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Rocket Knight vs Snijmachine
Topic Started: Jun 4 2015, 12:38 PM (39 Views)
British-Robotics
Superheavyweight
Game Plan

Spikes added for this match!

- The importance of this match is that Rocket Knight is quicker than Snij and should be eligable to resist the deadly spinning weapon of Snij. I'll go for the kill at the start of the match and ram right into the front of Snij's disc. I'll continue charging towards Snij in order to create some damage with my spikes.

- If I manage to catch Snij on a side assault I'll push him towards the pullverizers in order for it to hammer down his fragile armour, Or I could drive Snij towards the horizontal spinning sawblades it order slice up the tyres a little and damage the armour also.

- I'm not even worried with the disc since I'm confident with Rokect Knight's strength.

Good Luck and may the best robot win.
TEAM TBR


Team:

FRR Backlash
Powerdrive Jr 0-4
Lethal Carriageway 3-1
Sparkster 4-0
Chemical Explosion V2
1-3
"Completely British Killers"

Ruination: The Contagion:
Chemical Explosion - SHW Champion
Rocket Knight - HW Quarter Finalist


Awards:
Ruination: The Contagion:
Chemical Explosion: (Astrobot Award, The Windmill Award, Blood Thirsty Award (Shared with Redemption Denied)
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Siphai
Member Avatar
The Guy

  • Spin up and hit the hell out of him lol, what do you want from a spinner
  • We're almost the same speed so it should be fairly simple to keep my disc up to speed and prevent him from box rushing me.
  • Four point weapon to armor advantage is still a lot. I can still do damage, and after time the damage will rack up because of the openings it creates and the corner damage that can come from those openings.
  • Try to hit him at an angle to maximize the amount of distance he gets rotated. Try to aim for the same spot to create openings to do more damage.
  • Worst comes to worst I can always use my wedge. Seems to me like Rocket Knight has static wedges with six wheels, so my wedge should actually slide under pretty easily.
Good luck.
Team Targeted - (36-12) Robot Bastards

Dr. P: 4-8
Square Wave: 11-1
Snijmachine: 10-2
Parabolic Trajectory: 11-1
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