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Diablo vs The Wall; FRR: No Mercy - Week 3
Topic Started: Mar 6 2014, 11:36 AM (42 Views)
StevenMcG
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DIABLO
SPEED: 7
WEAPON: 5
TORQUE: 2
TRACTION: 7
ARMOUR: 7

THE WALL
SPEED: 6
WEAPON: 0
TORQUE: 6
TRACTION: 6
ARMOUR: 10

Ay ay ay! El Diablo!

Diablo may have the slight edge in Speed and Traction, but I'm hoping he won't be able to do anything with it. His drum isn't powerful enough to damage The Wall's ludicrously thick armour and his pushing power is too low to overpower me and feed me to the hazards. My skirts should also prove mildly annoying to those scoops at the front too.

No clever plans here. Just charge the devil head on and batter it against the nearest wall until it's cast back to the underworld. Diablo's speed and acceleration advantages are only a point a piece, so provided I can get a good collision with it early on, my two extra wheels and four extra points of push should be enough to keep on top of the red rammer before it can try any tricks of its own. If I can hammer it into one of the pulverizers in the corner, all the better for it.

Should be a devil of a fight, Massivo. Let's raise hell!
"Eat, drink and be merry - for tomorrow, you may catch some disgusting skin disease!"
~ Edmund Blackadder
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MassimoV
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So my only chance here is that my plows are wedgier than his skirts.If so, I'll get under him rihhght away and try slamming him into the walls and bring him to the hazards. I'll try using the drum to cause some damage but I rather just shove him around to the hazards for damage. If he's wedgier than me, I'l just try body slamming him over and over and try to get lucky and maybe get under him. Hopefully that might cause some damage or break something inside of him.
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