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CW Position Suggestions
Topic Started: February 7 2011, 08:44 PM (2,299 Views)
Dan 311
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Every suggestion I list has a flaw so I'll list the pros and cons of each of my suggestions. If you have anything useful to add please add comment (:

SCORERS:

Scorers user dragon spear - pros - +1 Mage def - cons - slower spec

Scorers bring unicorn with 50 scrolls and a steel/iron Titan or wolpertinger, once unicorn has died or used scrolls, summon your other familiar for boosted defence or magic defence. -pros- when familiar gets pked u got back up plan and no scrolls needed for them to be effective. -cons- use of invatory space that could be bands.

Scorers bring 1 spec recover and borrow another scorers zgs till log out. When out of spec restore, discard the zgs and resort to spear unless you choose not to. -pros- it's like bankin zgs when it's useless and u weigh less w/o conserving run and bands. -cons- partner could dc or log for pid in game makin u both lose your zgses.

Scorers use chaotic rapiers to clear burnin cases when another scorer is scoring -pros- make barricades last less, maybe pk mages as well outside base. -cons- extra invatory space and less magic defence

Scorers use red chins with soul split on barricades between 2nd and 3rd floors -pros- heals and is like an off Mage on cades -cons- extra invatory space and might get speared off koed if soul split is on.

Scorers each bring different bolt type, 1 scorer bring emerald e to poison and other bring dragon bolt (e) to KO. -pros- mages would be poisened and killed fast without a scorer having to switch bolts. -cons- the scorer with emerald e couldn't KO mages fast enough.

OFF MAGE:

Off mage brings soul runes to blood barrage, (How to use) --> Use Ice Barrage on opponents familiars then Blood barrage on opponents familiars that are near barricades, this will make you heal off the enemys familiars and barricades near them. add this to soul split and basically one could go from 100 life points to 900 in an instant [: -pros- massive healing and when enemys are frozen able to heal. -cons- distracted off mages could lose track of time enemys are frozen for and let them advance, extra invatory space that wont be used often if not used to it.

Off mage brings a fury or a third-age amulet rather than a stream -pros- more magic defence and melee range defences for fury -cons- less mage % bounesses meaning hitting less, less firsting rate if using fury.

Off mage brings either staff of light or chaotic staff with enchanted excaliber, when off maging, leech spec to use enchanted excaliber or staff of light to last longer. -pros- leeches enemys special attack and allows you to last longer -cons- staff of light is not as powerful as chaotic staff and chaotic staff with excaliber is extra invatory space used and the defence could leech spec you back.

Off mage same familiar concept as scorers ^

Make some more later [:
Edited by Dan 311, February 9 2011, 12:31 AM.
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Leo
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Ur Da Next 1

O.o

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Nobody
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hi

!dancepanaa

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Alexa
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Poetic Papa
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This the shit I live for

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Gudo

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Spm7
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( •_•) ... ( •_•)>⌐■-■ ... (⌐■_■)

theoretical plans can only be suggested, having them work in your favour is another

"Scorers use red chins with soul split on barricades between 2nd and 3rd floors -pros- heals and is like an off Mage on cades -cons- extra invatory space and might get speared off koed if soul split is on."

^I soul split mages cause if I ain't using broad bolts most likely I will heal off them but then again if I get owned I switch pray back; the problem is that there are not only 1 but multiple mages and pk def ready to rape you with a maul or claws
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Robin Van Persie
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Boom Boom Rajikinz =]

Good Work
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Stephen
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¬_¬

pc
I'm scared to get close, and I hate being alone
I long for the feeling to not feel at all
The higher I get, the lower I'll sink
I can't drown my demons, they know how to swim

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Deleted User
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basically i was the 1st to start using emerald e bolts scoring and now every1 else does
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