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final suggestions
Topic Started: August 23 2010, 08:53 PM (2,770 Views)
Loon Ruler56


Adding more information to the on screen display inside castle wars such as, who has each flag as present instead of just "Taken" <--- I don't like that one bit... that only makes it even more harder for scorers to score...

If possible, have the explosive potion as a left click option on tunnels, provided we have one (explosive potion has priority over a pickaxe).
yuh I alaways mine it..
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Loon Ruler56


kurama 89
August 23 2010, 11:01 PM
Make the flag safe on rocks again. By having it not safe on rocks you ruined a valuble scoring way of scoring.
i disagree its made it possible to score on the rocks now rather then just dieing and having it safe to the def ,makes it alot easier on def to defend i like the idea the defence needs to actually work to bring a flag back to there own base
Def dosen't need it easier. As is defence is already stacked very hard with barrage like never splashing and being able to hit 50s with it using overloads, staves, and steam necklace... it is a whole lot harder to score as is than a few yrs ago even if the flag still safed on the stones.
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Loon Ruler56


i_own_u_4ev
August 23 2010, 11:49 PM
The ability to wear helmets and have cape bonuses if you have completed a certain amount of games.

no, that opens up dh and s**t like that, you really overpower def then.
^
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Loon Ruler56


Changing the overloads is redicilous. I do not agree with that at all. Defence is overpowered enough, putting this back makes it more overpowered... woo just why I am thinking about quiting... everything is so overpowered.

Also, why should overloads be any different from any other pot in that manner?
Edited by Loon Ruler56, August 24 2010, 06:29 PM.
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