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| Looking to the future... | |
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| Topic Started: Feb 27 2009, 05:00 PM (14,988 Views) | |
| Sparkey989 | Apr 2 2010, 10:35 AM Post #261 |
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6/10
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god mother fucking damn thoose are cool anywaaaay the new, lesss sucky, Work in progress.... TREAD WIPPER <img src='http://gametechmods.com/uploads/images/9685ARC TREAD WIPPER 2.jpg' border='0' alt='user posted image'> |
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| NWOWWE | Apr 2 2010, 11:08 AM Post #262 |
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Team Blood Gulch Motto
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Erm... The top view show it being a box, but the side view shows it has wedging all around. So is this supposed to be a thwackbot? The shape of the bot and the drive system don't seem the most efficent in that case. |
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| Sparkey989 | Apr 2 2010, 11:30 AM Post #263 |
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6/10
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it just does what ev' to hit with the chain hammers and I'm not quite done with it......... |
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| Area51Escapee | Apr 2 2010, 02:18 PM Post #264 |
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Root Admin Wannabe
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Considering Slasher's good run in the All-Stars tournament, I've resurrected the design to compete in the new FF (and possibly in new ARC as well). Therefore, here's what I got.![]() ![]() I'm also doing three new designs for the new FF, as well, and almost done with a potentially innovative new SHW. We'll see how it goes. |
| "If you're talking about time travelling bunnies...then yes." - Ben, LOST | |
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| Meganew | Apr 2 2010, 03:01 PM Post #265 |
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ARC: Aftermath Survivor
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Why not be crazy and use either Reflector Shield or Force Field? EDIT: Also, with Slasher's rear wheels being exposed, a serious spinner could mess you up... |
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Team Corsair 7-8 with my antweight, Top Gun. | |
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| Meganew | Apr 2 2010, 03:25 PM Post #266 |
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ARC: Aftermath Survivor
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Also, here'll be my stats: Mineswept Away: Armor: 8 Speed: 7 Traction: 7 Weapon: 0 Y-Combat: Armor: 5 Speed: 5 Torque: 1 Weapon: 11 Annihilation: Armor: 6 Speed: 4 Torque: 3 Weapon: 13 TVW: Armor: 5 Speed: 4 Torque: 5 Weapon: 8 (+4 due to it being a power hammer) |
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Team Corsair 7-8 with my antweight, Top Gun. | |
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| Area51Escapee | Apr 2 2010, 06:22 PM Post #267 |
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Root Admin Wannabe
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I think instead of using Y-Combat, it would have saved you some time to just ask John for the original CAD. |
| "If you're talking about time travelling bunnies...then yes." - Ben, LOST | |
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| Meganew | Apr 2 2010, 07:41 PM Post #268 |
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ARC: Aftermath Survivor
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He didn't have the original CAD, as it was when he was using a trial version of Rhino. Also, I wanted there to be at least some difference. |
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Team Corsair 7-8 with my antweight, Top Gun. | |
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| Sparkey989 | Apr 2 2010, 09:49 PM Post #269 |
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6/10
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Area, slasher looks so much like a RA2 popup it's creepy............ |
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| StarlessSoldier | Apr 2 2010, 11:45 PM Post #270 |
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The Lost Warrior
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Slasher looks great. As far as the exposed wheels at the rear go, I'm sure it'll be fast enough to negate that problem. Some of the best anti-spinners in the RFL have exposed wheels much worse than that. Also, definitely does not look like an RA2 pop-up. Palatine: The 11 armor is cool and all but remeber one thing; when you design to beat a specific type of bot you generally leave yourself open to other types. Steve went that route one time with Untouchable. It worked great against spinners but got brutalized by anything resembling a wedge or lifter. You may be good against spinners but the MW class is also saturated with fast lifters. You may get lucky in FF since it is single elim and draw all spinners but don't get your hopes up. As for Y-Combat: I never had any of my first few season's CAD files. I think the oldest one I have is the first version of Sovereign. I did Y-Combat for him because at least he asked my permission to copy my bot and it gave me the opportunity to make sure it was designed right and did justice to the original design. |
