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Corrupt Politician 3 vs. Murder Death Unit: Genocide; why cp first ;_;7
Topic Started: Jun 27 2014, 08:07 AM (77 Views)
playzooki
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oi
me

spd 7
tra 7
tor 3
wep 6
arm 7

nick

Spd: 5
Tra: 3
Tor: 1
Wep: 17
Arm: 10

-hes gonna knock himself out in a couple of hits
-im way faster
-im way more controlled
-i have way more torque

-at the start chaaaaaaaaaarge before he spins up
-then chaaaaaaaaaaaaarge with the back
-keep alternating sides
-ONLY flip when the spinner is completely stopped, and only if my flipper isnt so damaged to the point a flip could hurt my robbot
-dont let him get away
-dont be too reckless around hazards
-try to pin him against the wall, if i can.

good luck nick

March or Die - Ruination: The Omen MW Last Eight, Ruination: The Omen Tag Team Champion (with the Green Hornet / NWOWWE), Ruination: The Contagion MW CHAMPION
Corrupt Politician - Reign of Steel SHW Finalist
Murder Is Fun! - Reign of Steel HW Semi-Finalist
Shrek - Hammerfall 4th Place

GF93
 
I'm starting to regret entering.
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NFX
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Fuck Bitches Get Crystals
5--7
3--7
1--3
17-6
10-7

+ He only has two points of Speed over me. He is by no means going to rush me. Plus, being a walker, I should hopefully have a slightly better degree of control over my machine during the match.

+ Yes, I do have wedges. Look, they are clearly there. He has the better Torque, but I am twice his weight, so he'll have a job pushing me anywhere. I don't intend to allow any of this to come into play, though.

+ 17 delicious points of Weapon. Muhuhahaha. Ten, count 'em, TEN more than his Armour. One hit will probably be enough to knock him out. I also have 10 Armour of my own, to help stave off hazards, self-inflicted damage and suchlike. I know there will be plenty of people hoping I knock myself out in one hit, but logic dictates that you can form an orderly queue before individually fucking off. :v:

> As a spinner's Weapon power increases, not only does it cause more damage, it also spins up faster. Given I have 17 Weapon, should he wish to box rush me, I highly doubt he will be able to pull it off. My weapon will already be traveling at some considerable speed. Ideally, I'll start out at an angle, and then trot out of my square to prevent him from simply rushing head-on. Upon impact, I would like to strike him on the side, I like to think I have the reach to do so. If not, then smacking his flipper will probably put that out of commission, making my life easier. Following the impact, we'll both probably get knocked back a fair amount, allowing me ample time to spin up again before he can do anything about it. Avoid hazards and walls, the usual stuff, if one hit doesn't stop him, then the second definitely will. Or the third. Any more than that, and I call shenanigans.

Good luck, Zooks, and may the best bot win. =)
Team Mongoose (358-215)
"The Colour of Awesome"

Braveheart / Crash Blossom / Depth Charge / Broken Ghost / Murder Death Unit / Agent X

RoBattle
Override - 13 pts
MiDAS - 12 pts

it was a gigantic masturbation of polygons :v - That Kode Guy
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