| Welcome to Advanced Robot Combat. We hope you enjoy your visit. You're currently viewing our forum as a guest. This means you are limited to certain areas of the board and there are some features you can't use. If you join our community, you'll be able to access member-only sections, and use many member-only features such as customizing your profile, sending personal messages, and voting in polls. Registration is simple, fast, and completely free. Join our community! If you're already a member please log in to your account to access all of our features. |
| Ice Cubed Robotics - Mr. Death vs. Team Playzooki - Slasher; win-win situation - for me, that is :V | |
|---|---|
| Topic Started: Jun 6 2014, 01:55 PM (64 Views) | |
| playzooki | Jun 6 2014, 01:55 PM Post #1 |
![]()
oi
|
Me: Speed: 7 Traction: 6 Torque: 4 Armor: 8 Weapon: 5 Him: spd 9 tra 9 tor 4 wep 0 arm 8 (+1 to scoop) -i have better body armour -i have a better wedge move to the side instantly, i usually am aggressive with mr death ram him, clamp him if i get under shove to hazard hold him over kill saws if i dont get under, use some battlerat-type acrobatics with the lifter when not clamping use lifter as a wedge be careful around hazards good luck |
|
March or Die - Ruination: The Omen MW Last Eight, Ruination: The Omen Tag Team Champion (with the Green Hornet / NWOWWE), Ruination: The Contagion MW CHAMPION Corrupt Politician - Reign of Steel SHW Finalist Murder Is Fun! - Reign of Steel HW Semi-Finalist Shrek - Hammerfall 4th Place
| |
![]() |
|
| GF93 | Jun 7 2014, 10:37 PM Post #2 |
|
Vi veri veniversum vivus vici.
|
Analysis I think the deciding difference here is going to be the drive. Although he does have the better weapon granted, I'm much, much faster, out-prioritise his equal torque because of it, and have much more potential for ramming and that sort of thing as long as I keep moving. I have wedging all-round as well as opposed to just at the front, so that helps as well. Strategy So not much to say really, other than that. Because he's much slower and doesn't have any means of protecting himself from the side like I do (And those side spikes will even act as convenient handles for me to get underneath.), I'll avoid attacking him directly from the front, but be as controlled and aggressive as I can. Keep constantly moving and shoving him from the back and sides into the Spike Strips/Wedge Walls to cause damage and flip him, whilst also using the Pulverisers and Drum to achieve the same things as well. Don't give him any breathing space whatsoever, and do what's necessary to give him more than just a thumping headache. The important thing to remember with him is that as long as I keep moving and away from his front, there's not a lot he can really do to get underneath. Be varied and unpredictable in my approaches (Coming at him from different angles each time, maybe?), avoid any head-on collisions to prevent myself getting wedged, and keep constantly moving throughout- with 3 speed and 4 traction over him, it'll be very hard for him to keep up. Otherwise, avoid the hazards when I'm not taking him to them myself, and if he does get underneath, drive off before he can lift. If he does flip me, drive into the Pulveriser at speed (Wedge first) to right myself. Good luck. |
|
Ice Cubed Robotics "I will not die until I achieve something. Even though the ideal is high, I never give in. Therefore, I never die with regrets." Cherry Bomb Classic: Season 2 (8-0) Swiftsure- 2-0 Torque Dirty 2 Me- 2-0 Ayame- 1-0 Dead on Arrival- 1-0 Barley Picker- 1-0 Lethal Injection 3- 1-0 Robot Bastards 2 (5-5) Apathy & Lethargy- 2-1 Trump ex Machina- 0-3 Rainbow in the Dark- 3-1 (6-3) Ruination: The Upheaval (20-8) Ayame- 6-1 Marauder- 6-1 Dreadnought Mk3- 3-4 Lethal Injection 3- 5-2 ALL-TIME RECORD Wins: 347 Losses: 230
Notable Achievements on Advanced Robot Combat for make benefit glorious Team of Ice Cubed Robotics
| |
![]() |
|
| 1 user reading this topic (1 Guest and 0 Anonymous) | |
| « Previous Topic · Fantasy RP Room · Next Topic » |
| Theme: Zeta Original | Track Topic · E-mail Topic |
2:33 PM Jul 11
|





2:33 PM Jul 11