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The unforeseen consequences of ABC's Battlebots selection process: 1999: Shadetree tinkerer sees combat robots made from wheelchair parts and old tire rims; says I can do this. Hobby robotic combat is born. 2016: Shadetree tinkerer sees combat robots that look like they were designed by NASA engineers with DARPA funding; says I can't do this. Hobby robotic combat dies. | |
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| Area51Escapee | Apr 3 2010, 01:32 AM Post #271 |
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Root Admin Wannabe
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To be honest, I don't concern myself with simple things like exposed wheels anymore. Would it be better to give him wheel guards? Probably, but I just design them the way I see them. I'm less concerned with success nowadays and just more concerned with making bots I'm proud of and/or bots to experiment with. I just think he looks better like that, but I still might change him around a little bit. Small tweaks, though, nothing major. |
| "If you're talking about time travelling bunnies...then yes." - Ben, LOST | |
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| lewis | Apr 3 2010, 09:25 AM Post #272 |
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Middleweight
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Slasher looks really cool, as do all of Mark's entries ![]() Out of interest, is the next season going to be soon after this one like Reckoning > Carnage or a longer wait like Carnage > Aftermath? |
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Team Mechanical Menagerie ...prepare to be compressed | |
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| Meganew | Apr 3 2010, 09:31 AM Post #273 |
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ARC: Aftermath Survivor
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I hope it's right after. I'm looking forwards to using my new machines. |
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Team Corsair 7-8 with my antweight, Top Gun. | |
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| Meganew | Apr 3 2010, 09:39 AM Post #274 |
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ARC: Aftermath Survivor
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Yes. I've learned to ask before copying, as it got me in a bit of trouble on FRA... Also, the design just spoke to me for some reason. I don't know why, but I know I really felt I could use it in ARC: Apocalypse(Hey, I'm just throwing out a name), so I kindly asked John if I could copy it(with a different name and paint scheme), and he surprisingly said "Yes." I'm still very grateful towards him for letting me use an X-Combat clone, and making all my CADs for ARC: Apocalypse(Again, just a filler name). |
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Team Corsair 7-8 with my antweight, Top Gun. | |
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| NWOWWE | Apr 3 2010, 09:47 AM Post #275 |
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Team Blood Gulch Motto
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It depends. Obviously we don't want to run the next tournament directly alongside FF. |
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| Sparkey989 | Apr 3 2010, 09:59 AM Post #276 |
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6/10
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Oh trust me, modern day RA2 popups look just like that they have blade arms, and lifters below, both fired at once to crush the oponent. They've evolved alot since IO and 2IO |
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| StarlessSoldier | Apr 3 2010, 11:25 AM Post #277 |
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The Lost Warrior
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Yes but Slasher doesn't "fire" persay. The lifter is controlled in the style of Shazbot / Breaker Box. You know, like a real fighting robot governed by the laws of real physics. |
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The unforeseen consequences of ABC's Battlebots selection process: 1999: Shadetree tinkerer sees combat robots made from wheelchair parts and old tire rims; says I can do this. Hobby robotic combat is born. 2016: Shadetree tinkerer sees combat robots that look like they were designed by NASA engineers with DARPA funding; says I can't do this. Hobby robotic combat dies. | |
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| Sparkey989 | Apr 3 2010, 01:28 PM Post #278 |
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6/10
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oh, well, popups, like IO "could" be done IRL, provided IO is realistic, although the ends of the spikes would have to be pointed up for damage. |
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| Sparkey989 | Apr 3 2010, 04:17 PM Post #279 |
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6/10
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THAT is an IRL popup |
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| Sparkey989 | Apr 3 2010, 05:02 PM Post #280 |
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6/10
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Triple post lol some lightweight I could use <img src='http://gametechmods.com/uploads/images/64680INK DISHCHARGE.jpg' border='0' alt='user posted image'> |
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