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Scatterbrain vs Shade Fist; LoRE 2: Week 9 Lightweights
Topic Started: Jun 6 2015, 11:46 AM (25 Views)
NFX
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Fuck Bitches Get Crystals
+ He only has 5 Speed, which is the same as my translational speed, but I have two points of Traction in hand. I should therefore be the better controlled machine, and my translational movement should offer me the better manouverability compared to his 2WD system.

+ With only one point of Torque, I doubt he'll be able to do much with it, his is not an especially pushy design. In terms of his wedge, the way it tapers towards the leading edge gives me much more of a chance to strike the sides and swat it away, compromising his ability to get underneath me.

+ In terms of Weapon, he has a three point advantage over my Armour, which is decent, but not really enough to be too worried about. I have a theoretical 12 Weapon, which against his 7 Armour has much more potential to break something on his machine, especially with all the corners available on his machine, such as on the rear wedge or drum supports.

> Spin myself up to speed and see how he approaches. If he goes in with the drum first, then I'll aim for the supports on either side. One shot to those could take his drum out of commission immediately, and leave him pretty much dead in the water. I imagine he might try to turn his drum into me and go weapon-to-weapon, but I can also strafe to one side and score the hit on the drum supports instead, especially considering that Shade Fist's weaponry is by no means the widest in the field. There's even a significant chunk of the drum itself without the red bar to cause damage, so I can still score a hit on that pretty much for free. Even if it does turn out to be a weapon-to-weapon shot, then that shouldn't cause me too many problems. He'll be spun around, I can then spin myself up to full speed again and resume the attack.

> If he approaches with the wedge, then I'll again try to strike the front corners. As previously mentioned, the narrower leading edge gives me more of a chance of striking the corners and causing much more damage. Again, as with the drum, he could try angling himself in, but then my translational movement and perfect control should give me much more of a chance to simply strafe out of the way of the wedge and hit his sides instead. If he does get underneath me somehow, then his smooth shape should allow me to slither myself off of him and escape. If I get overturned in any way, then I'm fully invertible, so there's no problems there. Avoid walls, avoid hazards, and keep myself moving. Aim for the wedge corners to cause some good damage, or the drum supports to take his weapon out. The comparatively narrow shape of Shade Fist should make this relatively easy, and a KO win is definitely on the cards for me.

Good luck, Badnik, and may the best bot win. =)
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Badnik96
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You're just a voice pal, you don't know a damn thing about racing!
Shade Fist
Speed: 5
Weapon: 13
Armor: 7
Traction: 3
Torque: 2

Scatterbrain
Spd: 12
Tra: 5
Tor: 1
Wep: 2 (5 with +3 bonus)
Arm: 10

shit

Spin up, keep facing him as he moves out. Go straight at him as he moves in close and try to get a hit on one of his thwack arms. From there keep control of the match, keep him from spinning and knock him around the ring.

Avoid hazards, etc

good luck Nick and may the better robot win.
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