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Non-agressive defence
Topic Started: January 24 2011, 05:06 AM (1,390 Views)
Dan 311
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I was bored + thinking of cw when I thought of a new method that could be used.

Non-agressive defence!

The meaning of this would be a defence that used less killing methods and more "delaying" methods. First thing mages would not use stream neclasses because it would make the scorers die faster making them come back faster. The stream also lacks magic defence making it more likely that the mage defence would get frozen by off mages. Instead the mages would use 3a amulets for magic defence/best mage att making them hit more accurately and geting more splashes instead of hitting higher. Mages would also have blood barrage so if enemy is frozen, they could use blood barrage to restore life to survive longer and conserve potions. Mages alternative weapons would be spear and a "quick spec" weapon such as claws or ags. The claws/ags would only be used on the off mages because they delay the defence. The mages would use the 15%/20% prayers with regular magic so they can first cast more with smite to drain prayer. Next pk defence would use only spear and a cross bow for the most part. Instead of using the godsword to pk, they would use spear because it is accurate/fast and less weapon switching when defing. As soon as scorers were unfroze, the defence could spear making it unable for them to score. Zgs would be used rarely because of it's splash rate that makes the pk defence panic and unable to do anything. Also spear uses 25% of spec bar and Zgs uses 60% so one could only do two zgses in a row with spec covers in comparison to 5 spear specs in a row that never miss. Zgs would be used when there are no mages around. The range would be used if the other pk def was using a spear @ that time or if off Mage comes. The gear for pk def would have extremly high magic defence and decent range attack making it impossible for them to get frozen (ie: armadyl, spectral, rangers, onyx ring (i)). Pk would use def, Mage, and spec leech curses to lower enemy mage and def prayers and help mages first cast while renewing spec for themselves would allow more spears, along would soul split to drain prayer/heal (such as mage can use blood barrage with smite but in one prayer). The point of this is to make the defence strong but make the scorers trapped in your base unable to help offencive untill death, which would take awhile.

Why??

If you have your defence trying to kill asap, they won't use up all their brews/potions (ie: A scorer gets agsed out @ 17 mins and still has 16 brews, by 10 minutes they will still have all brews). Spear never misses and zgs does so make it impossible for a scorer to score by spam spearing. The off mages delay the def so just get rid of them with spec weapons instead of the scorers because the spec weapons may miss and they use up a great amount of the special attack bar. In my opinion if this method was used correctly, no one would beable to score because I've tried using lower hitting weapons in 1v1, i have refroze people over 20 times and then they died after they ran out of explosives(note spears off so results would dramatically change) When they def back the 1 hit me then i rush back with majority of gear left and score because they are unprepared for the rush. Although 1v1 is like that, i bet if defence played it safe and not try anything fancy, the defence would always keep the other team to 0.

Message: Everyone likes overpowered gear and uses it frequently when it should be about how accurate the gear/methods are.

Note: Tell me what you think of this of you disagree comment why agressive defence is better. If I did not describe something clearly please question and I'll try to edit to explain more. Thanks for reading (:

Edits: this method would best be used in bigger matches where people play positions such as groundfloor spawn and 3rd floor. This way the defense could restock by alternating positions. By having your weapons hit less it would allow scorer to tank for long periods of time but unable to score because they would use a majority of their brews in relativity to your own potions (ie: overloads, extremes). As for the off mages, in a game with brews usually spear twice and they are dead most of the time and by using my method you could kill them slower if you needed their off mages to stay in your base (ie: your team is scoring and to prevent them getting off Mage contain them in base untill your scorer arrives), but the key would be having your mage def with the 3a ammy or Mage book or both perhaps. When arcane shield and stream only give +2 Mage def in relativity to +10 from 3a, +15 from mage book, or +25 mage def from both combind, logically there should be more splashes but lower range/Mele defence. The flaw I found to this plan overall is if they do get out of base or if their off mages brought off pking gear and used that instead of magic. The other problem is to time coordinate when a certain person will spear to make it so ppl are attacking and spearing @ same time instead of 5 ppl just wasting their specs.
Edited by Dan 311, January 24 2011, 10:03 PM.
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interesting read

only thing i have to say, is i use f keys and stuff, so i can switch to spear right away and spear the scorers anyway

i think a combination of both methods is best :P
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Grant
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It's hard being the best.

But if they never use their bands, the pks would eventually run out of spec, and 1 scorer with the flag might get a couple splashes, so they'll still be able to score.


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Helbovie
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I have always thought about similar ideas but never cared to do it or share since I just didn't know how effective it would actually be.

Another advantage is:
Scorers can't assist their def if your team's scorers get out either if they are stuck in your base.

But I agree with Totti, combination of both would be better to be safe
Edited by Helbovie, January 24 2011, 05:34 AM.
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radar731
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l0l

interesting idea but theres bound to be some flaws in it, such as not being able to restock if the people are always in the base. also clans are likely to find ways to counter it by sending more off mages or something.

would be interesting to see it in practice tho =p mayb try it at a clan event or something and let us know how it turns out
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Tomas
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Scouser

wat is dis madnis!!!
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Td12
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i think u think about castle wars way too much in ur spare time, but interesting idea i guess
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Vile
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dracasaurus;

yeah wouldn't be able to restock and would be risky if so but interestin tho
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Sir Tenure
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All i have in this world is my balls and my word, and i don't break them for no one

i think most mage defenders do this, but its still hard as hell to keep great scorers from scoring, dats wat dey do
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Cordy
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sounds like a sketchy idea lot can go wrong or else every1 would alrdy be doing it
few things if an offmage dont splash an does freeze ur pkers/mages, who spears?
if the off mages dont die by "quick spec" then u just wasted time u could of been freezin scorers that just got up/down
if u try to restock with the off mages that do get "quick spec'd" u can get froze in supply
or if your scorers are getting out and the off mages do get "quick spec'd" ur scorer can be easily caught at mid/und/rocks

i think def's try to combine them both and be aggressive and non aggressive also.
more in 5vs5s and such where u can control it easier like ur def wont kill the off's if u just scored so u can reb n such
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