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| Clawdius Minimus VS The No Patrol II | |
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| Topic Started: Mar 14 2014, 06:50 PM (30 Views) | |
| StevenMcG | Mar 14 2014, 06:50 PM Post #1 |
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Posh twit
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CLAWDIUS MINIMUS SPEED: 4 WEAPON: 7 (claw & srimech) TORQUE: 6 TRACTION: 5 ARMOUR: 6 THE NO PATROL II SPEED: 5 WEAPON: 14 (-2 dual, spinner + flipper = 12) TORQUE: 1 TRACTION: 3 ARMOUR: 5 (+1 wedge) Oh no. I don't like Warrior SKF clones, especially ones with enough power to turn my gizzards into pâté. The good news is, apart from a very slight speed boost, that's the only advantage he has over me. I have the greater control, the greater pushing power and while my claw isn't as powerful as his flipper/spinner double act, it's still got enough strength to put a couple of lovely holes in them. All I need is one chance to get underneath and grapple that great big "NO" sign on top. The problem is getting it. I'm not sure I'll be able to reach the spinner in time to stop it reaching full power and I doubt the Bigger Brother/Mauler approach will work this time, given that its power is nearly double that of my armour. Oy. So it looks like it will have to be chicken time again. If it seems I'm not quick enough to stop the spinner reaching lethal capacity with a good hard shove (I'll happily lose a couple of spikes if it means living long enough to get underneath), hang about the killsaws and try to lure The No Patrol over the blades to either unbalance the blade or stop it altogether. Our speed difference is only a single point and with my greater traction and torque, I should have the slight advantage in control and handling. I don't have to worry about gyroscopic forces for one thing. Once the spinner has been suitably slowed or stopped, it's time to dive right under and clamp down with the claw as quickly as possible. I don't care where I grab it - the claw has just enough power to damage either the wedge or the body - so long as I don't have to let it go again. From there, shove The No Patrol to the pulverisers and don't dare release it until either time runs out or my opponent's life does. Do I want to die today, Badnik? The answer is no. ![]() Let's go!
Edited by StevenMcG, Mar 14 2014, 06:51 PM.
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"Eat, drink and be merry - for tomorrow, you may catch some disgusting skin disease!" ~ Edmund Blackadder | |
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| Badnik96 | Mar 15 2014, 03:19 PM Post #2 |
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You're just a voice pal, you don't know a damn thing about racing!
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TNP: Speed: 5 Weapon: 14 (-2 for dual weaponry, so both the spinner and the flipper have 12 power) Armor: 5 (+1 front wedge) Traction: 3 Torque: 1 CM: SPEED: 4 WEAPON: 7 (claw & srimech) TORQUE: 6 TRACTION: 5 ARMOUR: 6 First of all, I'm actually faster than him, and I'm fairly sure I'll be able to get under his chassis with my flipper. His armor also isn't much to write home about. I'm going to go in with the flipper first, and try to get him over onto his back. From there, go to town with the spinner while he slowly self-rights. Rinse and repeat. If he manages to wedge me while my spinner is in front, I'm going to try to aim my spinner at his wedge barbs in order to knock myself away before his crusher comes in. I want to avoid that claw at all costs, try to keep my wedge in front, and use the flipper to keep control of the match, while getting shots in when I can with that spinner. Good luck Steve and may the better bot win. |
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