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| Basic Job Offerings; Job Offerings first round | |
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| Tweet Topic Started: Feb 19 2007, 09:25 PM (47 Views) | |
| Swerto | Feb 19 2007, 09:25 PM Post #1 |
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Dark Overlord
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This is a list of job offerings from the start. All these jobs are starting professions and require no other jobs to do. All jobs have a regular income and require a certain ammount of time put in. You cannot take more jobs than you can put time into. Below is a list of jobs, a description of the job, the ammount of credits per hour you get, dangers of taking the job and hour requirements and positions open.. To accept a job post. These jobs can also be assigned to members of the order not controlled by characters (such as parts of your army) Initial Simple Jobs: 1----Contract Laborer, works building things across the galaxy. Prerequisite to labor supervisor - 5,000 Credits an hour (to individual) 10,000 credits an hour (to the order). 5 Hours a Day, 5 work day week. RISK: Can cause injury. REQUIREMENTS: None. Total positions open: Unlimited 2----Hunter, hunts animals across the galaxy for price. - 1,000 Credits an hour (to the individual) 20,000 credits an Hour (to order), 10 hours a day, 5 work day week. RISK: low risk of mild injury. REQUIREMENTS: ability to shoot. Positions open: Unlimites 3----Smuggler, smuggles items across the galaxy for high paying crime lords. - 60,000 credits an hour (to the individual) 600,000 credits an hour (to order), 4 hours a day, 1 work day week, RISK: Arrest, REQUIREMENTS: A fast ship with a cargo hold. Positions: Unlimited 4---Mercenary, gun for hire... does jobs without question only money - 10,000 credits an hour (to the individual) 100,000 credits an hour (to the order) 5 hours a day, 2 work days a week. RISK: Serious Injury, Arrest, Non payment (in event of employers death) REQUIREMENTS: Someone hiring, skill with weapons. |
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| Swerto | Mar 3 2007, 04:04 PM Post #2 |
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Dark Overlord
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2,880 Workers as mercenaries |
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| Swerto | Mar 3 2007, 04:33 PM Post #3 |
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Dark Overlord
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2880 smugglers |
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3:20 AM Jul 11