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Clawdius Minimus VS Incredible Dong Machine; FRR: No Mercy - Week 3
Topic Started: Mar 6 2014, 11:35 AM (52 Views)
StevenMcG
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CLAWDIUS MINIMUS
SPEED: 4
WEAPON: 7 (claw & srimech)
TORQUE: 6
TRACTION: 5
ARMOUR: 6

INCREDIBLE DONG ADVENTURE
SPEED: 8
WEAPON: 4
TORQUE: 2
TRACTION: 6
ARMOUR: 8

Ask not for whom the bell dongs. It dongs for...

Well, I don't know yet. Incredible Dong Adventure is incredibly fast and well armoured. It even has the edge on me in Traction. It also, however, has very low pushing power, no silly skirts to stop my prongs and blades slipping underneath and a flipper which will have a very hard time juddering my insides to jelly. What can I do?

What I always do - try to get underneath, clamp down with the claw and, since I can't cause any great damage myself, feed it to the hazards till it stops moving. Incredible Dong Adventure is fast and slippery, but Clawdius' higher Torque, skirts 'n' spikes and four wheels to two will make it reasonably annoying to slide beneath me. It doesn't help that its flipper is mounted on top. The only way Da Dong can effectively attack me is if it gets riiiiight underneath Clawdius and even then, my srimech should get me back up reasonably quickly. I hope.

Once clamped - anywhere, I'm not fussed - I'll head for the pulverisers first and see if they can't bend that flipping arm all out of shape. Repeat till dead or the word "Dong" stops being funny. No, the first one. "Dong" will never not be funny.

It's Adventure time, Mr AS. Let's make this incredible!
"Eat, drink and be merry - for tomorrow, you may catch some disgusting skin disease!"
~ Edmund Blackadder
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V900
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Just roll right around to the back and flip it. Then push it whereever I please (AKA into pulverizers).

gg wp would rp again :td:
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