wheelchair parts and old tire rims; says I can do this. Hobby robotic combat is born.

2016: Shadetree tinkerer sees combat robots that look like they were designed by NASA engineers with DARPA funding; says I can't do this. Hobby robotic combat dies.
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StarlessSoldier
Member Avatar
The Lost Warrior
Also, Ryan love the design dude. At the very least it means people haven't given up on hammer/axe bots just yet, and it looks really well engineered.
The unforeseen consequences of ABC's Battlebots selection process:

1999: Shadetree tinkerer sees combat robots made from wheelchair parts and old tire rims; says I can do this. Hobby robotic combat is born.

2016: Shadetree tinkerer sees combat robots that look like they were designed by NASA engineers with DARPA funding; says I can't do this. Hobby robotic combat dies.
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Ry_Trapp0
Member Avatar
ɹʎ_ʇɹɐdd0
yea, i vaguely remember DRD from the limited time that i was at ARC, though i must not have been around for that incident. in that case, great explanation! lol

and, thanks! i figured that, with the mass amounts of rammers around, flippers and hammer/axes have a chance of success. the rules are working against hammer/axe bots the most right now i think(you either have a panzy ass weapon to match the speed of the rammers, or your slow or have lower armour so you can have a weapon that can actually damage the rammers), but i think that some of the changes mentioned in this thread could certainly help them out next season.
if anything, atleast its different, lol.

your Y-drive looks awesome(love the tubework on all of your designs), and the color choices are great :lol:
Nothing to see here, people, move along

Trapp Engineering
Dissociative Identity:
(Fantasy Fury) 3-0 and FF Champion!
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Siphai
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The Guy
A preliminary, unfinished (and may not even be the version I use) new Return of Feedback

Posted Image
Team Targeted - (36-12) Robot Bastards

Dr. P: 4-8
Square Wave: 11-1
Snijmachine: 10-2
Parabolic Trajectory: 11-1
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Siphai
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The Guy
It looks okay, from my point of view, but on the otherhand it bears too much of a resemblence to Tank, a kind of design that I'm trying to move away from.
Team Targeted - (36-12) Robot Bastards

Dr. P: 4-8
Square Wave: 11-1
Snijmachine: 10-2
Parabolic Trajectory: 11-1
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