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Zadkiel vs. Rascal
Topic Started: Mar 12 2014, 05:43 PM (45 Views)
succotash_54
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Grandmaster Narrator
Speed: 4
Traction: 5
Torque: 1
Armour: 5
Weapon: 13

Armor: 7
Speed: 7
Torque: 4
Traction: 6
Weapon: 4

So apparently I'm fighting a stat-copycat of The Windmill because of course I am. No fork extensions this time: they do dick-all in these situations.

So start by box rushing, watching to see what he does. If he stays put or tries skirting off to the side, maintain the rush, veering off to meet him if he tries to duck out to the side at the start. If either of these two wherein he basically stays on his side of the arena to spin up, just ram him. Yeah, I'm gonna get hurt. But speed and torque combined should at least provide a nice force to slam him back. The nice thing is that we both have decent traction so we're not going to be thrown far. We'll stay close, and that gives me chance to scoop him up before he's back up to speed. Maybe even give me a chance to get around to his back. Try to get behind him and lift. That way, his disc grinds into the floor, and thus to a halt. Use my 4 torque to deliver him unto the Pulverizers for pounding. And the Killsaws for grinding. Five armor is respectable, but it won't hold up forever against the arena hazards. And if I can stay behind his rear, especially with a 1.75x speed advantage, and 2WD vs. 4WD advantage, I should be able to accomplish this... get around his back or by his wheels, and lift and keep the disc into the floor... and this applies whether he fights as an overcutter or an undercutter, only difference is how much I have to lift to dig his disc into the floor. Just DO IT! If I can lift and prop him against the wall to pin him for the KO, that'd be awesome. However, it's only plausible if he goes with the rammer bar rear, and I don't get that lucky, so if and when he goes wedge rear, don't even try it. Just keep him having close encounters of the third kind with the Pulverizers and Killsaws.

If he comes out to mid-arena at the start, the plan is different. I would sit and wait mid-arena for him to come out, but if he wants to wait for me to come to him, we have a strategy stalemate that ends with writer's discretion. I've lost that decision enough times to never fricken hold out that hope. Okay, complaining over. If he comes out to mid-arena, or if during the course of the fight he ends up heading out that way, go on the flanking attack. Again, I have a 1.75x speed advantage, and my traction ratio is solid enough to where he won't be able to count on me skidding in the arena. Keep trying to get around him. Get behind him, or at the side of his wheels, and scoop and lift. This should also grind his disc into the floor, and unless he's powerful enough to come up in China (which is actually just a myth, btw, assuming a course that is also co-linear with the center of the earth), it will come to stop. Then I can bring him to the Killsaws or Pulverizer.

If his disc grinding into the floor causes him to pop free from my lifter, he's going to rudely hit the ground, lose his bearings, and get scooped up by my wedge body. I won't even lose time lowering the forks. Use them to clamp him in, and bring him to the Killsaws. Just the Killsaws, since I don't want the hammers hitting my lifter. That'd be bad, mm'kay? If I have to absorb a hit to make this happen, and that only if absolutely necessary, so be it, but my speed advantage is sizeable enough that if I can get him out to center arena by hook or by crook, I should be able to successfully execute this strategy. And again, because we both have significant traction, we won't get thrown far, I should be able to scoop him up before he's back up to speed again, and he won't be able to retreat, because I'm much faster. Scoop him up and toss him to the crocodiles. We got crocs in this country, ain't we? (Obscure movie reference, don't feel bad.) Or hazards. Whatever.

Good luck Lian.
There are few crimes in our modern society that merit public beating. Interrupting someone's enjoyment of Messiah to request "Jingle Bells" by the Singing Dogs is irrefutably one such offense.
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prince palatine
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Narumeia Waifu Trash!
I can see this match going somewhat similar to my match with Jesus last week. He has the speed advantage by 3 points, but I should be well controlled enough to keep my weapon in his face. He has a body armour of 7, my weapon power is almost double that, so every hit should cause some big damage, if not, rip chunks out of him. Looking at his forks and the way they are shaped, he'll find it very hard to get properly underneath me, a factor which I want to exploit in this match.

Game plan

I'll be going undercutter mode for this match, as I aim to exploit those weak looking forks. Also add the back wedge for this fight.

- From the start of the match, I'll spin up and head towards the centre of the arena and watch for his movements. If he hangs back, then go right to him and try to hit him head on. Since my disc is low to the ground, he'll find it hard to get under me head on and will suffer damage in the process. If he tries to dart off to my sides, quickly swing around and smack him in the sides before he gets the chance. If I get a clear shot at his sides, take it and pull back so I don't leave myself open to a counter attack. My main aim here is to try and keep our attacks front on front so I can tear into those forks and try to attack the wedge at the front, if I can damage that enough, he'll have a very hard time trying to get me into the hazards or whatever. Stay away from the hazards at all times, try to keep the fight as close to the centre of the arena as possible. My main game plan here is to get in as many shots as I can, damage his forks and rip on his main armour when I get the chance. Stay away from the hazards at all times.

Good luck Philip, should be a fun match.
Team Ectogasm

Honours

Robot Attack LW Runner Up (With The Servant's Assistant)
FRR: Dead Zone LW Runner Up (With The Servant's Assistant)
Ruination: The Beginning joint third place (With The Servant's Assistant, Camo Alert and Hammer & Nailz)
Crazy Bots Blazing Ruin: MW Runner Up (Merry Hampton BR) and SHW CHAMPION!!! (F-Dynasty)
League of Robotic Excellence: MW 3rd place (Terminus) and LW CHAMPION!!! (The Servant's Assistant 3)
Ruination: The Omen: MW joint 3rd place (Merry Hampton BR) SHW joint 3rd place (Curse Of The Deep 2) and HW CHAMPION!!! (Klarinette)
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