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Frequency vs Hit 'Em Hardest
Topic Started: Nov 9 2013, 04:38 PM (29 Views)
NFX
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Fuck Bitches Get Crystals
+ He only has two points of Speed over me, so he shouldn't be able to rush me all that easily. I also have four whels compared to his two, so I should be able to orient myself better after a hit than he will.

+ I also have all-around wedging, so I have an opportunity to get underneath him. Also, his wedge is hella steep, so I might have a leverage or design advantage in that respect, giving him less of a chance to get underneath me.

+ I only have one point of Armour less than he does, plus I have a powerful weapon at my disposal. I'm guessing his arm won't work well at all as a horizontal thwack, so I should be able to cause more damage during the fight as well.

> Keep my distance to begin with, and get my weapon up to speed. I don't imagine he has enough speed to chase me down quickly enough. If he does get underneath me, he will get underneath my skirts first, and have to go further to reach my chassis, but I believe my weapon should hit him first, and separate us. The steepness of his wedge should prevent him getting underneath me, I believe, and my weapon will simply keep knocking him away. With enough hits, I'm pretty sure something will end up broken on him, especially if I keep hitting him in the same place, which I most likely will do. If he tries spinning on the spot, I can simply get my weapon up to speed with ease, and come in for another attack. Keep myself away from the hazards, stay near the center of the arena, and generally keep him from getting any good attacks in. If I'm inverted somehow, then I should be able to self-right.

> Keep my distance, get my weapon up to speed, and just hit him with it. I reckon his wedges are too steep to get under me far enough without being smacked.

Good luck, Lewis, and may the best bot win. =)
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